Spend a week preparing for a trip on how to navigate the city before actually going.
nb: you may need practice to navigate Shinjuku station
But I think the better is to train AI to generate scenes based on description such as "dogfight in P-51 with German ME-109 in WW2 for 15 mins" and after some computation the player gets to play this game in VR for 15 mins. The problem is how to make it possible at low cost as player will probably just pay a few bucks for such experience (but you can always resell the popular ones many times)
Obviously nobody is saying "VR is the same as real life" but surely to some degree it's the content of the experience that determines whether something is interesting. Some locations would be fascinating to walk around even if there's technically "nothing to do".
I'm not much of a gamer so my interest in VR has always slanted towards towards the more passive experiences. In fact quite often don't want my enjoyment spoiled by having to complete tasks or solve puzzles just to get around.
Sure, like once or twice? I could see it getting old fast, though.