News for hackers. Stuff that matters.
Re:Self Hosting a Google Maps Alternative with OpenStreetMap by lagrange77 on Tuesday November 22, 2022 @07:17PM (#33713403)
I'm almost too afraid to ask, but is WebGL rendering really necessary for displaying an interactive 2D vector map as opposed to using SVG or Canvas?

Is it, because sth. like a full street network layer would degrade performance too quickly?

Re:Self Hosting a Google Maps Alternative with OpenStreetMap by bdon on Tuesday November 22, 2022 @08:19PM (#33713862)
If you want to display infinite fractional zoom levels, WebGL is mandatory. That's what most consumers will expect from a high fidelity map application, because that's the way Google and Apple Maps work.
Re:Self Hosting a Google Maps Alternative with OpenStreetMap by basicplus2 on Tuesday November 22, 2022 @09:15PM (#33714295)
High Fidelity.. Pity their road names don't zoom up to some degree.. it is so hard to read the road names, that as an old bugger i need a magnifying glass..
Re:Self Hosting a Google Maps Alternative with OpenStreetMap by spiekerooger on Wednesday November 23, 2022 @10:41AM (#33720558)
Not vector but raster with leaflet: would https://www.osmap.uk/larger-text/ (as an example) help in reading road names?
Re:Self Hosting a Google Maps Alternative with OpenStreetMap by lagrange77 on Thursday November 24, 2022 @04:48PM (#33736598)
Infinite fractional zoom levels, right thanks.
Re:Self Hosting a Google Maps Alternative with OpenStreetMap by Aeolun on Wednesday November 23, 2022 @02:21AM (#33716185)
I think running stuff like that on the GPU is just more efficient than running it on anything else.