Re:Self Hosting a Google Maps Alternative with OpenStreetMap
by lagrange77 on Tuesday November 22, 2022 @07:17PM
(#33713403)
I'm almost too afraid to ask, but is WebGL rendering really necessary for displaying an interactive 2D vector map as opposed to using SVG or Canvas?
Is it, because sth. like a full street network layer would degrade performance too quickly?
Re:Self Hosting a Google Maps Alternative with OpenStreetMap
by bdon on Tuesday November 22, 2022 @08:19PM
(#33713862)
If you want to display infinite fractional zoom levels, WebGL is mandatory. That's what most consumers will expect from a high fidelity map application, because that's the way Google and Apple Maps work.
Re:Self Hosting a Google Maps Alternative with OpenStreetMap
by basicplus2 on Tuesday November 22, 2022 @09:15PM
(#33714295)
High Fidelity.. Pity their road names don't zoom up to some degree.. it is so hard to read the road names, that as an old bugger i need a magnifying glass..
Re:Self Hosting a Google Maps Alternative with OpenStreetMap
by spiekerooger on Wednesday November 23, 2022 @10:41AM
(#33720558)
Not vector but raster with leaflet: would https://www.osmap.uk/larger-text/ (as an example) help in reading road names?
Re:Self Hosting a Google Maps Alternative with OpenStreetMap
by lagrange77 on Thursday November 24, 2022 @04:48PM
(#33736598)
Infinite fractional zoom levels, right thanks.
Amazon has donated $300,000 to MapLibre, Facebook - $80,000, TomTom - $10,000, and lots more companies have donated. Most of the code maintenance is done by various volunteers and companies, e.g. Amazon has hired a whole team of engineers to work on MapLibre native, etc.
P.S. I came up with the name MapLibre, called people to unite around this effort, and am on the board of the MapLibre organization. [2]
[1]: https://maplibre.org/charter/ [2]: https://twitter.com/nyuriks/status/1336493514646052864