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Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by crims0n on Tuesday October 25, 2022 @10:46AM (#33331168)
Not going to lie, this seems to scratch an itch I haven't thought about since the days of the Pocket C.H.I.P. If the keyboard is even remotely useable, I am interested.
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by fimdomeio on Tuesday October 25, 2022 @11:38AM (#33332061)
This scratches an itch I don't have but I always believe I do. I have a pocket chip colecting dust in a box yet I think I realy just need to go do an impulse buy of uconsole wich I won't have a good use for but it's so cute.

resisting the urge...

Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by crims0n on Tuesday October 25, 2022 @11:45AM (#33332154)
I loved everything about the Pocket C.H.I.P - but that keyboard made the entire concept unusable. I am hoping (perhaps foolishly), this keyboard will be marginally better... but we will see :)
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by idle_zealot on Tuesday October 25, 2022 @12:53PM (#33333144)
This keyboard looks very similar to the one used on the DevTerm. If so then I can tell you that it will be similarly unusable, though an improvement over the Pocket CHIP's little button keys.
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by yazzku on Tuesday October 25, 2022 @11:10PM (#33339357)
What exactly is the difference between the uConsole and the DevTerm?
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by harryvederci on Tuesday October 25, 2022 @04:20PM (#33335616)
If the keyboard is the only thing holding you back from using it, there are 3d print models available of keyboards that you can put on it.
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by ecliptik on Tuesday October 25, 2022 @05:22PM (#33336341)
Pocket C.H.I.P. makes an excellent desktop info display for things like time, weather, etc.

https://www.ecliptik.com/Pocket-CHIP-Terminal-Dashboard/

Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by kiawe_fire on Tuesday October 25, 2022 @12:08PM (#33332495)
The Pocket CHIP created this itch for me, but the keyboard on that thing made me realize how everything can be so good and just completely fall apart around one detail.

So, I'm leery about this and other things like it. I want a portable, pocketable computer on which I can hack and code away at fun things like graphics and games when I'm bored or waiting in line or whatever, but I'm becoming increasingly convinced that "small size" and "usable keyboard/UI" are mutually exclusive.

Might just give this a try, though!

Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by ranger47 on Tuesday October 25, 2022 @01:27PM (#33333590)
Have a look at the upcoming MNT Pocket Reform: https://www.crowdsupply.com/mnt/pocket-reform
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by kiawe_fire on Wednesday October 26, 2022 @02:44PM (#33347688)
Thanks for the recommendation, I signed up to see where this goes.
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by IggleSniggle on Tuesday October 25, 2022 @04:35PM (#33335795)
It's not quite pocketable, and it doesn't have a keyboard at all, but the Steam Deck has totally been that device for me. I've been really impressed with how good the controller mapping can be; set your joysticks to be Rotary macros, and combined with the huge number of buttons you have yourself a fantastic little chording keyboard. The built-in controller mapper supports keyboard layers and conditional output (eg, when in this section of GUI, output from button chord L3-R3 should be XYZ). Anybody using vim or tmux familiar with this modality should be comfortable. Also, the Rotary menu, should you choose to use it, can be labeled (including with emoji, if that's your jam), making the whole thing incredibly flexible.
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by kiawe_fire on Wednesday October 26, 2022 @02:43PM (#33347675)
Interesting - I just received my Steam Deck, it’s rekindled a love of gaming, but I haven’t even started exploring things like that on it.
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by ytjohn on Tuesday October 25, 2022 @05:43PM (#33336560)
GDP makes some good fits for this. I'm partial to the MicroPC, but I mainly use that when troubleshooting network issues. They have a whole lineup, each geared towards a different market segment.

https://gpd.hk/gpdmicropc

Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by kiawe_fire on Wednesday October 26, 2022 @02:45PM (#33347700)
Wow, I’ve seen their gaming handheld before but didn’t realize they had such a range of other devices.
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by whywhywhywhy on Tuesday October 25, 2022 @07:20PM (#33337553)
can tell everyone on the dev team just plugged in a keyboard therefore the problem never got solved
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by stephc_int13 on Tuesday October 25, 2022 @07:47PM (#33337762)
I used to write a lot of code on my beloved HP48 while I was a student.

The keyboard was good enough, nice tactile feedback and relatively good software handling of multiple and rapid key presses, contrary to the TI calcs that had horrible keyboard handler (only one key press at a time)

I miss the way I was able to simply relax and write code without having to sit in a chair.

I believe that thumb typing keyboards can be good and high quality.

I wish that a company like Teenage Engineering would follow the exact same recipe as Clockwork Pi with with a higher quality finish and keyboard.

Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by anigbrowl on Tuesday October 25, 2022 @07:49PM (#33337779)
This company also offers a more conventional keyboard: https://www.clockworkpi.com/home-devterm
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by worthless-trash on Tuesday October 25, 2022 @09:34PM (#33338625)
Have you used it ?
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by anigbrowl on Tuesday October 25, 2022 @09:52PM (#33338750)
No. Someone else in this thread who has opined that the build quality was mediocre, but I forget who. i personally don't mind rubber keys for operational use though I would not want to write anything longer than an email or a HN comment with one.
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by chillfox on Wednesday October 26, 2022 @02:20AM (#33340404)
""small size" and "usable keyboard/UI" are mutually exclusive"

Not at all, before the smartphone there were several phones with very usable keyboards, I think it's just that a quality keyboard can't be made for cheap and/or in a small production run.

I really wish there was something like one of those old phones with either arm or risc v and 4G. I don't need it to be capable of doing phone calls, I just want a small cellular connected pocket computer with a great keyboard.

Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by ranger47 on Tuesday October 25, 2022 @01:25PM (#33333557)
I'm pretty sure lighting a fire and sending smoke signals was a less annoying input method than the stiff metal domes on that Pocket CHIP keyboard. I
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by serf on Tuesday October 25, 2022 @01:47PM (#33333868)
strange; it was one of the best 'membrane' style keyboards I had ever used. I dig mine out once in awhile to fiddle with mostly because of the k/b. Maybe I used it to the point of wearing it in?
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by quijoteuniv on Tuesday October 25, 2022 @02:26PM (#33334361)
This definetely scratch an itch, but i already have a macbook pro from 2006 with Linux 32 bit and still nice battery. Ok that one is too big. But my 2011 macbook air with latest ubuntu run as a charm and is behind my sofa when i need :)
Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by rasz on Tuesday October 25, 2022 @03:26PM (#33335019)
This looks like dead fish Spectrum keyboard. Total lack of cursor key ergonomics and usability matches Amstrad CPC 664.

Its meant to look like something you would have wanted 35 years ago, a nostalgia bait.

Re:ClockworkPi – uConsole, “fantasy console” for indie game ... by jagtesh on Tuesday October 25, 2022 @08:39PM (#33338209)
You have to scroll down a bit to the image that describes the keyboard in great detail. It includes a mouse trackball. The keys use some kind of clicky switches. The buttons themselves are possibly hard plastic (a good thing). Colour me impressed.

Keyboard image blowup: https://static.wixstatic.com/media/3833f7_df1d45d717da4487ba...