I have 1 ms latency to 1.1.1.1 and a 10 gbps connection - faster than a SATA SSD - and most websites are still slow.
That's the protocol and dependencies. Game assets are sequential and can be paralllelized most times.
Bandwidth =/= latency, and congrats, you are a very small percent.
I mention both independently. And the point is that transport is not the bottleneck.
Re:Why modern software is slow
by christophilus on Friday September 30, 2022 @05:46AM
(#33032885)
Agreed. Why is it taking my garden hose so long to fill my swimming pool when tsunamis can do it in a matter of milliseconds?
Differences in order of magnitude.
That said, websites and even web apps really should be faster.
I know what you want to say (and I agree), but... website rendering depends on the network mostly, 16ms latency is already the top 0.5% of fiber users and you have to add that on top of every new connection... GPU rendering happens on a bus that is thousands of times faster, and it needs to cover a minuscule distance. You can't really compare the two.