Basically, over time a quantum system can be transformed by applying an operator to the original state to yield the new state. These operators can be represented as a "transformation" between one quantum space to another (the one at the future time).
Because these transformations preserve probability (which is like a norm of the system), they must have a property known as being unitary.
Unitary matrices are invertible, so this is what they mean by "can be undone."
In classical computers you can do:
X = 4
X = 5
In quantum computers this sequence of operations is impossible, because the program needs to respect unitarity and need to be able to be undone/run backwards.But you can't run this program backwards because the second operation (=5) completely erases the information from the first step (=4)
X = 5
X = 4
I feel like 2 things are being mixed. In QM/QC, the operators must be unitary, which roughly means they "rotate" states and their inverse "rotation" exists, so (in principle) the reverse operation can be performed; so (in principle), we can construct the reverse operations, execute them, and kinda reverse the time evolution. But it doesn't mean that the quantum state (at time t) of the system encodes the time history (t'<t) of the state.
it does if you take an everettian perspective on QM, the universal wavefunction at time T can always be unwound to time T'.
I know, I'm just a mesely computer scientist and not an honorable physicist, but these two sentences from the third paragraph don't make sense to me.
Why does the fact that the you cannot exceed a probability of 1.0 when considering all possible outcomes (which is typically one of the foundational axioms that build the basis of the definition of probability) be limiting?
How does the bit about "can be undone" (at least at quantum scale!) follow? What is meant by "at least on paper"?