Re:MantaRay: Open-Source Ray Tracer
by 9dev on Tuesday August 09, 2022 @02:18AM
(#32394771)
Nope, there is none. Not even mentioned on the Readme. Somehow people tend to forget the licensing aspect of Open Source, it’s not just putting your code on display
Re:MantaRay: Open-Source Ray Tracer
by dagw on Tuesday August 09, 2022 @04:39AM
(#32395539)
From the Github docs: "If you publish your source code in a public repository on GitHub, according to the Terms of Service, other users of GitHub.com have the right to view and fork your repository."
So by using GitHub, he has implicitly 'signed over' some rights to other GitHub users.
Re:MantaRay: Open-Source Ray Tracer
by wiz21c on Tuesday August 09, 2022 @04:58AM
(#32395645)
How does it compare to Blender (in terms of quality of render) ? I ask because ray tracers have progressed so much that I don't know how to compare them anymore...
Re:MantaRay: Open-Source Ray Tracer
by capableweb on Tuesday August 09, 2022 @08:06AM
(#32396704)
In terms of quality, the difference between quality of ray tracing engines is mostly up to the user at this point. People who have zero experience with Manta Ray won't be able to do better renders than people with non-zero experience with Cycles, and vice-versa. Same goes if you use Renderman, V-ray, POV-Ray, Mental or any other renderer. In capable hands, they can all do absolutely wonderful renders, but again, mostly up to the user rather than the engine.
In terms of user experience, if you're using Blender, it's much easier to use Cycles as it's already integrated in Blender, while Manta Ray is a standalone renderer.
Nice renders though.
Someone opened an issue about this and the creator responded saying that they’ll add a license.
No license means no rights.
So by using GitHub, he has implicitly 'signed over' some rights to other GitHub users.
Because in "most jurisdictions" it's not actually illegal to look at things that have no license
In terms of user experience, if you're using Blender, it's much easier to use Cycles as it's already integrated in Blender, while Manta Ray is a standalone renderer.
> This project was recently migrated to CMake and the setup instructions have changed. They will be updated here shortly.