Re:Fog Volumes arrive in Godot 4.0
by m12k on Wednesday July 06, 2022 @06:35PM
(#32007740)
Affectionately called "god rays" among graphics programmers
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Calling this feature "godot rays" was a missed opportunity I reckon.
Also called "crepuscular rays" if you want even more keywords :D
Crepuscular rays are visible when you're facing away from the sun (hence their name, they generally exist when the sun is low). God rays are a fuzzier concept, but I've generally heard it when the rays appear to converge towards a light source (hence the divine term I guess). You could say both expressions do refer to the same rays, but with opposite perspectives.