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pierrec

Re:Phyllotaxis: An audio-reactive LED display on Tuesday September 29, 2026 @10:27AM (#49893905)
The pattern in OP's project can be called phyllotaxis. This is supported by the link you provide which gives even looser examples that are still described as "exhibiting phyllotaxis". A lot of words refer to nature if you look into semantics, not surprising if you consider the amount of beautiful and useful patterns it gives us.
Re:Music Theory for Programmers on Sunday September 06, 2026 @12:09PM (#49587893)
Minor correction: metallophones used in Gamelan music do not really emphasize "higher" overtones compared to classical western instruments. What's different is that their overtones are well-defined but don't follow the harmonic series. Their tuning goes along with that, and it works given that particular non-harmonic timbre, but wouldn't work with western classical instruments, which tend to approximate the harmonic series in their overtones. In all cases the lower overtones remain the most important ones when you're tuning.
Re:Fractal Jittered Voronoi Partitions on Tuesday September 01, 2026 @12:46PM (#49524495)
Interesting but I'm trying to imagine, what kind of features are we talking about here, leaves on the ground? Bumps on a terrain heightmap? Also do you mean one feature is placed in the center of each voronoi cell?

PS everything you've posted on HN seems "dead" until now, but I think your project TideGlass looks cool. A valid if niche way of turning realtime 3D art into a complete product, and the scenes look really well done. Would try it if I used MacOS.

The links are cropped because they were copied from the "rendered" version of the original comment which you'll find by scrolling down the thread. Working links:

https://humanresearchroadmap.nasa.gov/Evidence/reports/BMed....

https://link.springer.com/chapter/10.1007/978-3-642-30583-2_...

>Obviously not dispositive

You're too kind. The article is sloppily generated and is basically unchecked fiction presented as fact. It gives a few links and none of them support what it's saying. The "video version" of the article is even worse, it's a perfect example of the garbage that's currently filling up youtube: https://youtu.be/rmpbI4oMqwA

Yup, the old brap n' snap. Everyone who swims around whales knows and fears this.
Re:Blender 5.2 LTS on Sunday July 19, 2026 @11:29AM (#48969032)
I also spent a while looking for non-video resources recently. This one is a couple of versions behind but I don't think it's outdated: https://studio.blender.org/training/blender-fundamentals-45-...

The official manual is more readable than you'd think. It actually switches back and forth between "tutorial" and "reference" style. The intro sections are often in tutorial style and the detailed sub-sections are more reference style. It worked well for me for intros to specific topics. https://docs.blender.org/manual/en/latest/index.html

Interesting, I've planned similar shots before and used different tools that serve a similar purpose. The Photographer’s Ephemeris has nice visualizations: https://photoephemeris.com/

NASA's Horizons ephemeris is also pretty good at preparing data for this. I've used it with a little script to check when the sun/moon will be in a given box. This hengefinder looks neat and really streamlined for its purpose though.

Oddly enough, I've seen a similar injury on a dolphin before. Well, the head was missing, but the cutoff point could be described as "corkscrew". None of us had a good idea of the cause, but this hints it may have been predation or scavenging.
Re:Virtual violin produces realistic sounds on Wednesday May 06, 2026 @03:57PM (#48040926)
Fair point, my (and many people's) point of view is very virtual instrument centric. I'd still say that better impulses would improve the tool for the potential luthier application.
Re:Virtual violin produces realistic sounds on Wednesday May 06, 2026 @12:09PM (#48037881)
In this area of research, there's this classic trap that many fall into (including myself, many times). You focus on modeling things like the vibrating string, the resonant body, etc. to perfection. But it still sounds, uh, not great, because the more important and difficult part is modeling detailed control and the human/instrument interface. Air fluctuations around the violin sound like a fun experiment, but I don't think you'll get much additional realism from that, compared to a simple/classical impulse response model.

Even in this case, they're choosing the easy path (plucked, pizzicato), but the human/instrument interface is still audibly oversimplified while the resonant body has an unnecessary amount of "realism". The sound of pizzicato has a distinct character because the player's finger/skin slides a bit on the string as they're plucking, among other factors, which sounds like it's missing here. This can be tricky to implement because it's not necessarily a one-way impulse. The string is already vibrating and affects the finger, hence "interface".

This applies 10x more with bowed strings.

Re:I gave every train in New York an instrument on Sunday April 12, 2026 @02:17PM (#47742658)
The music all by itself is not particularly enjoyable here. What's great is the concept, execution, and the way data from an unlikely source is directly audible in the music. What defines art will always be fuzzy, but this particular work is a good example of art I can appreciate: presenting known things in an unusual way, playing with perception to create new connections between remote concepts, and sometimes providing a stepping stone to, as you say, enlightenment.
Re:Generative Art over the Years on Friday April 10, 2026 @01:18AM (#47713939)
Generative art inspired by Arabic art happens to be a rabbit hole I went down last year and still have my notes on. Research on the topic seems to have waxed and waned sufficiently long ago that the best resources I found have suffered from bit rot, thankfully much of it can still be accessed through the Internet Archive:

https://web.archive.org/web/20140701114342/http://www.cgl.uw...

https://web.archive.org/web/20180426122308/http://www.wozzec...

Of course the topic is still alive to some extent, but the above 2 "dead" homepages remain some of the best entry points I've found overall.

Re:Lunar Flyby on Wednesday April 08, 2026 @02:07PM (#47694016)
They are not shy about publishing LRO data. It looks like this (one for each LRO camera, narrow angle then wide angle):

https://data.lroc.im-ldi.com/lroc/view_lroc/LRO-L-LROC-2-EDR...

https://data.lroc.im-ldi.com/lroc/view_lroc/LRO-L-LROC-2-EDR...

Feel free to assemble these into nice composites or 3D renders.

Re:Revision Demoparty 2026: Razor1911 [video] on Wednesday April 08, 2026 @10:52AM (#47691066)
The parts where it exits fullscreen and starts messing around with separate windows is really well done. In a way it's playing with the limits of what defines a demo (ie. the user's desktop is part of the performance), which is something I love to see. Same with the notepad animation part. I wonder if they implemented their own notepad-alike from scratch or it they used something like this: https://kylehalladay.com/blog/2020/05/20/Rendering-With-Note...
>they haven’t adjusted course to go round the far side of the moon yet

They did, 3 days ago! Maybe this is being pedantic (?) but the trans-lunar injection burn they did on April 2 put them on the complete trajectory including return to Earth. Though there are still possible correction burns that can be done to increase precision (the first 2 of these were already canceled).

I could ask you the same question.
Re:This picture broke my brain [3B1B video] on Friday March 27, 2026 @04:50PM (#47548082)
Though since we can't really see 3D, we could never have that "one circle zooms in" effect.

Well, the 3D structure just needs to be sufficiently "holey" for the effect to become apparent. For example a cage-like structure, or a house with no roof (when seen from above).

Re:This picture broke my brain [3B1B video] on Friday March 27, 2026 @11:57AM (#47544418)
This kind of technique can be used in 3D space as well! The analysis here represents Escher's techniques as conformal maps in the complex plane. Conformal maps are also possible, though more limited, in R^3. This is something that I explored some years ago and wrote an article about it, though it focuses more graphics than math: https://www.osar.fr/notes/logspherical/
Re:Chest Fridge (2009) on Sunday March 22, 2026 @01:09AM (#47474666)
Now that is the coolest fridge I've ever seen. Found a video of it in action (yes, featuring the same dad joke all over the comments but that is not stopping me): https://youtu.be/RoGuvvzHY1A?t=416

That entire place is mind-bending.

Re:Building a TB-303 from Scratch on Wednesday March 11, 2026 @01:15PM (#47338354)
The plugin in that demo isn't by Jeskola, it's by HD (Haldreamer) who I believe is a Russian audio developer who made some nice Buzz plugins in the early 2000's. Source: I have it installed and I just checked the "about" box.
Re:Earth Garden: Field Recordings Around the World on Thursday March 05, 2026 @10:00AM (#47262307)
If what you want is the sounds of nature around the world, I can't recommend Gordon Hampton's work enough!
Re:The Xkcd thing, now interactive on Tuesday March 03, 2026 @08:33PM (#47241837)
Come on, HN, you can't let this information stay under the front page for 13 hours and everyone's like "ah yes of course". Please don't register the mousemove event handler on window, that old school hack never really worked and was obsoleted 10 years ago when the pointer API became standard.

Things are much nicer now and the problem is entirely avoided by using pointer events: https://developer.mozilla.org/en-US/docs/Web/API/Element/set...

Re:Elvish as She Is Spoke [pdf] on Wednesday February 18, 2026 @10:58AM (#47062407)
For some context, the author later became the language consultant for Rings of Power, therefore having to fill a very similar role to David Salo, whose work gets much critique in this essay. Makes you wonder if the ideal of "don't translate English to Elvish" was preserved when faced with the reality of the series production.
Re:The Three Year Myth on Saturday February 14, 2026 @04:20AM (#47013012)
I love this and will make it my motto. Scale yourself 100x every 3 years, or you're too slow. If I manage to keep it up roughly 11 years I will finally achieve planet scale.
OK, I sent the email myself. You don't have to do it. Just once, not 5 times per day. Agree about community awareness, but I think emailing the mods is more effective than responding to one of the 1000 comments this account is making.
I would suggest sending this as an email to the mods instead of a reply, what you're doing is practically a bug report to the bot owner right now. The resulting discussion isn't super interesting either (IMO).
Re:Why Is the Sky Blue? on Monday February 09, 2026 @11:28PM (#46955395)
I thought the charming ambiguity came from "fried" either acting as an adjective or as a verb. These aren't just any shrimp, they're chef shrimp, and they've prepared some delicious fried rice for us. Isn't that incredible? Shrimp fried rice.
Re:JuiceSSH – Give me my pro features back on Monday January 26, 2026 @07:05PM (#46773626)
It shouldn't be problematic if the processor supports it well. For example modern Windows is always running as a VM and people are barely aware of that.
Re:Impeccable Style on Thursday January 15, 2026 @09:54AM (#46633364)
I can confirm the broken UI. The demo container disappears as you scroll down, leaving a blank space that takes up most of the screen. I want to make a snarky joke about this but I'm just tired at this point.

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