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Re:Show HN: A friend and I spent 6 years making a simulation... by fnordpiglet on Wednesday June 01, 2022 @05:17PM (#31588253)
Yes, but we are the cool 1%.
Re:Show HN: A friend and I spent 6 years making a simulation... by stingrae on Wednesday June 01, 2022 @08:00PM (#31589695)
1st Quarter 2022, Apple shipped nearly 15% of all PCs sold in the US.
Re:Show HN: A friend and I spent 6 years making a simulation... by thejosh on Thursday June 02, 2022 @01:10AM (#31591571)
On Steam Mac accounts for 2.20% of hardware survey users.

https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

Re:Show HN: A friend and I spent 6 years making a simulation... by culopatin on Thursday June 02, 2022 @08:04AM (#31593817)
But what would it be if games actually supported Mac? Chicken and the egg kind of thing
Re:Show HN: A friend and I spent 6 years making a simulation... by imdsm on Thursday June 02, 2022 @06:43AM (#31593355)
But we are the cool 2.20% right?

Right?

Re:Show HN: A friend and I spent 6 years making a simulation... by genewitch on Wednesday June 01, 2022 @09:07PM (#31590131)
Is this because they fab their own parts rather than off-the-shelf stuff that has been in supply side limbo for 2 years?

$1000 "arm board" with impressive power and performance envelopes will get you some market share, especially if the existing ecosystem bends to the manufacturer's will. As they do.

I fully expect the first company to really try and make an impressive risc-V workstation to clean up in that market, especially with people like myself that use higher end consumer parts as servers.

Re:Show HN: A friend and I spent 6 years making a simulation... by BatteryMountain on Thursday June 02, 2022 @05:27AM (#31592980)
No not that direcly. Even with mac + intel chips the situation is the same, the hardware not really the main barrier.

It's just a different software stack (OS, Drivers, Window management/UI, Sound, Networking, file access). It has similar barriers/differences in Linux. It requires extra build/compile pipelines at the minimum and most cases it means some refactoring of your code. In the worst case your gfx/audio/netcode is just plain incompatible (hard coded for a Windows/DirectX stack), meaning you have to rewrite quite a bit to abstract away the differences. This counts even in unity, it just helps here and there with making it cross platform and enforcing an opinion. These guys didn't use much of Unity and seems to use unity just as a rendering pipeline.

People who buy macs tend not to game on them much, they buy it for other reasons. I think people who owns macs and play games, tend to have consoles or even a gaming rig (since they can most likely also afford those to begin with).

Re:Show HN: A friend and I spent 6 years making a simulation... by 2muchcoffeeman on Wednesday June 01, 2022 @08:17PM (#31589806)
For playing games?
Re:Show HN: A friend and I spent 6 years making a simulation... by ChicagoDave on Thursday June 02, 2022 @12:42AM (#31591420)
Not for gamers though.
Re:Show HN: A friend and I spent 6 years making a simulation... by thomashop on Wednesday June 01, 2022 @05:52PM (#31588612)
is it 2005?
Re:Show HN: A friend and I spent 6 years making a simulation... by fnordpiglet on Wednesday June 01, 2022 @06:00PM (#31588707)
No. If you’re just waking up a lot has changed. There’s a pandemic. Donald Trump (seriously!) was president. There’s a new Cold War. Everyone works from home and drives an EV. Cars can drive themselves now. It’s a weird time to be alive. Good luck!
Re:Show HN: A friend and I spent 6 years making a simulation... by bilbyx on Wednesday June 01, 2022 @07:15PM (#31589359)
And Apple is no longer the cool company it used to be. Their decline in hardware and software quality was what made me stopped buying Macs after being a fan for the longest time.
Re:Show HN: A friend and I spent 6 years making a simulation... by stingrae on Wednesday June 01, 2022 @07:58PM (#31589676)
Is this a joke? Apple with M1 and iterations is changing the industry.
Re:Show HN: A friend and I spent 6 years making a simulation... by resonious on Wednesday June 01, 2022 @09:14PM (#31590185)
In the industry I'm in (just fintech SAAS), the only "change" I've been noticing is that all of our Mac user devs have even worse local development performance than before: inability to run some Docker containers, and very slow local server runtime.

I may be straying away from M1-related issues now, but I've also been seeing widespread Linux-style "why can't I share my screen?"-type problems. Not to mention fear of installing new updates and things breaking. It's like Mac is now the worst of both worlds of old Windows and Linux.

To be fair, I'm not actually a Mac user - this is just stuff I've been observing from the outside.

Re:Show HN: A friend and I spent 6 years making a simulation... by behnamoh on Wednesday June 01, 2022 @10:14PM (#31590509)
M1 has indeed introduced some positive and negative things.

(+) Impressive performance while staying literally quiet and cool all the time. My MBP's fans kicked in only once—when using ffmpeg. This in itself has pushed the industry forward. We shall see what Intel and AMD have to offer soon.

(-) Apple is obviously, well, Apple. They broke some things that used to work perfectly (or things for which there used to be a workaround). Apple is pushing a vision for user experience, which tbh, is not always ideal, but I get that. For this vision, they sacrifice so many things along the way (see this for example: https://medium.com/@parttimeben/mac-it-just-works-horribly-c...).

Docker has been working well for me. But I agree that some changes (esp. M1) have made macOS feel a bit like Linux.

Re:Show HN: A friend and I spent 6 years making a simulation... by tluyben2 on Thursday June 02, 2022 @02:54AM (#31592213)
I work in fintech saas and yes this has been an issue; my 11 year old x220 felt faster than the m1 when working on our monolith and services written in asp.net core and the docker services it needs. For everything native, it’s really fast. You really need to be careful to have everything native. With .net 6 which has an m1 target things are so much better. Same for the jvm, android dev and react native. Xcode is still buggy but we only use the tooling anyway.

In short; it started out rocky, but, if you are careful and use only native application so Rosetta doesn’t kick in, it is a phenomenal machine (I have the air); great keyboard, touchpad and screen, great battery life and it stays cool throughout a development day.

If you need x86/64 binaries, then these laptops are not a good choice; wait until there are m1 arm targets.

Re:Show HN: A friend and I spent 6 years making a simulation... by lukaszkups on Thursday June 02, 2022 @01:53AM (#31591821)
Like it was mentioned earlier, yes M1 kicked off for one year all the others in terms of performance - but hey, now we have 12th gen Intel Core H-series processors which have caught up (and overtook already from what I've seen in benchmarks) Apple's M-serie processors.
Re:Show HN: A friend and I spent 6 years making a simulation... by ztrww on Friday June 03, 2022 @03:23AM (#31605258)
They are far from catching up in power usage which is what matter for laptops. 5 hour battery life and loud fans does not seem like a very good price to pay for a hypothetically 10% faster cpu.
Re:Show HN: A friend and I spent 6 years making a simulation... by TruthWillHurt on Wednesday June 01, 2022 @08:22PM (#31589843)
Yes, by increasing how many lies people will believe.
Re:Show HN: A friend and I spent 6 years making a simulation... by fnordpiglet on Wednesday June 01, 2022 @07:25PM (#31589434)
I didn’t say Apple was cool. I said Mac users were. In fact, I’d posit anyone using a Unix based operating system is inherently cool.
Re:Show HN: A friend and I spent 6 years making a simulation... by selfhifive on Thursday June 02, 2022 @03:40AM (#31592437)
Mac users are the preppies of CS. They all think they're cool but come across as snobs living in a walled garden.
Re:Show HN: A friend and I spent 6 years making a simulation... by behnamoh on Wednesday June 01, 2022 @10:15PM (#31590513)
`man cool` please.
Re:Show HN: A friend and I spent 6 years making a simulation... by pipeline_peak on Wednesday June 01, 2022 @09:10PM (#31590157)
Also Steve Jobs is dead
Re:Show HN: A friend and I spent 6 years making a simulation... by 314 on Thursday June 02, 2022 @02:28AM (#31592037)
The dude's just woke up - this needs a spoiler tag.
Re:Show HN: A friend and I spent 6 years making a simulation... by BbzzbB on Wednesday June 01, 2022 @11:41PM (#31591056)
Without P2W and micro-transaction mechanics, I don't think Mac users are more valuable than other ones for OP (I assume that, in the context, you are referring the fact Apple users spend more [1, 2], tho it could just be a cheeky joke).

1: https://www.phonearena.com/news/app-store-users-spend-more-t...

2: https://timesofindia.indiatimes.com/gadgets-news/iphone-user...

Re:Show HN: A friend and I spent 6 years making a simulation... by jspaetzel on Thursday June 02, 2022 @03:49AM (#31592482)
This is exactly the kind of thinking that keeps mac-only or mac-first businesses from becoming successful more frequently.
Re:Show HN: A friend and I spent 6 years making a simulation... by peterpost2 on Thursday June 02, 2022 @04:13AM (#31592619)
Sure buddy