+ fill in a personal database device (see: Pokedex, mobiglass) to collect knowledge of and record 'sightings' of real plants, real animals, elements, chemicals, reactions, etc.
+ NPCs/locations with trivia challenges/minigames (main character name in Moby Dick, years during which the first world war occurred, etc.), plus a library to look stuff up in
+ type in what you want to do (ala certain early adventure games) like "heal forearm cut", "fish for walleye", "search for raspberries" = typing practice, spelling {although since almost no games seem to do this anymore, maybe it's just obnoxious and poor design}
There's a balance between fun and education like you see in kids shows, for example the main characters might be working through how to free a frozen monkey with something hot, while they just flew from their hometown to antarctica in mere seconds. I have to figure out how to show "this is true" and "this is fun".
It's not really what you're asking for, but IMO it's lots of fun and young ones can get very creative in the level editor.