Re:Persepolis of ancient Persia rendered in WebGL
by shaded-enmity on Saturday April 09, 2022 @01:23AM
(#30965464)
This looks amazing but I'd appreciate an autoplay button or free walk + look, the scrollwheel monorail handcranking makes the exploration rather frustrating.
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Re:Persepolis of ancient Persia rendered in WebGL
by manigandham on Saturday April 09, 2022 @01:26AM
(#30965471)
Agreed. The content is great but UX is terrible so I quit early. Scrolling is not a good way to initiate action and is extremely annoying to deal with.
Re:Persepolis of ancient Persia rendered in WebGL
by darkteflon on Saturday April 09, 2022 @01:36AM
(#30965496)
It’s so bad. What a waste of great material.
Re:Persepolis of ancient Persia rendered in WebGL
by vitejose on Saturday April 09, 2022 @01:57AM
(#30965571)
Arrow keys and page-down don’t work either :/
There’s a set of accessibility options; maybe they could add some alternative navigation methods.
Re:Persepolis of ancient Persia rendered in WebGL
by pragmatick on Saturday April 09, 2022 @02:13AM
(#30965634)
Arrow keys work for me. But it's still strange because when you keep it pressed often nothing happens for a time and then abruptly you move too quickly.
Re:Persepolis of ancient Persia rendered in WebGL
by thanatos519 on Saturday April 09, 2022 @01:56AM
(#30965564)
Right! It's like a museum with mandatory guided tours.
Re:Persepolis of ancient Persia rendered in WebGL
by molmalo on Saturday April 09, 2022 @02:37AM
(#30965718)
I agree. What worked for me, was using chrome dev tools, then emulating a tablet so i could drag up/down to 'walk' and sideways to look around.
Re:Persepolis of ancient Persia rendered in WebGL
by colordrops on Saturday April 09, 2022 @01:56AM
(#30965563)
It's not even working on my phone (Android + chromium), just stuck at 100.