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Re:Cyberpunk 2077 Update 1.5 by theshrike79 on Tuesday February 22, 2022 @06:01AM (#30426389)
People were expecting GTA: Night City it was more of an open-world RPG. People are still butt-hurt about it.

Streamers were seriously running out and shooting the first civilian and were disappointed at the lack of police chases. Some people even complained about the car modeling realism (lack of traction when you drive one corner of the car over a bollard etc).

At its current price (25-30€ish sales everywhere) it's fully worth playing just for the story. It's not the best fighting game, it's not the best driving game, but the story is damn good and some of the endings really gut-wrenching.

Just the dive with Judy is something I haven't seen in a game in a long time. No explosions, no shooting, just characters talking about their feelings.

Re:Cyberpunk 2077 Update 1.5 by WorldMaker on Tuesday February 22, 2022 @02:41PM (#30432610)
The police chases are there, but A) there's an intentionally significantly reduced police presence than a GTA (which makes sense from an environmental storytelling sense: Night City having fewer overall cops implies a certain lawlessness to the city; it's also a staple of the genre, with fewer but worse cops a Cyberpunk "tradition"), and B) yeah it did launch buggy, and was one of the earlier things corrected in patches but not early enough for a lot of people that wanted police chases.
Re:Cyberpunk 2077 Update 1.5 by theshrike79 on Tuesday February 22, 2022 @02:47PM (#30432708)
Yea, Night City cops are incompetent, bought and/or downright criminals themselves. They don't care if you shoot someone on the street.

And if you shoot the wrong someone, cops and jail time are the smallest of your problems.