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Re:Over-reliance on CGI in movies by dehrmann on Wednesday February 02, 2022 @12:49PM (#30181109)
I'd argue it's CGI's ambitions. A lot of old practical effect and green screen work doesn't hold up at all, either. CGI just made it easy to completely overdo it.
Re:Over-reliance on CGI in movies by tshaddox on Wednesday February 02, 2022 @01:31PM (#30181782)
Also, the only reason that we think of recent ambitious CGI attempts as "overdoing it" is because they are by definition at the bleeding edge of our abilities now. Old practical effects and green screen work was probably "overdoing it" at the time too, because it was also at the bleeding edge of our abilities then.
Re:Over-reliance on CGI in movies by mirkules on Wednesday February 02, 2022 @01:19PM (#30181598)
IMO, CGI is no different than any other effects: the purpose is to enhance “suspension of belief” to advance some plot line.

For example, look at the original Star Trek. The effects were very unrealistic, everyone knew they filmed planet scenes in the desert (not on a different planet), etc. But nobody cared, it’s still a cult classic.

Star Trek TNG is pretty much the same. Despite more advanced effects, everyone knows Data is just a guy with makeup, but it was much harder to think the Enterprise was not a real ship.

At the end of the day, suspension of belief depends on delivery of lines, acting, etc, and much less on CGI or “classic” effects. CGI just makes (arguably) easier to achieve the effects.

Re:Over-reliance on CGI in movies by mvaliente2001 on Monday February 07, 2022 @04:03PM (#30251104)
The difference I see is that before, when they had to use practical effects, they had a more earnest appreciation of their limitations. The toy planes and ships in old movies appeared only for a few seconds since they knew they didn't fool anybody. On the first days of CGI they used to do the same, keeping the effects short. Then... somehow someone lost perspective and though scenes like this one didn't look like a joke[1].

What's worse, the abuse of retouching is making real things look fake. I remember watching the ending of Indiana Jones and the Crystal Skull at the cinema and thinking "why did they chose to make the top of the pyramid CGI? It's so cheap." Later I discovered it was a practical effect, color "corrected" to the point of removing any resemblance with reality.

[1] https://www.youtube.com/watch?v=ZxzyARI2lPQ

Re:Over-reliance on CGI in movies by tshaddox on Wednesday February 02, 2022 @01:45PM (#30181994)
> the purpose is to enhance “suspension of belief” to advance some plot line.

I think that's overly restrictive. There's nothing inherently wrong with flashy CG environments, elaborate action sequences, etc. even if they're largely "for their own sake." When conceived and executed masterfully, I want to see the flashy stuff too! Of course, it's also true that sometimes very rudimentary effects can work great to advance themes or plots (like in the Star Trek series)!

Re:Over-reliance on CGI in movies by mikepurvis on Wednesday February 02, 2022 @01:05PM (#30181365)
Agree very much, and that's really the triumph of a movie like Jurassic Park— judicious, minimal use of CGI supplemented by lots of practical puppet work, miniatures, etc.
Re:Over-reliance on CGI in movies by aprdm on Wednesday February 02, 2022 @01:06PM (#30181390)
minimal use of CGI? Have you looked into the netflix series "behind the scenes"?
Re:Over-reliance on CGI in movies by mikepurvis on Wednesday February 02, 2022 @01:14PM (#30181526)
Hmm, I will check it out, but I don't think my take is an uncommon one, for example:

"Spielberg and his effects teams succeeded in creating convincing visual effects because they didn't rely on CGI as their go-to tool. In fact, only four to five minutes of the 14-15 total minutes of dinosaur scenes were entirely computer generated. All the other visual effects were created using Stan Wintson's various physical dinosaur models. The legendary technician, responsible for creating practical models for Predator and Terminator, built everything from animatronic puppets, to to a full-size animatronic T-Rex, and even Velociraptor suits that could be worn by stuntmen. CGI was then used to build on top of what the production team had already created on-set. In other words, Jurassic Park's CGI still looks so good today because there isn't much of it in the film, which makes sense considering the limitations of the technology at the time.

...

But perhaps even more important than the breakthrough graphics was Spielberg's decision to still keep the CGI to a minimum. According to Dennis Murren, visual effects supervisor at ILM, once the director saw how convincing the digital dinosaurs looked, he actually rewrote the ending of the film to include the now-famous full-body shot of the T-Rex letting out a final roar in the Jurassic Park visitor center rotunda. But despite clearly being impressed by the capabilities of ILM, Spielberg still limited the CGI elements and retained the use of Stan Winston's puppets for much of the memorable dinosaur scenes viewers still love today. In fact, there's said to be a total of just 63 visual effects shots in the whole film, a tiny number compared to Jurassic World's more than 2,000 VFX shots."

https://screenrant.com/jurassic-park-cgi-still-good-how-expl...

Re:Over-reliance on CGI in movies by aprdm on Wednesday February 02, 2022 @01:22PM (#30181631)
You should check it out and watch the netflix series about it. Of course today movies have way more VFX shots than before. The technology isn't as expensive and is much more available to be used. They were just inventing it back then.
Re:Over-reliance on CGI in movies by Apocryphon on Wednesday February 02, 2022 @01:26PM (#30181701)
And the point is that perhaps CGI being a rarity back then, and in the hands of the best production studios, meant that it was used more judiciously and to higher quality.
Re:Over-reliance on CGI in movies by Melatonic on Wednesday February 02, 2022 @01:12PM (#30181475)
It also holds up so well because it had some damn good compositors working it. An underappreciated realm in the VFX world.
Re:Over-reliance on CGI in movies by nmstoker on Wednesday February 02, 2022 @01:09PM (#30181420)
This is an excellent point. There are films where the CGI was intentionally kept limited - the film equivalent to someone sticking to a healthy diet and not overeating.

I'm struggling to think of really recent examples but one I recall when CGI was starting to have this problem, that was pretty subtle (to the point that it's easy to watch it and not realise how many small CGI effects are used, along with some physical ones) is What Lies Beneath. It's mainly to cover up the impossible camera angles and you'd hardly know.