Re:Tamriel Rebuilt Roadmap
by dkdbejwi383 on Tuesday January 04, 2022 @04:29AM
(#29792949)
The original goal of TR was to build all of Tamriel at this scale, but they soon realised this was far too ambitious. The fact they're still not finished with 1/10th the original intention 20 years on indicates they were correct.
Re:Tamriel Rebuilt Roadmap
by Acrobatic_Road on Tuesday January 04, 2022 @01:18PM
(#29797998)
It's a completely different mod scene than it was in the beginning. The modern TR project is just a few years old. Progress is very quick these days, and many of the common showstoppers, such as lack of 3D assets, no longer are a serious issue. The actual bottleneck is lack of quest writers and implementers, something which anyone can learn to do. Progress on exteriors and interiors is far ahead of the released and next to be released areas. Also, they aren't planning on building ALL of Tamriel. TR is taking Morrowind and PT has Cyrodiil and Skyrim (and maybe High Rock).
I thought the world-building in Skyrim was pretty good actually.
Re:Tamriel Rebuilt Roadmap
by tenuousemphasis on Tuesday January 04, 2022 @05:12AM
(#29793234)
In comparison to Morrowind though, it's nothing.
It’s nice they all focus on a different area, though I imagine that took some time to sort out.
Here's a map of existing mod projects:
https://media.discordapp.net/attachments/132891272666021888/...
Here's a video of their WIP heightmap for all of Tamriel:
https://youtube.com/watch?v=ELlodEMHZdA
Keep in mind, this is at Morrowind's scale. The Cyrodiil you see there is roughly four times the size of the Cyrodiil featured in Oblivion. All that extra space + no deadlines means a lot more settlements and regions. Check out their planning maps. Check out their Cyrodiil in more detail: https://cdn.discordapp.com/attachments/261849327020933132/92...
So in short, its the ultimate Elder Scrolls experience. If you want to know more, join their Discord server.