they had a laser focus on just shipping and success theater, but little attention on actual utility of the end product. i was berated constantly for slowing things down or wanting to be more careful and do things that weren't necessarily easy but actually had potential to be useful. it's relieving to learn this is a common management deficiency.
Yeah but most of the people complaining only think they are Craftsmen but their day job is to write bad software to push ads
I've been an engineer on-call for 7 years since graduating. In the meantime I handled a handful of business critical situations, developed my ability to keep cool during crisis and put my skills to the test. When I started doing it, I wasn't even paid for on-call. Now I am. The money has no bearing on me having been exploited or not. I've done it because it's cool, and when I think it's too tiring I won't do it anymore.
Am I less of an engineer, not a true craftsman (wtv that means), because of this? There's other opinions in the world, no need to be so close minded.
It's also the kind of theft that insidiously convinces you that it's really cool and that you're actually OK with it because you're learning how to 'keep cool during crisis'. You know how else your employers could have taught you that? By providing actual training during working hours, while you were being paid.
We can't just chunk these complex systems over the wall and say "have fun with that" and demand more money when the solution breaks. This means we failed to properly estimate total cost of ownership when we sold them the system and now they're held hostage. This is borderline legal breach of contract.
If we told them the true sustainable cost of ownership for a follow the sun support model they likely would have never purchased the solution in the first place and we'd be out of a job.
We could have lots of annoying jobs or no jobs at all. I'll happily accept the former.
I'm not begging anyone to let me prove my technology, I'm working with management to come up with a solution that will work for the customer. Oftentimes management will forbid or otherwise prevent me from using a better, more robust technology that would have prevented more production issues because of short-sightedness. If I pointed this out and was still told to go ahead with the short-sighted solution, and it breaks in production, whose fault is that?
I'm not suggesting the 'it's your problem now, have fun' approach, I'm suggesting the 'pay overtime for overtime work' approach. This is nowhere even near to 'breach of contract', please don't throw around lawyer-like terms when you clearly don't understand what's being discussed.
It's fine to drink of the chalice of the corporate kool aid with moderation. Still, one should never get black out drunk out of it.
Convincing them of the "coolness" of it is the most common way to exploit the naive/fresh.
The same people who do so to others, wouldn't even piss if they weren't compensated for it...
(And being exploited or not is not a personal decision. If you aren't compensated for overtime, then you are exploited. It just means you're ok with it.).
I had that too, but it was for art projects, films, music, my own programming projects or some other thing that I certainly did not do for money.
The one thing that differs here is that the people I did this for/with would cross the country if I told them I am in need.
That's great, but you could still have done all those things if you were being compensated appropriately for the extra time you were putting in.
It's like unpaid internships. I'm sure unpaid interns often do learn useful skills and make useful connections. But the practice is still exploitative.
You got it backwards: if you want a crappy quality of life (or have no life and you only identify with the company that sees you as a replaceable cog), and crappy products and customer service from a company that doesn't care (to plan right, to hire accordingly, to treat its staff right) go on call and overwork, producing sleep-derived crap.
Craftsmen and artisans take their time and have boundaries.
"Feature factories", startups, and mass market crap companies forego 9-to-5 and indoctrinate naive employees that they do something important by doing so.
>In a startup environment, you gotta build your shit and maintain it to. It's an environment that's not for everyone.
Yes. It's for starry-eyed naive youngsters right off the bus. The kind of people to believe they're "changing the world" by building a Facebook or Groupon.