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Re:What is AT&T doing at 1111340002? by ketzo on Sunday November 07, 2021 @01:22AM (#29136806)
I mean, I’m a front end web developer, and I get fucked up about how little I know about backend web development.

Embedded programming? Dealing with signals?! God forbid, man.

There’s just so much of everything! Terrifying! But fun!

Re:What is AT&T doing at 1111340002? by joezydeco on Sunday November 07, 2021 @07:36AM (#29138926)
That's funny. I've been doing full-stack embedded development (bootloader assembly all the way to touchscreen UIs) for 30 years but the idea of trying to learn modern web front end scares the hell out of me.

React? Angular? Node? What happened to Notepad and Apache?

Re:What is AT&T doing at 1111340002? by throw0101a on Sunday November 07, 2021 @10:19AM (#29140138)
> What happened to Notepad and Apache?

* https://motherfuckingwebsite.com

Re:What is AT&T doing at 1111340002? by xondono on Sunday November 07, 2021 @08:27AM (#29139275)
I would recommend to revisit that with fresh eyes.

I’ve found that’s easier to build a simple UI by loading chromium + webapp than having to deal with the intricacies of multitarget crosscompiling.

Re:What is AT&T doing at 1111340002? by joezydeco on Sunday November 07, 2021 @10:06AM (#29140007)
That ecosystem used to suck heavily as of 3-5 years ago, but I know it's improving. But you still need Node and a bunch of shit running underneath to glue the UI to the drivers.

As much as I'm starting to hate Qt, I can still have it up and taking to hardware in a few minutes. And the onscreen touchscreen keyboard is worth the money.

Re:What is AT&T doing at 1111340002? by xondono on Sunday November 07, 2021 @11:03AM (#29140543)
It does depend on the platform you are using.

One of the devices I’m working on had to use rust (we were looking for some niche libraries, and we found that the C ones weren’t working, while the Rust ones did).

Building GUIs in rust is still a WIP, and I had to spend 2-3 days fixing libs and tweeking stuff to get to something that compiled but was very buggy.

Instead of losing more time on that I set chromium + apache on the thing, and built the GUI as a web app. The rust executable has a simple API with actix that works flawlessly.

In that case it was the perfect solution because I had to add an API for remote management anyway, but I found the approach quite nice to work with.

Re:What is AT&T doing at 1111340002? by VRay on Sunday November 07, 2021 @11:03AM (#29140544)
Node is a nightmare

I can get a decently functional UI app working in native code with just the SDK for whatever platform it’s on, but try to use React and suddenly I’ve got a web of 200 dependencies, each more shady than the last. And that’s just for “hello, world”

Plus the JavaScript engine is single-threaded and insanely slow.. it’s gross. I’m guessing that one of these days app developers are collectively going to snap out of it and throw Node in the trash

Re:What is AT&T doing at 1111340002? by joezydeco on Sunday November 07, 2021 @12:31PM (#29141481)
No, it's only going to get worse.

As single-board devices get faster and cheaper by the week there's a flood of developers that have cut their teeth on Node/JS/React and they get something working on a Raspberry Pi and think "Yeah, embedded development is a piece of cake. I can do this."

And maybe they're right, because doing it all by scratch and cobbling together robot parts to make a system work is just really getting to be old.

I used to get annoyed at the RPi newbies but now I welcome it as job security because someone still needs to write the bootloader and drivers. And if you read StackOverflow/Reddit you'll see there's nobody teaching that anymore.

Re:What is AT&T doing at 1111340002? by VRay on Sunday November 07, 2021 @07:52PM (#29145120)
Man, I kinda feel like embedded software is doomed. There are only a dozen or so companies where embedded software is a first-tier product for them that gets a lot of resources put into it. It feels like everything is moving toward using super low-quality Chinese drivers/firmware and really badly-designed microkernels (or treating linux like a microkernel) to squeeze all the functionality out of the OS and into bad managed software stacks.

Then again, any company that takes firmware engineering seriously can make devices 5+ years before Moore's Law makes it feasible for others, so maybe there'll always be room for us.

Re:What is AT&T doing at 1111340002? by joezydeco on Monday November 08, 2021 @10:14AM (#29150076)
It feels like everything is moving toward using super low-quality Chinese drivers/firmware

You must be a Broadcom user. My sympathies. =)

But I totally hear you. I'm not as pessimistic because I tend to follow parts that the automotive sector uses (yeah, not great right now) and they typically don't put up with random Chinesium parts and code. And yeah, it seems more and more like everyone is just throwing Linux into the mix and hoping that some OSS developer and/or Otavio Salvador swoops in and fixes things up.

RISC-V may be a way out of this. Maybe. Or it will make things ten times worse.

Re:What is AT&T doing at 1111340002? by BenjiWiebe on Sunday November 07, 2021 @10:00AM (#29139943)
Notepad and Apache are still present and working. Probably not a good choice for a payment processing single page online store, but fine for a simple informational website.
Re:What is AT&T doing at 1111340002? by tentacleuno on Monday November 08, 2021 @05:39AM (#29147961)
> Probably not a good choice for a payment processing single page online store

Why not, out of curiosity?

Re:What is AT&T doing at 1111340002? by collinmanderson on Monday November 08, 2021 @10:38PM (#29157434)
I got started making websites with Notepad and eventually Apache.

Nothing wrong with Apache, but syntax highlighting would be nice to have in Notepad.

Re:What is AT&T doing at 1111340002? by rxhernandez on Sunday November 07, 2021 @03:01AM (#29137394)
Having done both frontend and embedded professionally for years, they're about equivalent in difficulty for a moderately complex system.

For self-learning, frontend is orders of magnitude more accessible.

Re:What is AT&T doing at 1111340002? by Kliment on Sunday November 07, 2021 @04:06AM (#29137678)
Strong disagree. I do embedded development of varying complexity. I often have to learn and figure out new things, but once I have something figured out, I have it figured out, and I can drill down to hardware register level to figure things out when something is misbehaving.

Every single time I touch anything web-related I discover that the entire landscape has shifted, all the tools I used last time are now abandonware, and I have to figure out everything anew. It may be more accessible if you're starting from scratch, but it's a constant treadmill that you instantly fall off of as soon as you do anything else. And when something doesn't work? Good luck finding out what's happening in the countless layers on top of layers on top of layers.

Re:What is AT&T doing at 1111340002? by xondono on Sunday November 07, 2021 @08:30AM (#29139296)
And yet it’s trivially easy to understand that new shinny thing, and most problems you have, there’s thousands of posts explaining how to solve them.

Embedded has advanced a lot on this front, but for a lot if the industry, good luck finding anything but the original documentation.

Re:What is AT&T doing at 1111340002? by Kliment on Sunday November 07, 2021 @11:24AM (#29140770)
Maybe it's just me. Vendor documentation in hardware tends to be kinda crap but there's usually plenty of other sources for information from other people who implemented something using the part, and that information doesn't get stale, ever, and documentation state improves over time. I've had problems finding reliable info on what's going on in webdev, most posts are "do this" solutions which don't really help you understand what is happening under the hood, and there are countless crappy tutorials. To be fair, I'm an extreme case, I touch web stuff once every few years, and only if there's really no way around it, and a lot happens in browser capabilities and javascript in a few years.
Re:What is AT&T doing at 1111340002? by xondono on Monday November 08, 2021 @01:52PM (#29152769)
> but there's usually plenty of other sources for information from other people who implemented something using the part

That’s only the case if you use the small (tiny!) subset of parts that everyone uses.

If instead of using some nice and common stm32FXX MCU, you need to work with some obscure Renesas or Fujitsu for example, prepare for a world of pain.

The good thing with web stuff is that you can swap frameworks until one does what you want nicely, and leave it at that. You can’t really change the IC in your board just because the I2C module is doing something weird.

Re:What is AT&T doing at 1111340002? by Kliment on Wednesday November 10, 2021 @04:05AM (#29172601)
I use obscure parts. For example, just this month I've used a part that the manufacturer doesn't admit exists on their website, and a part where the manufacturer doesn't even have a website, and neither is anything widely used. But there's always a small community of people who use the part, and we cling to each other and compare notes vigorously.
Re:What is AT&T doing at 1111340002? by megous on Monday November 08, 2021 @08:36AM (#29149106)
Web APIs are most of the time just added, rarely removed or changed. If you ignore all the frameworks and libraries from random celebrities on github and all the FOMO on not updating them constantly, the base platform is quite solid and versatile enough.

Treat MDN as documentation for registers. :)

Re:What is AT&T doing at 1111340002? by Ginden on Sunday November 07, 2021 @10:36AM (#29140290)
> all the tools I used last time are now abandonware

I think you are exeggarating. Over last few years, there were no hard deprecations, except for AngularJS. Many tools, popular in past, went "maintanence mode" and receive mostly bug fixes, but these tools are still viable.

Re:What is AT&T doing at 1111340002? by boppo1 on Sunday November 07, 2021 @05:05AM (#29137993)
Can one self-teach about embedded enough to find employment?
Re:What is AT&T doing at 1111340002? by AnyTimeTraveler on Sunday November 07, 2021 @07:05AM (#29138740)
I'd certainly think so. I almost did. I initially learned Java on my own. It's good to know at least one full programming language before diving into embedded programming, I think.

Then got into Arduino programming. There are tutorials for that online. Try communicating with other Chips like a Shift-Register, then something that uses a standard serial protocol (ex. I²C).

When you feel like you have a good grasp of the basics, I recommend getting a development board and doing the same there.

Most Microcontrollers (ARM Cortex Processors at least) are pretty similar: You get a datasheet and a User's Manual. The User's Manual describes a bunch memory addresses, which control the built-in peripherals. There are excellent descriptions of what value will give you what result, but it can be a bit daunting to get your head around it at first.

I recommend a chip that has a so called "Board support Package". I have experience with LPCOPEN. This will make things a bit easier, as you don't have to figure out each register address for each thing and can instead use functions like "Chip_TIMER_Enable(timer_t timer)".

There is a lot more to it, but once you get started, you usually always see the next step.

Re:What is AT&T doing at 1111340002? by boppo1 on Sunday November 07, 2021 @08:19AM (#29139219)
Neat, thanks for the detailed answer!
Re:What is AT&T doing at 1111340002? by structural on Sunday November 07, 2021 @11:28AM (#29140816)
I self-taught enough to design and build a working PCB (that passed a bunch of certification testing), including writing programs for an ARM Cortex microcontroller. Took about six months of learning and then a couple months of design/implementation to get a product that can be sold and have the fundamentals in place to make similar kinds of products much more rapidly.

It's very doable with dedicated study and I'd argue it's one of the best ways to get your design ability to rise to the level of being able to build something from scratch, without reference to other code / searching google for answers.

Re:What is AT&T doing at 1111340002? by megous on Monday November 08, 2021 @08:45AM (#29149189)
Yes, easily. Though you may find it will pay much less than webdev, even for highly complicated work with Linux capable SoCs based board designs.
Re:What is AT&T doing at 1111340002? by throw0101a on Sunday November 07, 2021 @10:18AM (#29140126)
> Embedded programming? Dealing with signals?! God forbid, man.

"How does a USB keyboard work? by Ben Eater:

* https://www.youtube.com/watch?v=wdgULBpRoXk

Re:What is AT&T doing at 1111340002? by prox on Sunday November 07, 2021 @02:26AM (#29137280)
I wonder what a better approach is : do an intro on Assembly programming or get a SoC like Pi or Arduino to learn more about it.
Re:What is AT&T doing at 1111340002? by boondaburrah on Sunday November 07, 2021 @05:02AM (#29137972)
Intro to assembly using an arduino? :P

My strategy has been to get into 80s game consoles where assembly programming was expected but the platform is small and standard enough that I can use emulators with memory views/debuggers & see everything going on.

heck at the end I might even have a game!

Re:What is AT&T doing at 1111340002? by bhasi on Sunday November 07, 2021 @10:02AM (#29139966)
Nice, I'd like to do this too. Which console would you recommend starting with? I'd love to see an old timey programming manual and emulators for that platform. I've heard good things about Nintendo consoles, but I don't know where to start.
Re:What is AT&T doing at 1111340002? by boondaburrah on Wednesday November 10, 2021 @03:32AM (#29172413)
I think nintendo consoles, by virtue of being the most popular of the era, and therefore the most nostalgia, have probably the best debugging/tools of the lot. Personally I'm not a fan of the 6502 as a general-purpose CPU, but it's just fine for single-tasking games and global variables (there's almost no stack space).

I'm starting out on z80 since I have an MSX and I hope to move to Sega Megadrive/Genesis later since I hear nothing but good things about the motorola 68k. The z80 seems pretty easy to understand (though it's not always consistent).

It's worth checking the limitations of the video and sound hardware to see what you like as well. I'm partial to FM synthesis so Sega consoles make sense to me. 8-bit stuff is going to land you with really tough colour restrictions (often about 3 per 8x8 square, tops). You may want to start with the "16-bit" era, which generally used 4-bit colours (16 for the whole screen, easier to create assets for).

Re:What is AT&T doing at 1111340002? by phyrex on Sunday November 07, 2021 @11:30AM (#29140832)
I’ve only read the first couple of pages but this looked really neat: https://famicom.party/book