Intel's 3D graphics drivers are in Mesa (Vulkan and OpenGL) and have been for more than a decade. The team at Intel (which I was a member of until I left a year ago) continues to develop and improve the drivers.
Especially now when Intel is entering the dGPU arena, there will be enormous pressure to reallocate people like you from Linux to the Windows driver team I bet.
My understanding is that Intel has very strong Linux drivers for all their hardware. For their entry in the discrete GPU market they will likely provide good Linux drivers to distance themselves from Nvidia.
That's a rather strong statement about the future of AMD as a going concern, don't you think!
You're right though, servers usually have some sort of very basic GPU for basic graphics. Sometimes from Matrox and others.
The parent comment makes no sense at all for a different reason. Intel wants to enter the top dGPU market and yes, Linux dominates the server landscape and yes, Intel probably wants to sell dGPUs to all the cloud providers and would have to continue to support Linux in that case.
Parent comment is simply FUD. It's sad it's been upvoted.
Many run completely headless and have no GPU at all, either on PCIe or in the processor.
Not this tired trope again.
Azure makes a lot of money off Linux, and Microsoft has been a pretty good open source participant the last several years. But it's still a business.
Quite frankly, I prefer Gnome to Windows, but I can be happy with a Mac too.
Microsoft trying to make Linux more accessible to it's HUGE professional community of programmers that are content with their OS driver but want/need accessible Linux access. The company has a decades-long track record of positive contributions to the programming community.
The writing is on the wall: the day will come when Intel will not write accelerated Linux graphics drivers for their laptop GPUs and that's the day when Linux on notebooks just dies. They will do so because Windows 11 + WSL (now with wslg) provides all the Linux most need.