Re:C++ Coroutines Do Not Spark Joy
by LadyCailin on Monday November 01, 2021 @08:40AM
(#29065950)
It’s actually fairly rare that you get to choose what language and language features are used in the code base that you’re responsible for. Sure, if you’re the tech lead at a startup, or working on a personal project, but for all my day jobs, I’ve not once gotten to choose anything that fundamental about the code base.
So just in general, I do think it’s fair criticism of a language for offering crappy features, even if it is “optional” to use them. (Not arguing either way for coroutines specifically, as I’m not a c++ dev).
Re:C++ Coroutines Do Not Spark Joy
by physicsguy on Tuesday November 02, 2021 @06:22AM
(#29079192)
> the only way it can go is even more complicated, because the cannot strip out stuff.
The irony is of course that they have stripped stuff out. I spent a fair amount of time going through an old code base in my last job stripping out std::unary_function and std::binary_function. Not saying that the replacement isn't better however.
But you last question can be answered in a couple of directions: 1. you don't HAVE to use C++, if there's another language easier, or better suited to your goals, use that. I think as long as C++ is the best choice for some domains it will stay relevant. 2. you don't HAVE to know/use all features of C++. If you're working solo just ignore the parts you want. If you're in a big team hopefully the codebase is such that you don't need to know everything about it to be productive. 3. Is adding features worth it? Well if you take 1 & 2 in to account, I think the downsides are capped a bit, and the upside is: more options. But of course whether you prefer many options with a lot of complexity, or a straightforward language is subjective.