It'll take longer than a year.
The claim is funny because you imagine the whole world switching to Linux, like, overnight. Which is obviously unrealistic. It's a gradual process.
But last year Chromebooks outsold Macs. Chromebooks are Linux. Even if they're not "Linux Linux," there isn't much you can do with one that you can't do with most other distributions. Which demonstrates that the barriers to adoption are falling and a major factor is now the need for better marketing.
That still doesn't mean the percentage of desktops running Linux will be at 97% by end of December. But it'll probably be higher than it was last year.
I don't think GP was universally dismissing Linux in the way that it is normally used (there are plenty of better examples in this thread, though), but it is similarly an inflammatory comment to make that detracts from proper discussion.
To put it another way, It's not like the existence of some Steam games is going to suddenly make it so you can go into a Walmart and buy a machine with Arch or Slackware preinstalled on it.
A big 'if', and not currently the case, but also not as impossible as commentators such as yourself would suggest.
Edit: And if you really want to be pedantic, ChromeOS is technically Gentoo underneath the covers, but the only reason it works for its target use cases is because it's heavily modified with some proprietary components. Getting one of those is really different from the experience you would have with trying to put upstream Gentoo on a laptop.
It is essentially a fully fledged desktop PC in a handheld form factor [0]. It is identical architecturally to a desktop PC with integrated controller running Arch-based Steam OS 3.0.
>When I say machine with Arch I mean a desktop/laptop with just the stock Arch on it.
Which is fair, but not what I asked.
I agree that the Windows API, beyond those needed for games, is a thorn in Linux's side. On the other hand, I also see the Linux desktop taking a larger percentage in the years to come. It won't really be because of growth in the Linux user base. It will be because desktops will have less of a presence outside of business use.
Can you see how that's the point I'm making? "Linux" is still decades off from being a viable desktop OS, and it will always be so. A new embedded device running Linux that you can technically connect a keyboard and mouse to doesn't help the general case that Windows targets, or the case of purpose-built desktop/laptops that Apple targets.
Moreover, given that the Steam Deck is essentially a PC, any investment in the Deck in drivers, APIs, desktop environments, display manager (Valve have invested in KDE Plasma/Wayland and Gamescope), native game compatibility, compatibility layers (applies to all software, not just games) is also an investment in desktop Linux as a whole. Even if we are just limiting it to games, having more games on Linux makes the platform more viable for people who want to use their computer for gaming.
This isn't even mentioning how much has moved to either web or cross-platform electron apps in the last 10 years (which includes Teams, Spotify, Discord, Youtube, VSCode and others)
>which by the way is also woefully inadequate for shipping tablet apps
I will bow to your experience on this one, I don't have any experience in this area.
>adequately run the majority of desktop software for Windows that people actually want to use
Actually you can run pretty much all Microsoft Office on Linux - the big ones that people still have trouble with are Adobe Creative suite.
And for windows software I'm not talking about Microsoft Office or Adobe, I'm talking about the "long tail" of Windows apps that don't get attention from Wine developers. There's still a lot of those.
All of this has been getting replaced by the web over the course of twenty years.
The primary exception to this is games, because they're so resource intensive and benefit from being closer to the metal. Which is why gaming APIs are significant -- AAA games don't get converted into a web page and therefore are the main thing still tying a large group of consumers to Windows.
If you tried to sell a PC with Linux on it at Walmart in the year 2000, people would return it because it wouldn't natively run Microsoft Outlook or Starcraft.
If in a few years from now you're on webmail regardless and it can run every game on Steam, there is no reason to return it. And it costs less by the amount of a Windows license, so there is a reason to buy it.
The assumption here is that development costs are linear.
If you spend a thousand dollars developing an operating system and your competition spends a million dollars, theirs won't be a thousand times better than yours, it will be infinitely better because theirs might actually boot and yours won't.
But if you spend a billion dollars and they spend a trillion dollars, theirs won't be a thousand times better than yours, it will be 2% better. Maybe. Because your billion dollars already caused to exist an operating system that does everything people need from an operating system and there is a point of diminishing returns. Which is where all the major operating systems already are.
What you would expect in a market like this is price competition. 80% as good for 20% of the price wins. 98% as good for 0% of the price wins even more. We're already there -- Microsoft has been giving away the Windows 10 and Windows 11 upgrades for free. They now need that to be competitive.
They can add new APIs all they want, but if Valve is providing ones that are just as good and will allow your games to run on their consoles which have any non-zero market share in addition to Windows, developers will prefer those.
Price competition on the OS doesn't actually matter, as you have noted the market has moved towards additional services. When you say "98% as good for 0% of the price" you're not factoring in all the additional paid services that the company wants (and needs) to sell. I can tell you that Canonical certainly does not charge 0% of the price for everything, if they are taking a customer from Microsoft then they would probably like to gain 100% or more of that price from any given customer.
I have seen nothing to show that developers will prefer any Valve APIs, a lot of the games still seem to be running in Proton which actually shows that most developers still prefer to use the Microsoft stack and tooling. I should have mentioned this earlier but Visual Studio (the original, not VS Code) is also extremely important and entrenched, game developers are not just going to all switch to Vim and Emacs because Valve sold a product with Linux on it.
The original framing of 'year of the Linux desktop' from back in the 90s was predicated on the assumption that desktop OSes were mature, that Desktop Linux would soon catch up in usability with the proprietary ones, and then free would win. It was the precursor to Google's "open always wins" mantra with Android.
That is almost certainly never going to happen, and it's fine. The Linux desktop scene is very mature at this point, and we're all the better for it being there as a developer, sysadmin and hobbyist playground. If the traditional GNOME, KDE, xfce, etc style Linux desktop never becomes a mainstream option for high street users that's fine and it's not dismissive. It's just recognising the reality, after well over 20 years.
Again, I think there are some really valid reasons to move to Linux. I don’t think this article was a good example.
>Again, I think there are some really valid reasons to move to Linux. I don’t think this article was a good example.
I can agree with that. I definitely wouldn't be sending this article to anyone to convince them...
My TV has a Linux kernel inside it. My coffee maker is running some variant of Linux or Busybox or something. Again, the Linux kernel is one of the most disruptive and important advancements in computing.
But the article was about switching from Windows to Linux on the desktop. And I think there are plenty of valid reasons to switch. I don’t think that particular article is a good example of them — and I think debates about what desktop OS people want to use are inflammatory by nature.
> But Linux on the desktop, sorry. It’s not going to happen.
I mean this seems like a dismissal to me. I am specifically talking about the desktop. I don't think the impact that the Linux kernel has had on the server or mobile spaces is up for debate - as you say it's pretty massive.
The issue I have is the certainty with which you can dismiss the viability of Linux desktop. I've seen you mention Proton, but I don't think I've seen you consider or weigh up whether you think that Proton will or will not have an impact on viability of Linux on the desktop. What about EAC and Battleye anti-cheat? The fact that in the last 10 years we've transitioned from Flash to HTML5 and other cross-platform codecs.
I just can't see how you could wave all that off as 'sorry not going to happen'. Like, there has been improvement. There just has! (Going to use your own debating tactic there...). That isn't to say that Linux on the desktop is happening or that it has happened. I am saying that it could happen, and that is in stark contrast to how dismissive you are being about it.
> > But Linux on the desktop, sorry. It’s not going to happen.
> I mean this seems like a dismissal to me. I am specifically talking about the desktop. I don't think the impact that the Linux kernel has had on the server or mobile spaces is up for debate - as you say it's pretty massive.
There's never been on a ‘year of the Mac desktop’ in the way that people typically discuss a potential ‘year of the Linux desktop’, and instigating one is pretty obviously not part of Apple's strategy. Imo it's easy to imagine Linux desktops carving out a more secure place in society and ‘the market’ which doesn't involve any kind of mass adoption, meaning that it's safer to assume compatibility or other measures to accommodate desktop Linux users (from vendors, from governments, from social clubs, whatever).
And that doesn’t touch on the still existing consumer software issues on Linux — getting developers like Serif (makers of Affinity) to target the Linux desktop (I’m not even going to try for Adobe) or for existing commercial software to come over.
Now, some of this ceases to matter because the web won and the web runs everywhere. But keep in mind that you’ll need to use that proprietary version of Chrome on your Linux desktop to watch HD Netflix or other DRM content and to access other stuff. The web winning doesn’t mean that software freedom has won.
As I said in my OP, I’m a diehard macOS user and I certainly appreciate the POSIX underpinnings and the fact that the OS has some BSD roots. In fact, it’s a huge part of the appeal for me (like many nerds in their late 30s, I embraced Mac OS X in the early 2000s because it was kind of like Linux but pretty and had Photoshop). But most Unix purists I know don’t like macOS (especially these days) for a variety of reasons and would rather use OpenBSD or pine for the days of Sun OS or Solaris.
So yes, despite the many notable efforts that have been made, no, I don’t think the Linux desktop as I think you define it will happen. If it were to happen, it would look and act a lot more like Windows and macOS with everything good and bad that that entails.
Nothing further to add, your honour.
Also running the Linux kernel is an implementation detail, those that allow for GNU/Linux applications and Android, without breaking security into developer mode, do it with additional VMs, hardly any different from running WSL + WSL/Android on Windows 11.
Lots of consumers buy them directly from Best Buy etc.
But let's say they're only used in schools. Well, then the next generation is being brought up with machines that don't depend on any Windows apps.
> Also running the Linux kernel is an implementation detail, those that allow for GNU/Linux applications and Android, without breaking security into developer mode, do it with additional VMs, hardly any different from running WSL + WSL/Android on Windows 11.
That means it's a subset of Linux. It can't do things Linux can't do, so switching from there to "real" Linux has no significant barriers.
Here in Germany every single time they appear on consumer stores in shopping malls, they get promoted every week until finally they manage to get rid of the stock.
It is always an interesting experience to see the same units with different kinds of offers similar to the pile of Android phones close by.
Most consumers have no idea what real Linux is supposed to, they just see a Laptop that cannot make use of the software most of their friends are using.
Honestly, ever since Gnome Shell Linux has been ahead of Windows in look and feel, IMO anyway.
That being said, the year of the Linux desktop isn't a thing anymore because honestly, desktops (or laptops) aren't that much of a thing anymore. For consuming media, phones, tablets and TVs are the main devices. For gaming, phones and consoles. Laptops/desktops are mostly for work, most people I know don't even own one.
‘The year of the Linux desktop’ was an interesting vision of the future when thinking about the way people use computers at home meant thinking about Microsoft, and when people commonly (if probably erroneously even then) thought about Microsoft's market position mainly in terms of Windows desktop licenses. But nowadays the computers we use for most things at home are phones or tablets, and web apps have displaced native applications for a ton of the most common activities in desktop computing.
The question of the year of the Linux desktop is also one that's not really asked from the position of Linux users. It's a question about market trends, or what big desktop and laptop manufacturers might be doing with desktop Linux. But for existing Linux desktop users, or even just Linux desktop dabblers, the propositions that might actually impact their decisions or quality of life aren't really interrogated directly by the question of the year of the Linux desktop as it's usually framed.
Existing and prospective Linux desktop users are mostly interested in a ‘weaker’ year of the Linux desktop than one envisioned by massive corporate or government deployments:
* can I buy hardware that I know will just work with pretty much any Linux distro at a reasonable price from more than one or two vendors that are convenient, given where I live? * when I buy peripherals or other accessories, will there be enough options at the store (physical or online) which mention Linux or bear the Tux logo that I can quickly make a choice without having to go online to consult some compatibility database? * will my employer let me use desktop Linux at the office if I prefer it for my workflow? * if I use desktop Linux at home, will I have to do a bunch of extra work to play a few casual rounds of the trendiest online multiplayer game with some friends?
and so on.
> for the first time ever I have seen people say '2022 is the year of the Linux desktop' and I think that there is actual substance to it rather than just blind naïve optimism.
I'm inclined to stay away from the phrase ‘year of the Linux desktop’ because it still recalls a lot of thinking firmly footed in the landscape of the late 90s and early aughts. But when we re-evaluate the YotLD as a proposition centered on current Linux desktop users and users who are likely to consider it in the moderate term, I think it makes sense to talk about it as something that's rapidly arriving or already here.
Sure, 'the year of the Linux desktop' is a loosely defined term that doesn't necessarily have any key metrics that you'd agree with, and it's not like any of the world's governments or corporations are suddenly going to overhaul their entire desktop IT inventory in 12 months, but for the first time ever I have seen people say '2022 is the year of the Linux desktop' and I think that there is actual substance to it rather than just blind naïve optimism.