Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by LukeB42 on Monday October 18, 2021 @06:04AM
(#28903857)
How is this open source Marrowind if I need a copy of Marrowind to play it?
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Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by IanSanders on Monday October 18, 2021 @06:11AM
(#28903892)
That's how most opensource game revivals work, one is not legally allowed to distribute original in-game assets. If you come up with free textures and sounds, you'll get the 100% free alternative
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by LukeB42 on Monday October 18, 2021 @06:31AM
(#28903996)
Thanks for your explanation.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by Bayart on Monday October 18, 2021 @06:16AM
(#28903921)
The assets are still under copyright. On paper you could "re-implement" assets as well, ie. remake all the models, textures, music, voices and rewrite all the quests.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by have_faith on Monday October 18, 2021 @06:19AM
(#28903935)
This is what the Skywind project is doing.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by anthk on Monday October 18, 2021 @08:48PM
(#28913706)
No, you have to create a new game based on the OpenMW engine.
Kinda like FreeDoom for Doom.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by LukeB42 on Monday October 18, 2021 @06:31AM
(#28903999)
Thanks for your explanation.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by kmeisthax on Monday October 18, 2021 @09:52AM
(#28905433)
Because software copyright was and is a bad idea, and courts (especially the 9th Circuit) have generally carved out exceptions for compatibility-related copying in the software domain that absolutely would not apply to other copyrightable work that ships with the software. You absolutely can legally reimplement a computer program such as a game engine, but doing so to the story, assets, level design, or what have you would just be ordinary copyright infringement. As a result most game reimplementations either do not ship with any art, or ship with an entirely separate custom-made campaign to demonstrate the capabilities of the reimplemented game engine.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by HolidayguyNOR on Monday October 18, 2021 @10:27AM
(#28905739)
Ducking it wasn't very helpful, what's the 9th circuit? Is it a court of appeals of some kind?
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by kmeisthax on Monday October 18, 2021 @11:29AM
(#28906452)
The Court of Appeals for the 9th Circuit is an appeals court that covers basically the entire west coast of the United States within it's jurisdiction. As a result of that, it covers a lot of copyright cases and has a lot of it's own copyright jurisprudence that doesn't automatically apply in other circuits. (Notably, Oracle v. Google would have taken half the time it should have been had it not included patent claims, which moved what should have been a 9th Circuit case into Federal Circuit jurisdiction.)
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by HolidayguyNOR on Monday October 18, 2021 @12:04PM
(#28906985)
Thanks for clarifying!
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by computerex on Monday October 18, 2021 @06:12AM
(#28903902)
I believe they have rewritten the underlying game engine, but you still need the game for the assets like character and world models, audio, etc.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by phendrenad2 on Monday October 18, 2021 @01:37PM
(#28908192)
Fun fact: Morrowind used the Gamebryo engine, which is apparently still in active development in 2021! (Or at least the website is still up)
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by LukeB42 on Monday October 18, 2021 @06:31AM
(#28904003)
Thanks for your explanation.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind
by Traubenfuchs on Monday October 18, 2021 @06:11AM
(#28903896)
The title is misleading, the creators don't even claim this themselves:
"OpenMW is an open-source game engine that supports playing Morrowind by Bethesda Softworks. You need to own the game for OpenMW to play Morrowind."