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Re:OpenMW: Open-source reimplementation of TES3 Morrowind by Bayart on Monday October 18, 2021 @06:16AM (#28903921)
The assets are still under copyright. On paper you could "re-implement" assets as well, ie. remake all the models, textures, music, voices and rewrite all the quests.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind by have_faith on Monday October 18, 2021 @06:19AM (#28903935)
This is what the Skywind project is doing.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind by anthk on Monday October 18, 2021 @08:48PM (#28913706)
No, you have to create a new game based on the OpenMW engine. Kinda like FreeDoom for Doom.
Re:OpenMW: Open-source reimplementation of TES3 Morrowind by LukeB42 on Monday October 18, 2021 @06:31AM (#28903999)
Thanks for your explanation.