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Re:Inkscape 1.1.1 Is Released by mekkkkkk on Tuesday September 28, 2021 @09:08AM (#28682303)
Inkscape is fantastic. It, Blender and Krita has completely freed me from paying subscription fees for creative tools. I used to be an Adobe Suite (PS, AI, AE, PP) user, but I've yet to encounter a situation where I've felt limited by not having access to those "premium" applications any more.

There are issues of course - memory leaks and odd GUI handling on Windows in particular - but I've had the same sort of issues with Adobe products as well.

A really awesome thing about Inkscape for me is how it uses standard SVG as its default file format. It makes a lot of sense and makes the raw artwork highly exportable and flexible.

Re:Inkscape 1.1.1 Is Released by tombert on Tuesday September 28, 2021 @10:12AM (#28682994)
I don't disagree with most of what you're saying, but I wish there was a decent open-source 2d Vector animation software that could compete with Flash/Animate.

I know Krita has a decent animation tool, but it's only raster, and I haven't encountered a really good vector tool yet.

Re:Inkscape 1.1.1 Is Released by mekkkkkk on Tuesday September 28, 2021 @11:03AM (#28683623)
As someone else mentioned, Blender is actually quite decent for vector animation. You might need to modify your workflow slightly, but using grease pencil, bone skinning and curve tools is enough for very decent 2D animations. A nice bonus is that everything is technically still in 3D space as well, so you can easily add true layering, DoF, lighting and particle systems for instance.

The biggest downside to Blender is that the UI can be a bit intimidating since it covers so many aspects of CGI.

Re:Inkscape 1.1.1 Is Released by tombert on Tuesday September 28, 2021 @03:19PM (#28686373)
Looking at a few videos, it definitely looks pretty sweet. I guess in my mind I've always just thought of everything in Blender outside of 3d modeling as "tacked on", which really isn't fair.
Re:Inkscape 1.1.1 Is Released by mekkkkkk on Wednesday September 29, 2021 @02:41AM (#28690896)
I know exactly what you mean. Blender has a sort of reverse identity crisis. It does so many things really well, yet these things are overshadowed by its even more excellent 3D capabilities.

It's by far the most powerful and versatile piece of OSS I've ever used. I'd heavily recommend getting into it if you're a creative in general. It also has a really nice community to help out when you inevitably get lost in the menus.

Re:Inkscape 1.1.1 Is Released by klaussilveira on Tuesday September 28, 2021 @10:31AM (#28683242)
Re:Inkscape 1.1.1 Is Released by tombert on Tuesday September 28, 2021 @10:36AM (#28683305)
I have not, though I would be somewhat surprised if it is as straightforward to use as Flash/Animate. I'll give it a try soon.
Re:Inkscape 1.1.1 Is Released by logicalshift on Tuesday September 28, 2021 @12:34PM (#28684690)
I've been working on one for a while now that's very slowly coming together: https://github.com/logicalshift/flowbetween if you're interested.

I've been building out some backend stuff lately so there's a bunch of new features waiting to go in. https://github.com/Logicalshift/flo_draw has some demonstrations of the sort of procedural animation features I'm planning on adding, for instance.

Re:Inkscape 1.1.1 Is Released by zackbrown on Tuesday September 28, 2021 @11:39AM (#28684090)
Haiku Animator recently went free and open source: https://www.haikuanimator.com
Re:Inkscape 1.1.1 Is Released by hjek on Tuesday September 28, 2021 @01:00PM (#28684957)
Never heard of that one, but it's also very recently open-sourced. It's NodeJS with a browser-based GUI? Nice they're not going Electron. I wish there was a Flatpak but will definitely try out.

---

This code was open-sourced in August 2021 when Haiku shut down the commercial collaboration/storage services connected to Haiku Animator.

Re:Inkscape 1.1.1 Is Released by DarkWiiPlayer on Tuesday September 28, 2021 @10:29AM (#28683214)
Have you looked at synfig? I haven't gotten to use it yet, but it seems like it might be of use to you
Re:Inkscape 1.1.1 Is Released by tombert on Tuesday September 28, 2021 @10:32AM (#28683262)
Oh my, I haven't looked at Synfig in nearly a decade! I found it pretty unusable and clunky back then, but ten years might as well be a century for OSS. I'll give it a try.
Re:Inkscape 1.1.1 Is Released by cycomanic on Tuesday September 28, 2021 @10:49AM (#28683480)
I'm in a somewhat similar boat. I wish there was an easy tool for svg animations. Essentially I want simple translations, transforms and attribute changes (opacity mainly) on my inkscape drawn svgs. At the moment the best solution I have found is to manually edit the svgs.
Re:Inkscape 1.1.1 Is Released by _448 on Tuesday September 28, 2021 @12:09PM (#28684422)
> I wish there was a decent open-source 2d Vector animation software that could compete with Flash/Animate.

What limitations does https://www.synfig.org have?

Re:Inkscape 1.1.1 Is Released by iFire on Tuesday September 28, 2021 @01:03PM (#28684991)
I tried Synfig rendering to lottie and the vast majority of lottie ouputs were invalid.

Usecase: export to Discord / Telegram animated stickers and my Godot Engine extension module for lottie.

Re:Inkscape 1.1.1 Is Released by tombert on Tuesday September 28, 2021 @12:42PM (#28684770)
Tough to say, I haven't used Synfig in a long long time. I'll give it another try and see if it's improved.
Re:Inkscape 1.1.1 Is Released by marcodiego on Tuesday September 28, 2021 @10:45AM (#28683429)
Glaxnimate is evolving well: https://glaxnimate.mattbas.org/
Re:Inkscape 1.1.1 Is Released by ramraj07 on Tuesday September 28, 2021 @11:10AM (#28683722)
I'm curious if you think an exe of a very old version of flash might be enough for you.
Re:Inkscape 1.1.1 Is Released by tombert on Tuesday September 28, 2021 @12:58PM (#28684939)
Possibly yes, I was a big fan of Flash 8, but of course the older it gets, the more out of date it is, not to mention that I do not believe that Flash 8 will even work on modern Macs anymore (because of Apple dropping 32 bit support).

Right now, I have a couple-year-old permanent license to Toon Boom, which is very good, but of course it is very much not open source (and I do not believe they even let you do permanent licenses anymore). I'm not an animator, I just play with stuff occasionally, so I can't really justify ongoing costs, which is part of why I would prefer an OSS version.

Re:Inkscape 1.1.1 Is Released by toastal on Tuesday September 28, 2021 @09:59AM (#28682868)
darktable + Hugin have me covered for photography. I just want better Wayland support. Specifically I'm waiting for Wayland to get color management merged--even if it only supports standard definition and old ICC profile formats as a stop-gap.
Re:Inkscape 1.1.1 Is Released by siver_john on Tuesday September 28, 2021 @10:25AM (#28683158)
Never had seen Hugin before, I was wondering how people did that open source recently.

And with respect to color management and Wayland with the rumored next release of nvidia drivers potentially supporting Wayland that's about the only thing that would stop me from switching on all my machines. I know there is an open issue for working on that in both the Wayland official protocols and wl-roots so hopefully soon.

Re:Inkscape 1.1.1 Is Released by toastal on Wednesday September 29, 2021 @03:06AM (#28691032)
Hugin has gotten me great results in the past. My most popular panorama (https://flic.kr/p/2gw93QX), you can't even find the seams despite being quite wide at 5 × 3 shots. It handled 16-shot panoramas well too (https://flic.kr/p/GLsDNh), even though Flickr won't render those resolutions. I've even used it for focus stacking (https://flic.kr/p/27kMsrX) to keep a narrow depth-of-field on an object that needed 2 focus points to stay sharp.
Re:Inkscape 1.1.1 Is Released by Bad_CRC on Tuesday September 28, 2021 @12:00PM (#28684335)
Darktable is amazing.
Re:Inkscape 1.1.1 Is Released by dpacmittal on Tuesday September 28, 2021 @12:54PM (#28684893)
I wish we had an alternative to photoshop as well. Personally, for me, gimp doesn't even come close to what photoshop has to offer.
Re:Inkscape 1.1.1 Is Released by hollander on Tuesday September 28, 2021 @02:36PM (#28685965)
Not open source but affordable without subscription model: Affinity Photo. They have more tools. Windows, Mac and iPad, not Linux sadly.
Re:Inkscape 1.1.1 Is Released by mekkkkkk on Wednesday September 29, 2021 @02:27AM (#28690841)
Krita has been a perfectly adequate replacement for me as a bitmap editor. It's more stable and more refined than Gimp in my experience. It's obviously not a carbon copy of PS, so if you depend on certain PS features ymmv.
Re:Inkscape 1.1.1 Is Released by Panqueca_do_mar on Tuesday September 28, 2021 @11:38PM (#28690058)
I bought affinity photo and design on sale ($50 for both) and they have solved my need to have Adobe PS and Illustrator.

As for After Effects / Premiere Pro I've been using DaVinci Resolve / HitFilm.

Re:Inkscape 1.1.1 Is Released by valesco on Tuesday September 28, 2021 @10:06AM (#28682933)
How did you replace AE?
Re:Inkscape 1.1.1 Is Released by mekkkkkk on Tuesday September 28, 2021 @11:08AM (#28683683)
Admittedly I'm only dabbling on a hobby level when it comes to video editing and composition. For what I've been doing Blender has been more than sufficient. It has a pretty good track editor a la Premiere and you can use the composition pipeline to enhance visuals.

Of course Blender also provides everything you'd need for visual effects, tracking and separate passes since it's a full 3D suite as well.

Re:Inkscape 1.1.1 Is Released by ramses0 on Tuesday September 28, 2021 @11:36AM (#28684060)
https://shotcut.org - has done fairly well for me. I believe `DaVinci - Resolve` is a paid tool which also has a free linux version (with restrictions).

Honestly, video editing can be crashy and resource-intensive so don't be afraid to pay for something.

Re:Inkscape 1.1.1 Is Released by shard on Tuesday September 28, 2021 @04:54PM (#28687359)
Two years ago, I tried video editing for the first time. It was a small project, a 15 second video with multiple video and audio tracks, some basic white balance and color correction, and minor animations. I tried the 3 major FOSS video editors at the time, OpenShot, ShotCut, and KdenLive, in order to figure out which one was more appropriate for me. I also watched some tutorial videos on each of the video editors. My conclusion was that OpenShot was too basic for even such a small project, KdenLive was usable but lacked some tools which made editing somewhat burdensome, and ShotCut was the winner with its toolset and UI, although it crashed the most out of the three.

However, even with such a simple project, none of the three FOSS tools were easy to use, and all were barriers to my efficiency and creativity. I then searched for commercial offerings, and have been using Davinci Resolve, where even the free basic version was light years beyond the FOSS choices in terms of speed, ease of use, and features. As someone who uses FOSS tools (GIMP, Inkscape) for ideological reasons, I was a bit disappointed by how large of a gap there was between FOSS and commercial video editors. I haven't looked at the FOSS versions since then, perhaps they have improved.

Re:Inkscape 1.1.1 Is Released by andrei_says_ on Tuesday September 28, 2021 @11:57AM (#28684291)
Davinci Resolve is free on all platforms. Davinci Resolve Studio is paid, with lifetime license which includes upgrades forever.
Re:Inkscape 1.1.1 Is Released by cronix on Tuesday September 28, 2021 @12:59PM (#28684956)
> Davinci Resolve Studio is paid

And only $300. Once. Resolve is amazing. It replaced both Premiere and AE in my studio. Not bad for something that used to cost about $600k. You can get away with a hell of a lot in the free version as well.

History of Resolve: https://www.youtube.com/watch?v=7WvP5_HFQSk

Re:Inkscape 1.1.1 Is Released by avhon1 on Tuesday September 28, 2021 @11:06AM (#28683648)
Blender is remarkably good for video editing and compositing.