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Re:GCC Rust Monthly Report #9 August 2021 by solmag on Tuesday August 31, 2021 @04:32AM (#28365258)
Why is Rustc not enough?
Re:GCC Rust Monthly Report #9 August 2021 by masklinn on Tuesday August 31, 2021 @05:25AM (#28365642)
One reason is that having multiple implementations can be useful to ferret out issues, a second is that the gcc framework wants to be a home for lots of language and that’s probably the reason why this was started, but the ecosystemic benefit is that gcc has a lot more (and more mature) support for rarer architectures and systems, and historically when companies provide a custom compiler for their weird-ass platform they do so using GCC (if only because it’s been there for way longer).

So an eventual gccrust would allow using rust on a much wider set of platforms, which is nice.

Re:GCC Rust Monthly Report #9 August 2021 by philberty on Tuesday August 31, 2021 @10:59AM (#28368924)
Overall 2 major question come up about GCC Rust and they are not easy to answer but here is part of my perspective on the issue.

1. Keep up with rustc language development 2. How do we handle inconsistencies in behaviour

For inconsistencies, we have stated in our FAQ that if GCC rust does not behave the same as rustc. Then it is a bug with GCC rust. So it is not fruitful for us to raise issues with rustc until we can compile and run the test suite, even though I have some edge cases worth exploring.

Keeping up with the language is a more difficult one, and it depends on your outlook. From my perspective, I think it would be ideal if Rust would version the language. For example, every new release of rustc might include:

- New unstable lang features. - new language editions (like the upcoming 2021) - Stdlib updates and stabilisations. - Features like incremental compilation. - Bug fixes. - Dependencies updates like LLVM.

This is a lot of stuff that might change, and it's only the rust compiler version that gets updated for all of this work. I can see why this is the case, and it has benefits, but I am not sure rust editions are enough.

Currently, there is little to no benefit to picking a version of Rust to target. When new features are stabilised like const generics, this means state of the art in developing robust rust crates changes overnight, pushing the whole ecosystem onto the latest version of rustc. This is neat in some ways, but I am unsure how this will play out in the long run for Rust.

For me, an alternative front-end from GCC means backing from the GCC toolchain and a way to backport Rust to older versions of GCC. This also means that custom arch vendors whose only toolchains are custom GCC/binutils can also benefit from Rust as it will be part of the upstream project.

We can also explore things like language versioning with the gcc toolchain. Or explore some of the standardization efforts which I do think is important.

Other than that, big projects are fun, (I'm a huge fan of Andreas Kling serenity-os), there is a lot of low hanging fruit for people to make their mark on the compiler. Also, I thought I understood Rust, but it's exciting when you start getting into the nitty gritty.

Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @07:09AM (#28366338)
> One reason is that having multiple implementations can be useful to ferret out issues,

Do we have proof backing up this claim?

For example, a list of new previously-unrepported bugs that have been uncovered by the GCC Rust re-implementation of the Rust language frontend?

Re:GCC Rust Monthly Report #9 August 2021 by Subsentient on Tuesday August 31, 2021 @07:20AM (#28366424)
I have literally had to read compiler source code to find out Rust behavior before, more than once. That should never happen. The more implementations of a language there are, generally speaking, the better understood a language is. C++ has only benefited from having multiple compilers. If you're afraid of fragmentation or Rust dying as a result of this, I can assure you that historically, the exact opposite takes place.
Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @07:40AM (#28366606)
> I have literally had to read compiler source code to find out Rust behavior before, more than once.

Every single time I had to do this, I opened a PR to the Rust reference with the fix. :shrug:

> That should never happen.

Sure, and the way this gets fixed is with documentation. GCC frontends have this same problem. I've had to read the GCC C++ frontend source code a million times already to figure out if it was standard compliant. When it wasn't, I sent a patch fixing it, instead of.... starting rewriting a new frontend from scratch.

Compared with GCC, the Rust frontend source code was almost every single time infinitely better documented. Many internal modules are actually intended to be read as documentation, and I do read the rendered compiler API docs every now and then when looking for something. The quality of GCC docs was... not great.

> C++ has only benefited from having multiple compilers.

C++ starting point was very different than Rust's.

> If you're afraid of fragmentation or Rust dying as a result of this, I can assure you that historically, the exact opposite takes place.

I'm not afraid, just curious about what value is in here.

I don't see why anyone would use GCC Rust, instead of the GCC backend, for anything. Most real-world Rust projects use 100s of crates.io dependencies. All real-word Rust projects I use, use nightly, and crates from crates.io that work on nightly. No idea how GCC Rust could achieve "daily" parity with Rust for anything practical. What's the strategy here?

Re:GCC Rust Monthly Report #9 August 2021 by mempko on Tuesday August 31, 2021 @08:56AM (#28367431)
Having multiple implementations is a sign of a healthy programming language. C++, Rust's primary competitor in this space has multiple implementations and all are used by somebody. In fact, if rust as a language cannot deal with multiple compilers (ecosystem doesn't allow it as you described by your crates.io) then I don't see how it can overtake C++.
Re:GCC Rust Monthly Report #9 August 2021 by myrrlyn on Tuesday August 31, 2021 @05:07PM (#28373674)
> Having multiple implementations is a sign of a healthy programming language

this is frequently taken as axiomatic but there's no actual support for it in reality. there are plenty of healthy single-implementation languages (go, rust, scala, erlang) and plenty of unhealthy multi-implementation languages (c, d, sql, javascript) to go alongside the healthy/multi (python, ruby) and unhealthy/single (php, i guess, i don't care about this quadrant very much)

Re:GCC Rust Monthly Report #9 August 2021 by southerntofu on Tuesday August 31, 2021 @02:08PM (#28371427)
> if rust as a language cannot deal with multiple compilers (ecosystem doesn't allow it as you described by your crates.io)

Why would that not be the case? crates.io is just a code repository like any other. You don't need crates.io to write/use Rust code, and crates.io has no specific requirement for a certain compiler.

It just so happens that currently only the main implementation of Rust language (rustc) can compile all of crates.io repository, but this could change in the future.

Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @08:00AM (#28366784)
> I have literally had to read compiler source code to find out Rust behavior before, more than once. That should never happen.

Can you point us to the documentation bugs that you filled upstream for each of these issues ?

I think it would make sense to tag them with "GCC Rust" or so, to be able to study them as a whole.

Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @10:39AM (#28368693)
Plus I see the main value of GCC Rust in helping improve the Rust spec, so all bugs uncovered are definitely worth fixing.
Re:GCC Rust Monthly Report #9 August 2021 by rcxdude on Tuesday August 31, 2021 @07:33AM (#28366545)
I don't know of anything with rust, but e.g. the csmith project fuzzing three C compilers has been extremely effective at finding bugs by using disagreement between them as a litmus test (it works by generating C programs which are guaranteed to be standards-compliant but with an unknown output and comparing the execution outputs between the compilers).
Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @07:47AM (#28366659)
Given that "Rust is the spec", and it changes on a daily bases, fuzzing it vs GCC Rust would give you a lot of disagreements, that would only tell you about the thousands of ways in which GCC Rust is not conforming with Rust.

I'm not sure what this tells you about Rust. By definition, it is conforming with itself.

Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Tuesday August 31, 2021 @08:23AM (#28367022)
Things that have been declared stable do not "change on a daily basis" though.
Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @08:26AM (#28367047)
When was the latest Rust stable release - every 6 weeks - that did not change the "spec" at all, e.g., by adding new stable features or standard library APIs ?
Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Tuesday August 31, 2021 @08:30AM (#28367114)
It is true that on a six-week basis we add new things. I should have been more specific, haha. The point is that the language does not make daily breaking changes, which is a reputation that we still sometimes have even after all of these years of no longer doing so.

That said, you are still right that it is a thing that the gcc-rust developers will need to keep up with.

Re:GCC Rust Monthly Report #9 August 2021 by pjmlp on Wednesday September 01, 2021 @04:27AM (#28377511)
In any case, one could consider the Rust epochs as main synchronization points anyway.
Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Wednesday September 01, 2021 @08:48AM (#28379173)
I would not, because new things land in most editions, so it’s not like a particular edition refers to a stable subset of the whole language.
Re:GCC Rust Monthly Report #9 August 2021 by pjmlp on Wednesday September 01, 2021 @10:56AM (#28380602)
True, however with the enterprise hat I see epochs as LTS versions worthy to be the ones on CI/CD pipeline.
Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Wednesday September 01, 2021 @11:11AM (#28380839)
I think LTS versions are great, but see them as something very distinct from editions. It is something I would like to see us have eventually.
Re:GCC Rust Monthly Report #9 August 2021 by thesuperbigfrog on Tuesday August 31, 2021 @08:43AM (#28367277)
>> Given that "Rust is the spec" . . .

>> By definition, it is conforming with itself.

If the implementation is the specification, then how do you know what is a bug and what is a feature?

Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Tuesday August 31, 2021 @08:45AM (#28367304)
The root answer is the same as with a specification, which can also have bugs: the authors make this determination.
Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @10:00AM (#28368152)
If you think you found a bug: you just open it.

Reviewers / authors / community determine whether its a bug in the compiler or in the spec or both, or not.

- How do you know that's something is a compiler bug? Compiler writers typically know.

- How do you know that's something is a spec bug? All Rust spec changes go through the RFC process. If the proposal doesn't mention the issue, then its probably a bug. There are also many people maintaining the Rust spec. These people usually know.

If nobody knows, you submit an RFC, explaining why you think is a bug. The community can then reading, and the appropriate teams can decide, and if it is merged, then it is a bug.

The fix lands at some point, and the fixed Language / standard library / implementation becomes Rust 1.X.Y.

Done.

---

This is much simpler than in C++, where if you think you found a bug... you could open it in clang or gcc, but if its a spec bug, then that's the wrong place, and it might get closed with "not a bug". Ok so you need to open it in the spec, which you can do, but without you being an ISO member (and paying) there is little on your hand to push this forward.... Anyways supposed this is fixed in the spec, you then re-open it in the implementation you cared about. This might be fixed, or not. Probably not, because it would make this implementation incompatible with another existing one (e.g. clang incompatible with GCC), and that other one could say "fixing this breaks too much code, we won't fix it", so.... now you need to coordinate a bugfix deployment across multiple implementations.

Even if you manage that, most fixes get backported, so that means these things introduce breaking changes in, e.g., old C++ standard versions, breaking old code that assumed those to be "stable", etc. And how these fixes are backported differs from compiler to compiler, so now you get a new set of incompatibilities.

Some compilers like clang, have flags to configure which fixes get applied and which aren't (e.g. -fabi-compat=...) so that the user can choose which versions with which specification patches of which other compilers the generated code should be compatible with.

How many bugs does the C++ spec have?

Thousands: http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html

What happens if you screw your C++ compatibility settings when mixing code from different toolchains (e.g. a library compiled with clang on linux with a binary compiled with gcc or viceveersa) ? Undefined behavior.

Re:GCC Rust Monthly Report #9 August 2021 by nextaccountic on Tuesday August 31, 2021 @03:40PM (#28372550)
The implementation shouldn't be the spec. Rust has a reference.
Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Tuesday August 31, 2021 @09:17AM (#28367672)
There is some really active discussion in the unsafe code wg repo by someone who is building an alternative compiler and has questions about corner cases. They largely seem like fruitful discussions.
Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @10:21AM (#28368446)
These discussions are worth having.

Avoiding the discussions and "forking the frontend to do a different thing" because "omgz rustc docs are bad and rustc devs can't be trusted" doesn't seem too valuable to me (but I guess to some people).

Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Tuesday August 31, 2021 @10:26AM (#28368515)
Agreed completely.
Re:GCC Rust Monthly Report #9 August 2021 by flohofwoe on Tuesday August 31, 2021 @04:51AM (#28365409)
See: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=93090

Once a language is mature, it's better to have various competing implementations, if just for the reason that no accidential implementation-defined behaviour sneaks into the specification.

Re:GCC Rust Monthly Report #9 August 2021 by ddek on Tuesday August 31, 2021 @05:27AM (#28365654)
> if just for the reason that no accidential implementation-defined behaviour sneaks into the specification

How's this going for languages with multiple compilers, such as C++?

Re:GCC Rust Monthly Report #9 August 2021 by qalmakka on Tuesday August 31, 2021 @05:29AM (#28365678)
Pretty well I must say, modern C++ is very portable across different compilers. I wrote a quite complex piece of code two months ago, I fully tested it under GCC and Clang, and it built under MSVC without having to change almost anything. It's quite worse under C though, given that the standard way less comprehensive. You really have to stay away from those pesky Glibc extensions, and lots of stuff in the Standard C library is pretty unsafe or straight out broken (like strcpy and friends).
Re:GCC Rust Monthly Report #9 August 2021 by flohofwoe on Tuesday August 31, 2021 @10:03AM (#28368196)
Overall it's going well. While Clang, GCC and MSVC sometimes have surprising behaviour differences, once you look this stuff up in the C or C++ spec, these are almost guraranteed to be marked as implementation-defined- or undefined-behaviour (and if not then it's a compiler bug). Even being able to pinpoint what is implementation-defined or what is undefined-behaviour is an advantage of having multiple independent compiler implementations.
Re:GCC Rust Monthly Report #9 August 2021 by Subsentient on Tuesday August 31, 2021 @07:26AM (#28366487)
Indeed, C++ has benefited enormously from having multiple implementations. If one compiler produces results different from another, generally speaking, you've just found an issue in that compiler. The multiple implementations serves as checks and balances in a way.
Re:GCC Rust Monthly Report #9 August 2021 by yakubin on Tuesday August 31, 2021 @07:47AM (#28366657)
To be fair, off the top of my head, Clang and GCC:

- lex differently;

- have different baselines for what code even compiles: e.g. in GCC an out-of-range hex escape sequence in an integer character constant generates a warning; in Clang it generates an error.

Additionally, for a long time on Windows MinGW's std::random_device()() always returned 0, being a real-world depiction of <https://xkcd.com/221/>. So you compiled for Linux with GCC and everything was fine; then you compiled for Windows with MinGW and silently something broke, which resulted in a suspiciously big number of hash collisions.

Then again, those are illustrations of a poorly written standard, not of the idea of a standard, which has multiple implementations, being bad.

Re:GCC Rust Monthly Report #9 August 2021 by simion314 on Tuesday August 31, 2021 @04:45AM (#28365358)
If you have only one compiler then the compiler becomes the standard, so you get an IE like situation where standards would be ignored and implementation details would be abused.

My question is why not have a GCC front end for all major used languages?

Re:GCC Rust Monthly Report #9 August 2021 by paavohtl on Tuesday August 31, 2021 @04:50AM (#28365403)
> so you get an IE like situation where standards would be ignored and implementation details would be abused

This is only the case when there already is a standard. If rustc is the only Rust compiler in existence, it effectively defines what Rust is. With one compiler there is no meaningful difference between implementation details and "standard" language behaviour.

Re:GCC Rust Monthly Report #9 August 2021 by pornel on Tuesday August 31, 2021 @06:15AM (#28365997)
> With one compiler there is no meaningful difference between implementation details and "standard" language behaviour.

That's the point.

There are odd edge cases that rustc has accepted by accident. Without a second opinion it's hard to tell what was intended, and what is a compiler bug.

Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @07:10AM (#28366347)
To provide a second opinion, you can just open a rustc bug.

In fact, the Rust bug repository has thousands of opinions about thousands of things.

Re:GCC Rust Monthly Report #9 August 2021 by Subsentient on Tuesday August 31, 2021 @07:22AM (#28366445)
And if you disagree with the unilateral decisions of the rustc developers? "Go fork it or write your own"? Yeah that's what we're doing. Don't be surprised when what was often a taunt in Rust-related arguments actually ends up happening. :^P
Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @07:34AM (#28366558)
> if you disagree with the unilateral decisions of the rustc developers? "Go fork it or write your own"? Yeah that's what we're doing

If that's what you want to do, that's great. If you experiment with new stuff, and it pans out, Rust itself might benefit from that.

Since your goal is implementing something that differs from "Rust", calling it "Rust", is misleading at best, I think is unethical, and given the intent, probably illegal in most of the world since "Rust" is a registered trademark... (IANAL but if you were implementing a frontend for Rust, you could maybe use it, but for an intentionally different language, doesn't sound like it)

Re:GCC Rust Monthly Report #9 August 2021 by southerntofu on Tuesday August 31, 2021 @02:03PM (#28371375)
I've been reading comments in this thread and i wonder what actual arguments you have against gccrs, if you have links to more detailed resources. As a Rust user, i'm happy people are working on alternative implementations so specs can get new eyes.

> implementing something that differs from "Rust" (...) I think is unethical, and given the intent, probably illegal

I don't understand this statement. One of the contributors said earlier in the thread something that sounds opposed to your interpretation:

> For inconsistencies, we have stated in our FAQ that if GCC rust does not behave the same as rustc. Then it is a bug with GCC rust.

Also, "your code is illegal" is not very much an ethics argument in my book. Digital weaponry like mass-surveillance systems are mostly legal, while harmless ThePirateBay/PopcornTime are illegal.

Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @03:39PM (#28372531)
One of the main GCC rs devs wrote, I quote (https://news.ycombinator.com/item?id=28366445):

> And if you disagree with the unilateral decisions of the rustc developers? "Go fork it or write your own"? Yeah that's what we're doing.

I think that the main value of implementing a new Rust frontend, is discovering issues in the Rust spec.

They seem to, however, disagree with some Rust specification issues, and creating an incompatible frontend, not with the intent of making the spec better, but rather just doing something different.

They are calling this different thing "Rust", which I believe is a misleading, and unethical thing to do. (Its as if I make my own language, and call it C++). I think this could also be illegal, since Rust is a trademark of the Rust foundation, which if they don't defend, e.g., in cases like these, makes the trademark irrelevant, e.g., allowing corporations to fork Rust, change the language, and still use the Rust name, cause they did not enforce it here. But as mentioned IANAL, my only point is that you probably want to be very careful in most juristictions in the world about using a trademark in this way.

Others seem to also believe that finding issues in the Rust spec is one of the most valuable things for Rust that can come out of this project. But the main devs haven't been able to point at issues they have filled about it in Rust upstream (as opposed to other projects like have implemented rust frontends before, like mrustc, rust-analyzer, rustc_codegen_gcc, etc. which have found many bugs and filled many issues that have been fixed, submitted patches, etc.).

> I've been reading comments in this thread and i wonder what actual arguments you have against gccrs,

I don't have any arguments against gccrs.

I've been looking for arguments in favor of gccrs, but was not able to find any.

Most arguments mentioned here are incorrect, e.g., gcc-rs being necessary to get rustc access to more targets (incorrect since rustc_codegen_gcc is a thing), gcc-rs resulting in Rust spec improvements (incorrect since they aren't filling any bugs / helping in improving the spec), etc.

If you have an argument in favor of gccrs, please go ahead, I am all ears.

Re:GCC Rust Monthly Report #9 August 2021 by philberty on Wednesday September 01, 2021 @09:06AM (#28379332)
Hello this is Philip the author of these reports and lead for the GCC Rust project. I feel its only fair to point out that the comment you link to the author is not a "main dev for gccrs".

I wrote part of the reasons for why I am working on gccrs here: https://news.ycombinator.com/item?id=28368924

Overall I feel sad that this effort has been perceived as some kind of attack against Rustc and its community by some. This effort of mine dates back to 2014 and then I was able to get quite alot of rust working in a short time but the language changed far too much to keep up as a solo effort. Since late 2018 I restarted the effort and seriously almost started the track to develop the a gcc backend using libgccjit, it is 100% something i have considered and thought through.

I will be giving a talk on this project at LPC if you wish to hear more about my reasons please listen then https://linuxplumbersconf.org/event/11/contributions/911/

Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Tuesday August 31, 2021 @04:29PM (#28373194)
Is that person a gcc-rs dev? I didn't think that was true.

One argument in favor of gcc-rs is related to bootstrapping; right now you need both a previous Rust compiler, as well as a C compiler, to compile Rust. With gcc-rs, you need only gcc. I don't personally think that the bootstrapping situation is onerous, but there are some folks who are looking forward to that.

Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @05:09PM (#28373698)
I thought that mrustc was a different more portable way of solving the bootstrapping problem, since it compiles Rust to C.
Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Wednesday September 01, 2021 @11:10AM (#28380807)
It is different, and is a great project. At the end of the day, with that strategy, you still end up with two compilers, not one single compiler, and some folks are attached to "we use this single compiler to build our entire base system." You also have to then continue the bootstrap chain to get up to current rustc, and I think folks hope that this project will track upstream more closely.

I also don't think that because it compiles to C it automatically supports all of the platforms gcc does, but I haven't personally investigated that because I don't have any of that exotic hardware.

EDIT: oh yeah and the project itself describes this stuff here https://github.com/Rust-GCC/gccrs/wiki/Frequently-Asked-Ques...

Re:GCC Rust Monthly Report #9 August 2021 by southerntofu on Monday September 06, 2021 @05:28AM (#28431927)
>> And if you disagree with the unilateral decisions of the rustc developers? "Go fork it or write your own"? Yeah that's what we're doing.

I don't interpret that to mean they intend to insert breaking changes (especially since another comment and their FAQ directly contradicted that idea), but rather that they may explore different ways of implementing things, which i think is a great idea.

> But the main devs haven't been able to point at issues they have filled about it in Rust upstream

Maybe they're busy actually working on something and don't have time to look for specific instances? Or maybe a lot of questions/issues have been documented internally are have not been sufficiently reviewed yet to be opened upstream? There's a lot of room for interpretation here, but i see no reason to assume bad faith on their part.

> If you have an argument in favor of gccrs, please go ahead, I am all ears.

It's been rehearsed over and over, but if you want to build an actual standard, having many eyes/implementations is a good thing. Feedback from people trying different implementation approaches is crucial to making a specification robust.

Re:GCC Rust Monthly Report #9 August 2021 by simion314 on Wednesday September 01, 2021 @02:00AM (#28376818)
>I've been looking for arguments in favor of gccrs, but was not able to find any.

GCC can be faster in some cases and despite other claims there are many platforms that only work with GCC, I was offered in the past a job to work on implementing code optimizations for gcc by a company that had such a embeded board platform - so if Rust wants to run everywhere C runs then the community should try to explain the fanboys that gcc is not a bad thing.

Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Wednesday September 01, 2021 @11:38AM (#28381172)
> GCC can be faster in some cases

How?

The Rust compiler frontend already can use GCC as a backend.

This project - GCC rs - is a different frontend, which also happens to use GCC as a backend.

The number of targets and performance that both can have is the same.

So the argument "GCC can be faster than GCC" is illogical. You are talking about the same thing.

Re:GCC Rust Monthly Report #9 August 2021 by simion314 on Wednesday September 01, 2021 @03:38PM (#28384619)
My bad, thanks for clarifying my confusion
Re:GCC Rust Monthly Report #9 August 2021 by simion314 on Tuesday August 31, 2021 @06:41AM (#28366151)
>If rustc is the only Rust compiler in existence, it effectively defines what Rust is.

You can have 2 different version of the same compiler that makes 2 different things for the same code, or you can have a bugged compiler that on Thursday produces different output, I assume you notice now the problem with not having a standard and the documentation is "go read the compiler source code from tonight commit, yesterday code migtht not be fresh enough"

Re:GCC Rust Monthly Report #9 August 2021 by Tuna-Fish on Tuesday August 31, 2021 @04:38AM (#28365303)
Because GCC is available on almost every platform that is in use, while LLVM is still much more limited.

There are tons of embedded platforms that get rust support from this work.

Re:GCC Rust Monthly Report #9 August 2021 by apendleton on Tuesday August 31, 2021 @04:56AM (#28365452)
It's true that if this project succeeds, that would be an outcome, but it's probably worth noting that you'd really only have to add support for the GCC backend to do that, and not reimplement the frontend as well (parsing, type checking, lifetime checking, etc.). There's an unrelated project working to do that: https://github.com/antoyo/rustc_codegen_gcc that would likely yield those same benefits for less effort.
Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @07:12AM (#28366356)
The "official" Rust frontend has a GCC backend that delivers this same value.

There might be other value that a separate Rust frontend delivers over the official one, but this is not it.

Re:GCC Rust Monthly Report #9 August 2021 by southerntofu on Tuesday August 31, 2021 @02:05PM (#28371393)
> this is not it

Wouldn't both approaches produce the same result (if they ever succeed to implement the whole spec)?

Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @03:34PM (#28372483)
If GCC Rust is able to keep with Rust release cycle of new stable features every 6 weeks and new features / fixes on a nightly basis, sure.
Re:GCC Rust Monthly Report #9 August 2021 by southerntofu on Wednesday September 01, 2021 @04:29AM (#28377527)
Fair enough. Your parent comment seemed to imply otherwise :)
Re:GCC Rust Monthly Report #9 August 2021 by Subsentient on Tuesday August 31, 2021 @07:13AM (#28366365)
Well for me personally, a big part of it is a conscious desire to reduce the unilateral control that the Rust Foundation and core rustc developers have over the language. I find some of their decisions actively harmful for a systems language, and with multiple alternative implementations, particularly egregious decisions might not be so easy to impose. This is why I'm glad that a parser is also being written rather than a mere backend.

In short, a big part of the motivation is a deliberate effort to decentralize Rust.

That, and 1. GCC historically generates better code than LLVM, and 2. GCC supports far more platforms.

Re:GCC Rust Monthly Report #9 August 2021 by WhyNotHugo on Tuesday August 31, 2021 @07:49AM (#28366682)
> Well for me personally, a big part of it is a conscious desire to reduce the unilateral control that the Rust Foundation and core rustc developers have over the language

That's not really something they can do without hard-forking the language.

They either stick to what the reference implementation does, or don't. But as soon as they don't, it's essentially a forked language with incompatible nuances.

Re:GCC Rust Monthly Report #9 August 2021 by orra on Tuesday August 31, 2021 @07:34AM (#28366549)
> some of their decisions actively harmful for a systems language

That's quite a strong statement. What specifically do you dislike?

Re:GCC Rust Monthly Report #9 August 2021 by Subsentient on Tuesday August 31, 2021 @08:03AM (#28366819)
Among other things, async was done quite poorly imho and I know I'm not the only one to think so, and a huge pet peeve of mine is how rustc prevents you from turning off specific optimizations when they can be harmful to your code, e.g. strict aliasing, which actually makes unsafe code more unsafe by producing subtle bugs rather than predictable, deterministic behavior.
Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Tuesday August 31, 2021 @08:28AM (#28367077)
For some context, specifically, rustc has a "no compiler flags that alter language semantics" rule (editions are sorta this but also sorta not, it's too in the weeds for the purposes of this post, this would make a change an edition cannot make). What this person (I believe, I'm not gonna dig up the forum post to cross-check usernames) wants is something that they would describe as an optimization flag, but the rust/rustc devs would describe as a language dialect. This was therefore not accepted. (C and C++ compilers do have these sorts of flags.)

If alternative compilers had such a flag, you'd end up with code that was incompatible with rustc, leading to an ecosystem split. This is one of the major fears within the community about alternative implementations.

IIRC the GCC Rust developers have stated a desire for compatibility, and therefore I'm not sure that they would accept this flag either, but we'll just have to see I guess.

Re:GCC Rust Monthly Report #9 August 2021 by Subsentient on Tuesday August 31, 2021 @10:37AM (#28368668)
Rust must stabilize its ABI if it seeks to be a useful systems language. You usually don't have to worry about ABI for LLVM and GCC interaction, so why should you need to worry about rustc and gccrs interaction? C++ STL and MSVC are known exceptions. In other words, anything produced by gccrs will already be incompatible with rustc.

Yeah that was me I'm afraid. That said, I strongly disagree that -fno-strict-aliasing changes language semantics in an appreciable way, since using it to deliberately circumvent the aliasing rules still wouldn't be sanctioned by Rust. You'd just have a predictable, mostly acceptable form of "UB" rather than whatever glitter the compiler feels like farting into your face. If I was asking for a flag that broke existing code, I'd understand, but since this change is totally backwards compatible, I don't understand the objection.

Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Tuesday August 31, 2021 @10:47AM (#28368788)
ABI is a complete red herring. The issue is about taking source code that you've written in your almost-Rust and compiling it with Rustc, leading to miscompilations.

EDIT, responding to yours: it was explained in the thread, at length: https://internals.rust-lang.org/t/add-rustc-flag-to-disable-... it's not backwards compatible. The very first post is the language team co-lead explaining:

> Whether or not rustc makes use of the codegen backend's support for optimizing &mut using noalias, by specification and defition &mut is still an exclusive reference. Various parts of the language and library depend on that exclusivity for soundness. &mut is not the mechanism you're looking for.

Re:GCC Rust Monthly Report #9 August 2021 by Subsentient on Tuesday August 31, 2021 @10:53AM (#28368851)
Again, UB is UB, and if the author of said program wrote it to rely on -fno-strict-aliasing in gccrs, that's probably bad code. It doesn't mean, however, that -fno-strict-aliasing isn't useful.

The truth of the matter is that I'm horrified by stacked borrows and what it represents, because it will make unsafe code extremely painful to write and extremely brittle. Rust needs a way to opt-out of these aggressive optimizations, like every other systems language ever has had for the majority of their lifespans. A function attribute would be acceptable, but the truth is, Rust is not open to any such enhancements for unsafe code. They seem hell-bent on enforcing "safety" on deliberately unsafe code, even if it breaks that code in subtle ways.

EDIT: I have no interest in arguing further. This is a hopeless and frankly rather disheartening topic for me. Rust has brought out more strong emotions from me than any other language I have ever used. I suppose why it matters to me is because I see such potential in Rust, and I feel it's being taken down the wrong path. But, that's just my opinion.

Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Tuesday August 31, 2021 @10:55AM (#28368869)
> Rust needs a way to opt-out of these aggressive optimizations

As the next sentence of that very first post said:

> There is a way to tell the language exactly what you want: you can use unsafe, raw pointers, UnsafeCell, and abstractions built atop them.

And again, this is not about optimization, this is about semantics. What you want is a different semantics, which is why it is not something that we would accept as a flag. Rustc does already let you change what optimizations are done to your code (trivially: -C opt-level=n). That is not an issue. This just isn't about optimization.

Re:GCC Rust Monthly Report #9 August 2021 by Subsentient on Tuesday August 31, 2021 @11:06AM (#28369040)
Yes, it is about optimization. By your own admission, rustc allows you to set -C opt-level, and that would probably change semantics to the desired, but at significantly worse performance.

You don't seem to understand the concept of undefined behavior. What I'm trying to say is that even if rustc generates the correct output, the code could still officially be declared UB, just as it is now in debug mode. If it breaks logic that relies on the exclusivity of &mut, well, that's what UB does, it breaks things.

It is entirely an optimization option.

You're right that I think it would be nice if you could have multiple &muts created from raw pointers, but I'm not asking for that. The reason these things are issues at all is because Rust uses these references for things like RAII (e.g. &mut self in drop()), and there's no way to use raw pointers instead. If Rust provided a way to use raw pointers more easily in the places you need them, this would be a non-issue. But right now, the unsafe/safe boundary is very dangerous in Rust, so dangerous that I'm uncomfortable working in it even though I've worked in C and C++ for over a decade, and it's entirely a self-inflicted wound by the Rust devs.

Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Tuesday August 31, 2021 @11:15AM (#28369137)
> You don't seem to understand the concept of undefined behavior

Okay, now I am done here, like you said you were before this post.

Re:GCC Rust Monthly Report #9 August 2021 by Subsentient on Tuesday August 31, 2021 @11:22AM (#28369204)
Sorry, I was getting a bit frustrated, because I kept repeating my position, and you kept saying it affected semantics, whereas if it's UB either way, it hasn't really affecting semantics officially. Yeah I'm done too. I don't enjoy arguing, and Rust in particular never brings out the best in me.
Re:GCC Rust Monthly Report #9 August 2021 by nickitolas on Tuesday August 31, 2021 @08:15PM (#28375169)
I just found this issue in gccrs about strict aliasing, you might have some valuable input for it. https://github.com/Rust-GCC/gccrs/issues/653
Re:GCC Rust Monthly Report #9 August 2021 by myrrlyn on Tuesday August 31, 2021 @05:16PM (#28373786)
> Rust must stabilize its ABI if it seeks to be a useful systems language.

? no it mustn't. what's the c++ abi

Re:GCC Rust Monthly Report #9 August 2021 by orra on Tuesday August 31, 2021 @01:26PM (#28370909)
Thanks for another, dare I say mainstream, perspective on this.
Re:GCC Rust Monthly Report #9 August 2021 by bestouff on Tuesday August 31, 2021 @04:37AM (#28365299)
Rustc is based on LLVM. A GCC backend would target more architectures and be somewhat more optimized. Plus, a different implementation of a compiler frontend is, for some, a good thing to have for a language.
Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @07:14AM (#28366370)
rustc is backend agnostic, and currently has: an LLVM backend, a Cretonne backend, and a GCC backend.

So rustc can already target _more_ architectures than this new GCC frontend, because it supports LLVM and Cretonne.

Re:GCC Rust Monthly Report #9 August 2021 by bestouff on Wednesday September 01, 2021 @02:59AM (#28377113)
For now the only production-ready backend is the historical LLVM backends.
Re:GCC Rust Monthly Report #9 August 2021 by PoignardAzur on Tuesday August 31, 2021 @12:38PM (#28370224)
> a Cretonne backend

I think you mean Cranelift?

Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @12:58PM (#28370530)
Oops, yes, Cretonne was renamed to Cranelift a while ago. For some reason I still call it Cretonne.
Re:GCC Rust Monthly Report #9 August 2021 by turbinerneiter on Tuesday August 31, 2021 @04:47AM (#28365379)
Why have Android when there is iOS? Why have Chrysler when there is Ford?
Re:GCC Rust Monthly Report #9 August 2021 by boondaburrah on Tuesday August 31, 2021 @05:22AM (#28365615)
Not enough CPUs supported by LLVM. (personally, I want m68k and MIPS-I)
Re:GCC Rust Monthly Report #9 August 2021 by steveklabnik on Tuesday August 31, 2021 @08:32AM (#28367147)
LLVM does have an m68k backend, and there's an open PR on rustc to add it https://github.com/rust-lang/rust/pull/88321
Re:GCC Rust Monthly Report #9 August 2021 by boondaburrah on Tuesday August 31, 2021 @09:16AM (#28367670)
Oh cool did they finally finish that? Time to get buildin' (I only use rust in my hobby so unfortunately it has to take a backseat a lot of the time)
Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @07:14AM (#28366375)
So why don't you use the GCC backend for rustc?
Re:GCC Rust Monthly Report #9 August 2021 by bregma on Tuesday August 31, 2021 @07:05AM (#28366310)
A single point of failure is always enough.
Re:GCC Rust Monthly Report #9 August 2021 by volta83 on Tuesday August 31, 2021 @07:13AM (#28366360)
How is rustc a single point of failure ?