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Re:California sues Activision Blizzard over unequal pay, sex... by learc83 on Thursday July 22, 2021 @04:51PM (#27924160)
I grew up on Warcraft 2, and to me the cartoonish look of WoW was a direct continuation of the art style from that game. I was in the WoW beta. The first time I played it my initial reaction was that it looked exactly like I had stepped into Warcraft.
Re:California sues Activision Blizzard over unequal pay, sex... by emptysongglass on Thursday July 22, 2021 @04:58PM (#27924239)
I see your point with Warcraft 2 though I do think a lot of the art from then leant more to the gritty like this one [1] that shows a troll squaring off with a human.

[1] https://i.imgur.com/pJ0entX_d.webp?maxwidth=640&shape=thumb&...

Re:California sues Activision Blizzard over unequal pay, sex... by learc83 on Thursday July 22, 2021 @05:01PM (#27924273)
The game manuals always were pretty gritty compared to the in-game art.
Re:California sues Activision Blizzard over unequal pay, sex... by astrange on Thursday July 22, 2021 @07:30PM (#27925572)
I remember looking at this in the manual as a kid and thinking the archer was about to have a bad time.
Re:California sues Activision Blizzard over unequal pay, sex... by tremon on Thursday July 22, 2021 @06:04PM (#27924931)
shows a troll squaring off with a human

An elf, rather (elven archer).

Re:California sues Activision Blizzard over unequal pay, sex... by pvg on Thursday July 22, 2021 @06:48PM (#27925287)
I think initial development/prototyping was done as an offshoot of the WC3 engine so in a sense you were stepping into Warcraft. That's not to take anything away from the great design and art direction consistency between these titles - just that it also had a practical technical component.