Re:Developing Games on Linux: An Interview with Little Red D...
by gambiting on Thursday June 24, 2021 @04:22PM
(#27623272)
I do remember reading an analysis by a bigger studio here recently who basically said the same thing - the Linux userbase was less than 5% of all users, but over 90% of their support requests were for Linux. It was just unfeasible to support long term, the support was costing them more money than those users could ever bring.
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Re:Developing Games on Linux: An Interview with Little Red D...
by phendrenad2 on Friday June 25, 2021 @03:22AM
(#27628022)
It was >0.1% of users and 20% of automated bug reports. There isn't any data on how many Linux users report bugs.