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Re:Developing Games on Linux: An Interview with Little Red D... by stavros on Thursday June 24, 2021 @03:30PM (#27622706)
Could you say "supports Ubuntu" instead?
Re:Developing Games on Linux: An Interview with Little Red D... by DizzyDoo on Thursday June 24, 2021 @03:38PM (#27622787)
Not only did I say that but I also gave the specific Ubuntu version as well!
Re:Developing Games on Linux: An Interview with Little Red D... by stavros on Thursday June 24, 2021 @06:14PM (#27624533)
That's too bad :( As a Linux user, I love it when game studios support Linux and make a point to buy their games more often.
Re:Developing Games on Linux: An Interview with Little Red D... by mdoms on Thursday June 24, 2021 @03:52PM (#27622963)
Steam for example has a "SteamOS + Linux" filter so exposing your game as Linux compatible means exposing it to all Linux users.
Re:Developing Games on Linux: An Interview with Little Red D... by michaelmrose on Friday June 25, 2021 @06:07AM (#27628908)
Almost everything that works on steam works everywhere. Letting the dev specify a supported distro would be a huge misfeature not unlike websites that used check user agens and refuse to work outside of Internet explorer.

People would start pretending to be Ubuntu to install games.

Re:Developing Games on Linux: An Interview with Little Red D... by cjohansson on Friday June 25, 2021 @07:46AM (#27629533)
Yes it seems better to whitelist specific explicit Linux-configurations (version, window-manager, sound-setup, etc). Like we officially support this, if you are using something else use the forums to discuss with other users but we will not investigate your issue.