Re:Developing Games on Linux: An Interview with Little Red D...
by jszymborski on Thursday June 24, 2021 @03:03PM
(#27622379)
Similar experience on my end. The only time I find myself booting into my Windows partition is when I play a game with Easy Anti-Cheat.
Re:Developing Games on Linux: An Interview with Little Red D...
by Aeolun on Thursday June 24, 2021 @06:08PM
(#27624484)
I have just given up on games with EAC. Much better than constantly switching back and forth, and they’re the exception rather than the rule now.
Re:Developing Games on Linux: An Interview with Little Red D...
by Cloudef on Thursday June 24, 2021 @10:04PM
(#27626397)
EAC seems to cause lots of problems even on Windows, unless you have clean install. The thing is very sensitive to any 3rd party programs installed and requires drivers to be up-to-date, breaks some programs by patching system apis etc...
Re:Developing Games on Linux: An Interview with Little Red D...
by 0xbkt on Friday June 25, 2021 @04:52AM
(#27628476)
I don't think AC vendors are any inclined to support Linux. ACs are almost always written in a platform-dependent way, which overall hinders the chances of them going to non-Windows systems.
Re:Developing Games on Linux: An Interview with Little Red D...
by ThatPlayer on Friday June 25, 2021 @06:24AM
(#27628990)
Easy Anti-Cheat (probably the biggest name in anti-cheat right now with games like Apex and Fortnite) actually does support Linux. The issue is even with Linux native anti-cheat, developers are not releasing Linux native games. And getting Windows anti-cheat to work on Linux Wine/Proton is harder to do because of the extra layers in between.
There are still games that have problems, but Valve and the wine devs and others are knocking those down one by one. So those 15 people that wanted to switch to linux but couldn't because it couldn't run their games can now do so :)