Re:Writing Pythonic Rust
by sitkack on Monday May 24, 2021 @11:47PM
(#27272400)
There are/were many less staunch languages that interoperated with Rust in a clean way.
Rust is waiting for that interior language so that everyone doesn't need to subscribe to the same complexity budget.
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I've looked a bit at Gluon before and it was a bit too much like Haskell for what I imagined. I don't think using monads for IO is a good idea if you want to keep the Rust approach of pragmatism first.
I don't know anything about dyon but a quick look tells me it's more meant for game development.