Re:Writing Pythonic Rust
by Zababa on Tuesday May 25, 2021 @05:57AM
(#27274914)
I've looked a bit at Gluon before and it was a bit too much like Haskell for what I imagined. I don't think using monads for IO is a good idea if you want to keep the Rust approach of pragmatism first.
I don't know anything about dyon but a quick look tells me it's more meant for game development.
I don't know anything about dyon but a quick look tells me it's more meant for game development.