News for hackers. Stuff that matters.
Re:First steps with Rust by dhosek on Sunday April 18, 2021 @09:19AM (#26852182)
Meh. Part of what makes rust appealing over C++ for my current project is that the latter has at least three major target compilers with subtle differences in how they implement things that mean that even staying within the bounds of the standard might result in different outcomes in the code (not to mention the whole mess around dependencies in C++ code). Multiple implementations of a language feels more like a bug than a feature to me.
Re:First steps with Rust by seoaeu on Sunday April 18, 2021 @09:28AM (#26852248)
As best I can tell, C and C++ are the only languages where people are actually happy that there are multiple implementations.
Re:First steps with Rust by blacktriangle on Sunday April 18, 2021 @03:52PM (#26855734)
Multiple implementations are great when there's a standard to compare them to, ideally where that standard is backed by a set of tests.

The problem is when you have multiple implementations of languages that are effectively defined by their reference implementation, then the alternatives are usually an exercise in frustration.

Re:First steps with Rust by anp on Sunday April 18, 2021 @11:47AM (#26853443)
I think Javascript has many user who think they benefit from competing implementations. I’m not sure the sentiment there seems as strong as in the C++ community, but it definitely exists.
Re:First steps with Rust by jokethrowaway on Monday April 19, 2021 @06:01AM (#26860929)
I'm more annoyed by the inconsistent implementations than anything else (Mostly browsers as server side still sees node being the winner).

Not to mention the terrible tooling to make multiple deployment targets possible (webpack, polyfills and whatnot)

Re:First steps with Rust by pjmlp on Sunday April 18, 2021 @11:49AM (#26853462)
Count Ada, D, Java and .NET as well.
Re:First steps with Rust by e3bc54b2 on Sunday April 18, 2021 @12:23PM (#26853800)
What about Java? As far as I know, everyone was very happy OpenJDK existed and Oracle eventually relented too. Now we have even more interesting stuff like Graal.

Disclaimer : I'm still new and learning Java.

Re:First steps with Rust by iudqnolq on Sunday April 18, 2021 @01:08PM (#26854247)
OpenJDK is the original version of Java with a few features stripped out, not a reimplementation.

See the History section of https://en.wikipedia.org/wiki/OpenJDK?wprov=sfla1

Re:First steps with Rust by e3bc54b2 on Sunday April 18, 2021 @01:47PM (#26854655)
Thank you for the link. I stand corrected and better learned.
Re:First steps with Rust by iudqnolq on Sunday April 18, 2021 @01:50PM (#26854685)
Glad it was interesting. I was surprised to learn the same thing a few months ago
Re:First steps with Rust by lenkite on Monday April 19, 2021 @01:17AM (#26859304)
Java also has multiple implementations. Great to have a documented language standard!
Re:First steps with Rust by dsfbjornjaja on Sunday April 18, 2021 @10:24AM (#26852721)
Hmmm what about CPython and PyPy?
Re:First steps with Rust by tonyarkles on Sunday April 18, 2021 @11:03AM (#26853075)
As a single data point, I’ve been using Python since 2005 and have never played with PyPy any beyond a quick peek after seeing a conference talk.

On the other hand, I use gcc, clang, and MSVC++ on a regular basis. But... I think the reason I care about multiple C++ compilers is mostly because there’s no “one compiler that is ergonomic to use everywhere” and I end up writing better code because of it (eg gcc warning about something clang doesn’t care about).

For Python, I mostly just care that it Just Works everywhere (modulo compiler setup for building C modules)

Re:First steps with Rust by wongarsu on Sunday April 18, 2021 @11:12AM (#26853145)
Almost all Python code is written for CPython, and if you run into performance issues you tweak it until it runs on pypy.

I'm glad that pypy exists because it forces cpython to do something about performance, but for python overall it's a pretty niche tool.

Re:First steps with Rust by creata on Sunday April 18, 2021 @09:35AM (#26852321)
> even staying within the bounds of the standard might result in different outcomes in the code

If that's important, why not pretend that your project is in "Clang C++" rather than C++? Clang compiles to at least all the platforms that Rust does.

> not to mention the whole mess around dependencies in C++ code

Agreed. I feel like the proliferation of header-only libraries is a sign that something's seriously wrong here.

Re:First steps with Rust by otabdeveloper4 on Sunday April 18, 2021 @11:21AM (#26853224)
Multiple implementations is a fact of life for popular and useful languages. (Not Rust yet.)

Standards exist to make multiple implementations palatable.

See Python for a stunning example where they botched the standardization effort and ruined the language for good.

Re:First steps with Rust by jonnytran on Sunday April 18, 2021 @03:02PM (#26855300)
Can you elaborate on why you think they “botched” the standardization? I don’t know much about the topic, and I’m genuinely curious about what went right and wrong.
Re:First steps with Rust by rcxdude on Tuesday April 20, 2021 @07:57AM (#26873387)
I'm not very familiar with the details, but I can comment on the results that I see: there's a multitude of python implementations (Jython, ironpython, pypy, stackless python), but only CPython has widespread adoption and there's little overlap between the ecosystems: rarely will python code be written to run on multiple implementations. I think the largest reason for this is that the CPython ecosystem is basically built on a foundation native C code (not just in the standard library but in many of the commonly used packages), and that interface is only starting to get some standardisation, as well as being very tied to CPython implementation details which made it very difficult to implement on other platforms.
Re:First steps with Rust by v8dev123 on Sunday April 18, 2021 @10:38AM (#26852853)
In that sense Democracy is also a bug then. In some ways it's a feature. It's a feature because it makes harder for reverse engineers to know which compiler generated the code. When they figure out the compiler, they can reverse the compiler logic.
Re:First steps with Rust by rcxdude on Tuesday April 20, 2021 @07:42AM (#26873285)
This seems like a really odd reason to care about multiple implementations: firstly because it's a steam hammer to crack a walnut (there are much more effective and cheap ways to obfuscate code than just using a different compiler), and secondly because it's not very effective: compiler identification is fairly straightforward, both for experienced reverse engineers and the tools that they use.
Re:First steps with Rust by v8dev123 on Wednesday April 21, 2021 @12:27PM (#26891790)
Compiler identification is not fairly straightforward when you remove all metadata that gives you hints. It gets worse when you fake the metadata.

My opinion echoed by many top people in reverse engineering industry.

Modern C++ is obfuscated by default due to templates, inlined functions and of course OOP.

For example, Marcus Hutchins famously echoed Boost is a cluster fuck of sadness.

My point is not about obfuscation anyway but it does helps obfuscation to some extent. It's about reverse engineering the optimized code and recover the original non-optimized code which can have a lot of use-cases.

https://www.msreverseengineering.com had a course on this subject. Experienced ones can reverse everything but my point is that it increase the barrier.

Re:First steps with Rust by ben0x539 on Sunday April 18, 2021 @12:56PM (#26854125)
Making the job of those engineers harder doesn't sound like a feature.
Re:First steps with Rust by v8dev123 on Sunday April 18, 2021 @01:35PM (#26854534)
I don't want people even competitors to steal my intellectual property so making job of those reverse engineers harder is a feature not a bug.