Or, to put in other terms: games industry squeezes people who joined the industry for a chance of self-expression whereas finance industry squeezes people who generally joined for the money and the grind.
Squeezing is not nice but at least in finance you know what you got into.
I'm not particularly trying to defend the games industry here, I'm just curious why the popular culture lately is so keen to cover the hard work being put into games but not into other industries which work even worse hours.
The fear is when you’re in a company where your project might lose funding if you don’t complete eight months’ worth of work in two months time. That’s when the games industry goes from abusive to masochistic.
Also, my impression is that after the EA "wivesgate" thing or whatever it was called, practices at the bigger studios got better. But maybe that's just rumour and speculation. I'd expect long hours at small firms no matter what industry they're in, by the nature of being smaller.