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Re:Rockstar thanks GTA Online player who fixed load times, o... by SV_BubbleTime on Monday March 15, 2021 @08:19PM (#26471281)
Obviously you are right... but...

If the fix had been some super application specific super obscure thing, we would all understand.

Instead... the bug is easily describable to anyone who knows what JSON is and the fix is “don’t parse JSON the slow way”.

So I think some of the leniency afforded to the devs may be misplaced. Then again, hindsight and all that.

Re:Rockstar thanks GTA Online player who fixed load times, o... by thitcanh on Monday March 15, 2021 @10:44PM (#26472304)
The cause doesn’t actually matter much, usually one doesn’t know the issue until they investigate. So often issues remain open for lack of interest, then someone finally does and it’s a missing comma. This doesn’t affect the fact that the issue has been ignored.

I’m sure GTA has unlimited bugs to look into, but a bug that turns people away before they even start should have probably been given higher priority.

Re:Rockstar thanks GTA Online player who fixed load times, o... by Dylan16807 on Monday March 15, 2021 @10:12PM (#26472079)
> If the fix had been some super application specific super obscure thing, we would all understand.

Would we?

Even if I don't understand what it's doing, devs doing nothing about an O(n^2) algorithm that takes multiple minutes every load is clearly a big mistake.

Even if it's something that has to be that slow, cache the result.