Of course they do. Just because a game isn't being played doesn't mean it doesn't exist. Or at least, the rules do.
In a world of 7 billion humans, all you need is 2 to be the first movers and start playing. If the game is rewarding to the players, then it will continue to attract more players and grow until the size of the network of players itself becomes a huge part of the value of playing.
Games are just a protocol. And if the protocol is useful and better than other protocols, or has some first/second mover advantage, then the network using the protocol will grow until it saturates the addressable nodes.
Except they can't. GPUs used for mining are trash - too much heat and stress continuously.
Think about the average load on a consumer card used normally - maybe a daily 4 hour gaming binge max?
Meanwhile a mining card is running near 100% capacity 24/7, probably without enough cooling.
A world with more access to energy and cheaper silicon chips is probably necessary to address the immense challenges civilization is facing.
I don't get this comparison because Nvidia isn't a Bitcoin mining technology company. Or at least they weren't until a week ago. When someone deems it not profitable to mine on a set of 50 GPUs they purchased, they can resell those to gamers. But these mining cards are just e-waste.
> Don’t hate the player; hate the game.
Games don't exist without players.