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Re:Pixar in a Box: the art of storytelling by superbcarrot on Wednesday February 17, 2021 @04:42AM (#26164552)
What people don't realise about Pixar is how much iteration goes into their stories - they're very comfortable with taking some idea and working on it from different angles until it's good. And there's a process there that can be taught. I think that's contrary to the way some people imagine storytelling - it's almost never the case that some creative person has a brilliant story come out perfect in the first draft. Storytelling requires creativity but it isn't magic. You can also see the lack of this process in so so many films - George Lucas famously drafted out the Star Wars prequels under pressure, no one had the nerve to challenge him and they just ran with the his early drafts every time. Those drafts should have been a starting point, not the end product. And you can say this for many films that come out - there are good ideas somewhere in them, they just had to work on the story a bit more and that's often at odds with studio pressures, release date deadlines etc.

This course looks lovely. It's great for KA to have this kind of material and not just calculus tutorials (as much as I personally appreciated the calculus).

Re:Pixar in a Box: the art of storytelling by onion2k on Wednesday February 17, 2021 @08:27AM (#26166027)
Pixar does this iteration using a technique called "plussing". When you see someone's work you accept it regardless of whether you think it's good. You're encouraged to do what you can to make your colleagues look good. Work is always a starting point for the next iteration. When you do need to be critical of something you should always add something about how to make it better.

There's a good video on YT about it - https://www.youtube.com/watch?v=QhXJe8ANws8

Re:Pixar in a Box: the art of storytelling by NortySpock on Wednesday February 17, 2021 @11:40AM (#26168344)
Sounds similar to the improv skit mantra of "Yes, and...", where any improvisation ("and then I found the cat on the shelf!") must be accepted and built on.

(e.g. "Oh BooBoo, how did you get on the shelf you silly cat?")

If an actor instead said "No, the cat wasn't on the shelf, the cat wasn't even in the room" the skit ends awkwardly.

Re:Pixar in a Box: the art of storytelling by whatshisface on Wednesday February 17, 2021 @02:09PM (#26170208)
"Yes, and next let's change everything."
Re:Pixar in a Box: the art of storytelling by josephg on Wednesday February 17, 2021 @04:53PM (#26172303)
“Yes and” doesn’t always mean literally saying yes. It’s about accepting the premise, not the proposal. The way it was taught to me, if you offer me a live hand grenade, I can accept the premise by saying “oh god he’s got a bomb!”, even though I’m saying no to the concrete offer to take your hand grenade.

“Let’s change everything” - depending on context - can be a no to the premise. It’s the same as the Pixar idea - improv is about making your scene partners look good by supporting their choices, and building on them in turn.

Re:Pixar in a Box: the art of storytelling by Taylor_OD on Wednesday February 17, 2021 @11:17AM (#26168062)
This skill, or at least the ability to consider pulsing, is so valuable. A lot of things in life are not good. Even more are just okay. Very few are good and almost none are perfect or great.

Having the ability to be in a situation or see something that is just okay and go, "Okay well it's not perfect but that is okay. Can I make it a little better?" is really helpful. It also makes life a lot less frustrating.

Re:Pixar in a Box: the art of storytelling by jtr1 on Wednesday February 17, 2021 @12:32PM (#26168981)
Agreed. I'd almost go so far as to say that it's an essential tool for aggregating intelligence. Sifting for and refining ideas just strikes me as so much more efficient than attacking and defending them.
Re:Pixar in a Box: the art of storytelling by bennysonething on Wednesday February 17, 2021 @01:10PM (#26169522)
Yep, it's pretty much the key to be able to work with people
Re:Pixar in a Box: the art of storytelling by lostsoul8282 on Wednesday February 17, 2021 @10:10AM (#26167131)
This single comment sent me on a hour long search of Randy Nelson and the interesting world of story telling from writters at pixar and disney.
Re:Pixar in a Box: the art of storytelling by kinghtown on Wednesday February 17, 2021 @06:39AM (#26165296)
I feel that Pixar’s mastery of storytelling is overrated. Coco was lovely but I find their movies to be needlessly sad and curiously episodic in form. In “UP”, each sequence was very well crafted but they fit together randomly as though each scene was brainstormed by a group.

They lack a singular vision in their films, there are no auteurs at Pixar: just art by committee. This isn’t to say that their stories are bad, though they are sometimes lukewarm. Except for the Pixar level of excellence in the visuals and animation, which to be clear are admirable on their own, I feel that their movies lack identity. I wouldn’t want their model to become adopted by everyone.

They love and study Miyazaki but don’t seem to trust any one person to direct a film. Everything must be put through a committee.

I would very much prefer a CG animation course by them. Or a full overview of their pipeline, asset management, USD implementation. Their technical chops are probably best in the world.

Maybe they could do something like release a public version of Presto. Or help out with animation and rigging code with the blender foundation.

Re:Pixar in a Box: the art of storytelling by NikolaNovak on Wednesday February 17, 2021 @08:18AM (#26165950)
Interesting; I feel it depends on the movie - they have a large portfolio now so some sort of averaging is inevitable.

I feel e.g. Cars franchise has limited vision. They're "allright", but not spectacular. I'm OK never seeing any of them again, even the first one.

On the other hand, I find Monsters Inc. a unique movie with a unique premise, and I can rewatch it regularly - with or without the kids 0:-). I also don't find it particularly sad. Inside out does indeed have a large dose of melancholy, but again I feel is a unique idea taken quite far without dilution.

(there are absolutely movies that are way more avant garde or quirky or surreal or even "creative" inasmuch as that can be objectively compared - but Pixar has two distinct audiences to cater to and they HAVE to be entertaining and attention-occupying to children; while inserting content that also keeps adults interested and even thoughtful - that's a specific set of constraints that e.g. "Love Death + Robots" does not have)

And if we look at their entire portfolio, the Pixar Shorts again have some absolutely brilliant, touching, "single idea executed to perfection" entries.

Re:Pixar in a Box: the art of storytelling by kinghtown on Wednesday February 17, 2021 @11:07AM (#26167937)
Around the time of Wall-E and The Incredibles, I was very much a fan of their work and felt like they could do no wrong. Now I’m not so sure- I did love Coco but they have been absorbed by Disney at this point and are satisfying investors. Also, I find the low key arrogance about having mastered storytelling more than a little obnoxious. You can see a bit of this in Andrew Stanton’s Ted talk.

Before they sold to Disney, they were going to start making more mature films alongside their children’s entertainment. I was very curious about Ray Gunn. I think if Disney wanted it then Pixar could definitely make an incredibly compelling animated movie with mature themes. I mostly find myself disappointed with them these days.

(I find whenever I bring this up online quite a few people come at me with this idea that they are making mature films, and that the line between children’s entertainment and adult is imaginary, as though most kids could sit through something like The Rules of the Game or Tokyo Story.)

But to be clear, I’m still mostly a fan of their work but mostly for their technical mastery.

Re:Pixar in a Box: the art of storytelling by clairity on Wednesday February 17, 2021 @02:08PM (#26170190)
> "I feel that Pixar’s mastery of storytelling is overrated."

me too. the incredibles was pixar's high point of storytelling imho. of the first six films, i liked the toy stories the least. a bug's life, monsters, inc., finding nemo to the incredibles was like a crescendo of animation, reaching a satisfying zenith of art. cars, which came next, was ok (but unoriginal for storytelling, the characters were mostly great!), but then ratatouille through inside out were all groping for relevance while nakedly harvesting their reputation. of the last 8 movies, only coco has been worth watching so far (i haven't seen the good dinosaur or soul yet). so perhaps a quarter of their 23 films have been good enough to watch again for me; contrast that with the studio ghibli collection, nearly all of which are imminently re-watchable (spirited away is an absolute masterpiece).

Re:Pixar in a Box: the art of storytelling by phorkyas82 on Wednesday February 17, 2021 @04:55PM (#26172326)
Maybe the whole mastery of storytelling is overrated per se. They were talking about how they build on their own experience, an epiphany - which is the essence of what they try to express. When I think of the great books and movies that I love I hardly remember the whole stories, but more a certain idea, scene or mood.

And thus doesn't that mean that the stories are merely vehicles, like mechanical means to transport.

Re:Pixar in a Box: the art of storytelling by clairity on Wednesday February 17, 2021 @10:46PM (#26175448)
i’d say a good story is the culmination of various intriguing ingredients (characters, motivations, circumstances, etc), which hopefully blend together into a rich and layered whole. that we can’t hold it all in our heads (like only remembering an idea or mood) but yearn to experience it again could be considered indicative of a good story, and creating that yearning indicative of storytelling mastery.
Re:Pixar in a Box: the art of storytelling by pitt1980 on Wednesday February 17, 2021 @07:24AM (#26165582)
fwiw, ‘Storytelling’ is just one node of the larger ‘Pixar in a Box’ offering from Khan Academy.

Most of the other nodes are more technical in nature. Might be closer to what you were hoping to find.

https://www.khanacademy.org/computing/pixar

Re:Pixar in a Box: the art of storytelling by kinghtown on Wednesday February 17, 2021 @11:25AM (#26168156)
Thank you for that. I wasn’t aware they went into their production pipeline on this course. I will definitely be checking it out!
Re:Pixar in a Box: the art of storytelling by klmadfejno on Wednesday February 17, 2021 @08:00AM (#26165819)
Hmm, no I disagree strongly. I quite like Pixar's stories. In particular I appreciate how differently they come off to adults vs. children in ways that feel meaningful to both. As a kid, I completely missed what were obviously concerns of Mr. Incredible's infidelity. In the emotions one, kids see the obvious narrative that the emotions control the child, whereas adults are likely to see the emotions as a metaphor for feelings and growth rather than zany cartoon accidents.

Up's primary theme was the importance of letting go of the past to focus on the future. Soul was that you don't have a divinely foretold purpose in life other than living your best life. Inside out was about recognizing the importance of negative emotions- and that while joy is good, sadness is not bad. A lot of these are heavier and more mature than you'll find in a randomly chosen piece of fiction intended for adults, but I wouldn't say they're sad so much as thought provoking.

Some of it is really bleak. I mean, a fair bit of soul is a guy realizing he wasted his life, and then died right before doing the thing he thought would give his life meaning. But like... Grappling with that feels like a really meaningful conversation to have.

edit: although I don't feel as strongly for their sequels. To some extent I find they phone some of them in...

Re:Pixar in a Box: the art of storytelling by kop316 on Wednesday February 17, 2021 @08:21AM (#26165977)
Recently I have been watching a bunch of pixar movies that have been blockbusters, but I really haven't seen before. I like their themes and story telling, but something that bothers me for their major pictures is it feels like they all follow a very similar overall narrative:

- some sort of "buddy" movie

- some sort of "we only have x amount of time to solve our crisis we got into"

- the two buddies have some sort of big fight

- the two buddies make up

- stronger than ever, they overcome this crisis right just before the buzzer.

Maybe its because they don't do it in their shorts (or its because they can explore ideas more), but I think their shorts they have are really some of their best story telling.

Re:Pixar in a Box: the art of storytelling by klmadfejno on Wednesday February 17, 2021 @09:23AM (#26166548)
Tropey story beats do get a bit tiresome, but they're there because they work. Fiction that flaunts defying these tropes tends to be pretty great, but its still rare, and probably doesn't feel very good unless the viewer is already tired of the original.

Buddies fight and, having acknowledged their primary character fault, reconcile, is one that is everywhere in children's fiction. I also find it boring.

Re:Pixar in a Box: the art of storytelling by Closi on Thursday February 18, 2021 @02:08AM (#26176888)
Fiction that flaunts the tropes are a good example of “you have to know the rules before you can break them”.

These tropes aren’t new inventions, they go back into thousand year old myths, so it does seem like they really do appeal to the human brain, ie the Campbell monomyth/hero’s journey.

Re:Pixar in a Box: the art of storytelling by kinghtown on Wednesday February 17, 2021 @11:40AM (#26168337)
I like Pixar a lot. But maybe it’s just a matter of personal taste.

Letting go is a unifying theme in Up but my problem with the movie isn’t that it’s bad but that you had a table of all the guys at Pixar spitballing scene ideas and then glueing them all together. The result just feels episodic, in a bad way, and commercially manufactured. Up is a really good movie but I don’t want every CG film to have the Pixar preproduction process. (And I still think they are a bit overrated and that the technical side of their creative teams are doing most of the heavy lifting.)

Re:Pixar in a Box: the art of storytelling by sdenton4 on Wednesday February 17, 2021 @12:11PM (#26168710)
'Up' is one of the best films of all time, followed by an additional hour and twenty minutes of pretty-decent movie.
Re:Pixar in a Box: the art of storytelling by notvplez on Wednesday February 17, 2021 @06:03PM (#26173042)
I like this. The feature film brings me to tears every single I watch it without fail, and then I am always thoroughly entertained back to a pretty good moood by the following movie.
Re:Pixar in a Box: the art of storytelling by vlunkr on Wednesday February 17, 2021 @02:02PM (#26170121)
This is how I've felt about Disney and Pixar for a long time. As a kid, I liked them for action, adventure and comedy. But as an adult I like them for the animation, storytelling, and good emotional/moral lessons on top of everything else. As a parent who sees lots of content for kids, it's not easy to find things that legitimately appeal to multiple age groups like that.
Re:Pixar in a Box: the art of storytelling by orsenthil on Wednesday February 17, 2021 @06:44PM (#26173464)
I cried after watching Soul. It made me go through my own life when I was a "lost soul" and I somehow recovered. I loved the person who was carrying the sign board and kept a photo of him for me to recollect.

That's the impact that I recognize with Pixar, a movie a like Soul and an Auteur like Pete Doctor.

Re:Pixar in a Box: the art of storytelling by Fricken on Wednesday February 17, 2021 @09:36AM (#26166694)
Storytelling is frequently done as a collaborative process. Spielberg famously likes to take his screenplays through 14 drafts and meticulously drafted storyboards put together by a creative team. Large television shows are written by rooms full of writers, and on reality television shows a big chunk of the writing happens in the editing room, often with a committee in the editing room picking at and debating every little detail before a final cut is produced.
Re:Pixar in a Box: the art of storytelling by smogcutter on Wednesday February 17, 2021 @10:58AM (#26167830)
Yeah, it’s worth pointing out that ditching the auteur for storytelling by committee is a choice, and often a commercial one.

You can write a lot of good stories that way, but you’ll never produce, say, Aguirre.

A heavily structural approach is also better suited to teaching in a video series. Much easier to teach craft than vision.

Re:Pixar in a Box: the art of storytelling by kinghtown on Wednesday February 17, 2021 @11:17AM (#26168066)
I agree about Aguirre and I’m glad you mention that because you very quickly got to the core issue I have with Pixar. They have “mastered” crowd pleasers which are marketable to any age group. That’s fine- but artistic vision is also so crucial. It’s the reason they look up to Miyazaki in the first place.
Re:Pixar in a Box: the art of storytelling by KaiserPro on Wednesday February 17, 2021 @12:38PM (#26169037)
You have to remember that as pixar got bigger, more people had a say in the story.

The original pitch might have been absolutely groundbreaking, but for what ever reason one of the producers didn't like a character, and pushed for it to change.

All movies are a collaboration. there is no such thing a single "author" on a movie, its always team work. Sometimes that team is aligned to the same vision, other times not, and a compromise has to be hashed out.

> Their technical chops are probably best in the world.

They were ground breaking, but up until recently they insisted on making their own version of everything. This was fine in the early 90s when there was no other option. But now there are better tools out there. Thats not to say that all their tools suck, far from it.

Re:Pixar in a Box: the art of storytelling by mkl on Wednesday February 17, 2021 @07:20AM (#26165544)
I think The Incredibles has singular vision. I get what you are talking about though.
Re:Pixar in a Box: the art of storytelling by grawprog on Wednesday February 17, 2021 @05:09PM (#26172484)
>it's almost never the case that some creative person has a brilliant story come out perfect in the first draft.

I've got a book i ended up getting in a free box of books. It's some fantasy novel.

It's probably the worst book i've ever seen in print. Everything from the description on the back to the font choices, sometimes four or five in different sizes on one page, to the actual writing reads like something a child would write.

Curious about how such a thing could exist, i looked into it more. Turns out it was a self published book edited by the author's wife.

Now this next part is speculation...

But you can almost picture his wife trying to edit this thing and the author just being like, nope we'll keep it my way.

Like, basic spelling and grammar mistakes, terribly worded sentences, a story that made absolutely no sense.

The thing is, getting past it all, there were some good ideas in there and likely, in the hands of a good editor and publisher, it could maybe have been turned into an alright, if still not that great of a book rather than, i'm not actually exaggerating here, literally the worst book i've ever seen.

Another example that just kind of popped into my head while writing this, the original drafts of star wars.

https://old.reddit.com/r/StarWarsCantina/comments/afvlzk/lin...

I've read some of them and honestly, they were pretty bad, like scyfy movie bad. Without the team of screenwriters and editors that worked through those drafts, we'd probably have no idea what 'Star Killers' was other than some weird cult scifi b-movie with a dedicated fan base of a few hundred people that get together once a year, get drunk, dress up as their favourite characters and complain about how nobody understands just how great George Lucas and Star Killers is.

And then Spaceballs would never have been made and that just woulda sucked a whole lot.

Re:Pixar in a Box: the art of storytelling by ekianjo on Wednesday February 17, 2021 @04:45AM (#26164575)
> they're very comfortable with taking some idea and working on it from different angles until it's good.

Except when their stories end up not being very good at all. There's a lot of variability in what they produce, to be honest, so I am not sure if their "process" is a robust as they would like us to believe.

Re:Pixar in a Box: the art of storytelling by m4tthumphrey on Wednesday February 17, 2021 @05:13AM (#26164770)
I can't think of any original Pixar stories that were "not good at all". Brave is probably the only one I might put close to that category. Which ones would you include?

Edit: Added "original"; some of the sequels are not great

Re:Pixar in a Box: the art of storytelling by mkl on Wednesday February 17, 2021 @05:22AM (#26164825)
I also think most of their originals are good. I thought The Good Dinosaur was awful though, and can't understand how it could have come out of this kind of long process of iterative refinement.
Re:Pixar in a Box: the art of storytelling by RobertKerans on Wednesday February 17, 2021 @06:56AM (#26165405)
Maybe studio just got caught up in it, lost objectivity? Or they just hit a point of no return and hey, it's a Pixar film, it's not going to lose money even if it's very average, is just a possible hit to reputation. It's just not a great subject or story, but I bet the initial tests they did for it looked fantastic. Everyone loves dinosaurs, right? And story is dead simple to understand (too simple? There's nothing there imo), so probably an easy sell at first. Once committed, past a certain point just need to finish it because sunk cost, can iterate and refine a turd forever and it'll still be a turd.
Re:Pixar in a Box: the art of storytelling by rocmcd on Wednesday February 17, 2021 @10:10AM (#26167132)
I don't think The Good Dinosaur was a very good "children's movie" in the typical sense, but I'd recommend taking a second look at it if you haven't recently. I watched it again after seeing it when it first came out, and I found it to be a pretty good movie - even if it doesn't fit the typical kids movie mold.

It's ironic because The Good Dinosaur would be a good example of them taking a bet on a somewhat unique vision (a dinosaur spaghetti western?) with a more mature outlook, and then getting shit on by reviewers because it wasn't as funny or charming as Inside Out.

Re:Pixar in a Box: the art of storytelling by samzer on Wednesday February 17, 2021 @06:43AM (#26165323)
I guess it's subjective. I found brave quite decent and there were some moving moments.

Worst for me would be Cars 2 and in the context of general films, it's still okay.

Re:Pixar in a Box: the art of storytelling by m4tthumphrey on Wednesday February 17, 2021 @11:44AM (#26168389)
This is exactly why I edited my comment and added "original" - the Cars sequels are definitely below par.
Re:Pixar in a Box: the art of storytelling by jedimastert on Wednesday February 17, 2021 @07:14AM (#26165508)
> Worst for me would be Cars 2

TBH I keep forgetting that movie exists. It was such a weird moment for them.

Re:Pixar in a Box: the art of storytelling by kop316 on Wednesday February 17, 2021 @08:15AM (#26165934)
I may have to rewatch it, but I recall that movie being fairly entertaining, even as an adult.

I also will say I went to watch it without having seen the original Cars, so perhaps I really had no expectations for the film (other than it was a Pixar film)?

Re:Pixar in a Box: the art of storytelling by jedimastert on Wednesday February 17, 2021 @08:30AM (#26166053)
I've not had any interest in it, so I haven't really say through it.

The weird thing is that Cars has this emotional center around facades and regret and abandonment and the differences between the journey and the destination and it's this beautiful look into a town that got bypassed. And more to the point it has this emotional weight that was still really accessible to a young me that a lot of other kids studios didn't really trust kids with (except for like Miyazaki films and stuff).

And then Cars 2 was a mistaken-identity spy movie a la Johnny English or Get Smart. I don't doubt it was an entertaining movie or something, but it felt so outside the Pixar brand, like something Disney or Dreamworks or any other studio would make.

It was also the first sequel outside of the Toy Story series, from a studio that somewhat famously refused to do sequels if the world didn't have more story to tell.

Like I said, it was just such a weird departure to do seemingly do a sequel just because the world was popular enough.

Re:Pixar in a Box: the art of storytelling by kop316 on Wednesday February 17, 2021 @03:49PM (#26171540)
> but it felt so outside the Pixar brand, like something Disney or Dreamworks or any other studio would make.

Maybe that's why they wanted to do it, to try something different?

I have always found the Pixar Shorts to be some of their best story telling. They don't have a lot of time, and don't seem to be afraid of trying new ways to tell a story, or a different type of story.

Re:Pixar in a Box: the art of storytelling by ekianjo on Wednesday February 17, 2021 @11:42AM (#26168363)
Toy Story has been on a very slid downhill after the second episode. 3 and 4 were both unnecessary and not very good. The same can be said for the Cars sequels, and the more recent Pixar productions in general - they had much better ideas in the very first years.
Re:Pixar in a Box: the art of storytelling by EricE on Wednesday February 17, 2021 @12:37PM (#26169027)
Look at Pixar before and after John Lasseter.