I'm surprised more people don't use transactions in sqlite given transactions are a staple of using any enterprise RDBMS.
The question "prove this program reliably closes the transaction I started" starts to become equivalent to "prove this program halts"
Obviously they are useful tools and heavily used, but it's not like they are a zero-overhead feature.
Where you know code boundaries are an issue I've found functional designs tend to work a little better than OOP with regards to managing transactions but a lot of that could just be down to how my brain is wired (while I'm not a FP evangelist I do tend to favour breaking code down to stateless functions rather than stateful classes).
It's fair to say spaghetti code will be a problem on most reasonably mature code bases but there are approaches and frameworks that help somewhat with managing transactions across code boundaries -- just as there are tools that make working with transactions harder. But in my experience there are much harder problems to solve than working with transactions.
> but it's not like they are a zero-overhead feature.
Is there such thing as a zero overhead feature? (I say this semi-flippantly).
The only thing that should ever stop you from returning a resource is a malicious scheduler.
You might want to take a look at rust.
To span a transaction over two functions, it has to be assigned to some variable and the lifetime of this variable is tracked by the compiler.
Many languages have some sort of `finally` or `with` construct tailored for this use case.
Remember, we’re code writers, not arbitrary discriminators.
That's just my experience so I guess it may be meaningless but I'm surprised to hear it may not be often used.
Consider yourself lucky then. I know of a place that doesn’t use transactions in a homegrown ERP solution, of all things.
Suppose T1 has a 1-many relationship with T2. Declare in your assumptions that any rows in T2 with no corresponding valid row in T1 are not valid.
Additionally, have an is_valid field on T1 so selecting all valid data from T2 is done with "select * from T2 inner join T1 on T2.t1id = T1.id where T1.is_valid".
To insert data, insert a row into T1 first but initially have is_valid be false. Then insert all necessary data into T2. Finally, do an update and change the original row in T1 to have is_valid be true.
For deletions to T1, just do an update and set is_valid to false. Thanks to the validity logic, this has the effect of also invalidating all T2 rows.
Updates are trickier, but you can allow them to work without transactions by having two ids for for every table. The first id is the one we worked with before which is used for joins. The second id is used by applications to look for explicit records. Therefore, just never do any updates aside from the one setting is_valid to true (which is really storage logic and not application logic). Instead, just insert a new row into T1 whenever you want to update something in T1. The final update now just needs to flip the is_valid bit for the old row and the new row and will also need to verify that the old row is valid as well as any other rows the current update relies on (basically need to turn it into complex CAS).
All of this is pretty messy, but it does let you have CRUD without any transaction support from your DB. Also, even if your DB has transactions, this scheme has the advantage of being lock-free so your application cannot deadlock.
If you have many updates/deletes, you can do garbage collection either by allowing the GC to use a transaction or by changing adding in a check for insertions to T1 that verify the number of associated rows in T2 before setting is_valid.
Unfortunately, while updates and inserts with GC can still be lock-free, they are not wait-free since an insert or update can fail. If you never do updates or GC though, this is actually wait-free and guarantees that every create, read, and delete operation will succeed in the absence of hardware/network failures.
Still, this overhead probably isn't worth it unless you already need to track the history explicitly for auditing or something. At the company where we used this, we didn't have an is_valid row, we had valid_from and valid_to which were timestamps.
That said, it's still an interesting thought experiment so glad you shared.
Also have WAL mode on to get multi-user access going.
In my application that uses SQLite (Snebu backup), as data comes in (as a TAR format stream) I have one process extracting the data and metadata, then serializing the metadata to another process that owns the DB connection. This process dumps the metadata to a temp table, then every 10 seconds "flushes" the metadata to the various tables that it needs to go to. This way I can easily have multiple backups going simultaneously, as each process spends a small amount of time (relatively) flushing the data to the permanent tables, and a greater part of the time compressing and writing backup data to the disk vault directory.
I've been working with this for the past 8 years or so, and have picked up a few tricks on keeping as much as possible batched up in transactions, but also keeping the transaction times short relative to other operations. So far seems to work out fairly well.
Note, that in addition to journal_mode=wal, you need to have a busy handler defined that infinitely retries transactions with a 250 ms delay between each retry.
Edit: On further review of the docs, I'm not sure if wal mode enables table-level locking, it may be that when writing to a temp table, that temp tables are part of a separate schema (or are otherwise separate from the main DB) -- which makes sense, as temp tables are only visible to the process that owns them. So a temp table can be locked in a transaction, while the rest of the DB is writable.
> Usually, SQLite allows at most one writer to proceed concurrently. The BEGIN CONCURRENT enhancement allows multiple writers to process write transactions simultanously if the database is in "wal" or "wal2" mode, although the system still serializes COMMIT commands.
> When a write-transaction is opened with "BEGIN CONCURRENT", actually locking the database is deferred until a COMMIT is executed. This means that any number of transactions started with BEGIN CONCURRENT may proceed concurrently. The system uses optimistic page-level-locking to prevent conflicting concurrent transactions from being committed.
> When a BEGIN CONCURRENT transaction is committed, the system checks whether or not any of the database pages that the transaction has read have been modified since the BEGIN CONCURRENT was opened. In other words - it asks if the transaction being committed operates on a different set of data than all other concurrently executing transactions. If the answer is "yes, this transaction did not read or modify any data modified by any concurrent transaction", then the transaction is committed as normal. Otherwise, if the transaction does conflict, it cannot be committed and an SQLITE_BUSY_SNAPSHOT error is returned. At this point, all the client can do is ROLLBACK the transaction.
The page also mentions:
> The key to maximizing concurrency using BEGIN CONCURRENT is to ensure that there are a large number of non-conflicting transactions. In SQLite, each table and each index is stored as a separate b-tree, each of which is distributed over a discrete set of database pages. This means that:
> Two transactions that write to different sets of tables never conflict
Source: https://www.sqlite.org/cgi/src/doc/begin-concurrent/doc/begi...
$ f=$(mktemp)
$ sqlite3 $f "pragma journal_mode"
delete
$ sqlite3 $f "pragma journal_mode=wal
wal
$ sqlite3 $f "pragma journal_mode"
wal
Edit: struggling to format code markup correctly on my mobile.But specifically, look in "snebu-main.c" that is where the opendb function is (so you can see the pragma statements), and there is a busy_retry function that gets referenced (all it does is sleep for .1 seconds). I believe that you don't need the busy-retry function, if you use the built-in busy handler, but I'm not really sure and don't want to take a chance and break working code.
For the temp tables, look in snebu-submitfiles.c -- the function at the top handles the DB operations, one towards the bottom handles the non-DB tar file consumption operations, and there is a circular queue in the middle to handle buffering so the data ingestion can keep going while the data is getting flushed (these three run as separate processes). I should learn threads, as there may be more flexibility in that, but not comfortable enough with thread programming yet.
That is exactly what the parent comment already said:
> if you do them in one transaction
The commands you stated are exactly how to do (multiple) things in a transaction.
If you need to do a lot of inserts (or updates, etc), the slowest possible way to do them is to do them outside of a transaction. The fastest way to do them is to wrap them all into a single transaction.
This doesn't seem to contradict the comment you're replying to. They're suggesting wrapping operations into transactions in batches e.g. (just making some numbers up) if you have 100,000 inserts maybe you'd do 100 transactions of 1000 inserts each. I wouldn't call that "the opposite" of your one mega-transaction suggestion. In fact I'd expect it to still have most or all of the speed benefit of using one single transaction, or potentially even be slightly faster.
For serialized writers in any system I'm sure keeping a transaction open as long as possible is the ideal case for throughput, but there's other problems with that in a CRUD app no?
But to answer your question at face value, one common use for SQLite is as a file format for complex desktop apps, or perhaps a game save format for certain types of games (mostly the non-realtime types). One great advantage to this is that if you use a DB migration library, you ensure backwards compatibility with previous versions of your saved files. However, it's easy to imagine a fair bit of data getting inserted into such a new file each time it is created. It might only be 5000 rows, but I'd prefer to not have to wait 5 seconds just to persist it, if a single change can make it 0.05 seconds.