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Re:Google Stadia shuts down internal studios, changing busin... by apozem on Monday February 01, 2021 @06:20PM (#25995492)
The dream of cloud gaming, for me, is everyone gets an amazing gaming PC.

I just bought a new PC, and it’s great, but it sits under my TV, unused, for 90-whatever percent of its life. If you can deliver cloud gaming as a complete product that actually offers value, the potential efficiency is staggering.

Re:Google Stadia shuts down internal studios, changing busin... by cush on Monday February 01, 2021 @06:51PM (#25995764)
Have you ever tried stadia? It's incredible 99.9% of the time. But that 0.1%... I thought I could put up with a few frame drops in Metro, but it just sucks you out of the game.
Re:Google Stadia shuts down internal studios, changing busin... by bashwizard on Tuesday February 02, 2021 @02:46AM (#25998299)
I tried Stadia this christmas and while I'm not surprised, I'm disappointed. Everyone says that it runs well, no input lag, great picture quality and so on. But that was a lie.

While playing Destiny 2 and Hitman on a laptop running Ubuntu and over wifi with a controller, it felt ok-ish. Almost on par with playing on a Xbox Series X but not quite there.

However, when I tried the same games on my gaming rig, on a 1 Gbit fiber connection with a mouse and keyboard it was completely unplayable for me. The input lag is just too high for me to enjoy the experience. On top of that the picture quality is pretty bad compared to running the same game on your own machine at 4K.

My conclusion is that Stadia will not replace a high end gaming rig for the type of gamer with higher demands. I even doubt it will replace xbox or playstation for the console players.

Re:Google Stadia shuts down internal studios, changing busin... by xxs on Tuesday February 02, 2021 @03:24AM (#25998507)
>Almost on par with playing on a Xbox Series X

That's pretty low bar to clear

Re:Google Stadia shuts down internal studios, changing busin... by hiptobecubic on Thursday February 04, 2021 @10:50AM (#26026360)
Not if you factor in the cost of the Xbox and the cost of Stadia ($0).
Re:Google Stadia shuts down internal studios, changing busin... by bashwizard on Tuesday February 02, 2021 @03:55AM (#25998705)
Exactly, meaning it's not good if comparing it to PC.
Re:Google Stadia shuts down internal studios, changing busin... by baby on Monday February 01, 2021 @10:58PM (#25997300)
Like when your own computer starts lagging?
Re:Google Stadia shuts down internal studios, changing busin... by coldtea on Monday February 01, 2021 @11:14PM (#25997365)
Yes, but more frequently and unpredictably, at whatever resolution...
Re:Google Stadia shuts down internal studios, changing busin... by baby on Tuesday February 02, 2021 @12:01AM (#25997591)
I see. I guess you really need a good connection. To be honest I’m surprised at how well Playstation Now worked
Re:Google Stadia shuts down internal studios, changing busin... by baron816 on Monday February 01, 2021 @06:38PM (#25995657)
I bought an Xbox just so I could play Red Dead Redemption 2. Had Stadia been around, or had I been interested in Cyberpunk, I would certainly play on that.

I still think it’s a good idea, with a lot of people falling into the “who is this for” camp, and very well could eventually be very successful.

My impression is that it just needs more time to mature. If we were talking about some saas product, those rough edges and missing features wouldn’t be a big deal. Everyone here would be saying “yeah, it’s an MVP that they needed to get into market to test things out. It’s improving incrementally.” But because it’s video game related, people’s expectations are that it finished and perfect the day it launches.

Re:Google Stadia shuts down internal studios, changing busin... by riversflow on Monday February 01, 2021 @07:59PM (#25996274)
I don’t think Stadia is truly an MVP. It’s a Google MVP, it doesn’t have to be truly viable, only viable to google middle management looking for a promotion.

That’s what people are lamenting, you can’t role out a competitive gaming platform with such a small catalog of titles.

>I bought an Xbox to play Red Dead Redemption 2 . . . lots of people falling into the “who this is for” camp

Those people appear to be “casual/occasional gamers”? I am very doubtful that this group will really turn into a cash cow. $10.00/month is enough that few are going to keep a subscription after they are done playing. If you amortize a console over a lifetime of 4 years it would be considerably cheaper than paying for stadia if you consider the current $75 upfront cost.

So the way I see it, for stadia to be viable there would have to be a steady stream of AAA titles(because otherwise the need for cloud compute is questionable) produced by 3rd party studios...this just doesn’t exist, titles like RDR2 & CP2077 are an exception. We only saw a handful of titles that demanding and hyped come from a non-Microsoft, non-Sony published studio in the last decade. I’m not in the game dev world, but producing these types of titles seems to be exceptionally difficult, and the trend seems to be less and less AAA titles per year as the complexity compounds.

Combined with stadia’s limited selection, Google’s history of product abandonment, and that you often have to purchase stadia specific versions of titles to play them on the platform. It’s a difficult pill to swallow. Nvidia’s product, GeForce Now, where titles are portable seems like a much more viable product to me.

Re:Google Stadia shuts down internal studios, changing busin... by ThatPlayer on Tuesday February 02, 2021 @12:00AM (#25997581)
Stadia doesn't have a $10/mo cost or $75 upfront cost though. Stadia Pro is optional, and the client runs in Chrome on almost any device (not sure about iOS yet).

I can go on the store and buy Cyberpunk 2077 and start playing on my phone if I wanted to.

Re:Google Stadia shuts down internal studios, changing busin... by Duralias on Tuesday February 02, 2021 @03:20AM (#25998476)
If we want to compare Stadia to current generation consoles then I think we need to include the 10$/mo, 1080p on stadia looks terrible on any somewhat large screen, "4k" is much better.

And the 75$ upfront cost does exist, you need a controller. You could get a controller for cheaper, but it wouldn't be as easy to use or be usable with the chromecast ultra, which seems to be where the best experience is. Nonetheless you still need a controller and most people wouldn't settle for something that is terrible to use, so the cost is still a consideration.

Re:Google Stadia shuts down internal studios, changing busin... by ThatPlayer on Tuesday February 02, 2021 @04:18AM (#25998851)
But if we're comparing to a current gen console then do you include the subscription the console requires for online play? Stadia Pro also gives 'free games' the same way Playstation Plus and Xbox Gold Live do too.

Especially in the 'casual/occasional' gamer market, where they don't care enough about the difference between 1080p and 4K. Most are probably just interested in being able to play the latest hot game. That's exactly the same market Microsoft is targeting with the Xbox Series S.

Re:Google Stadia shuts down internal studios, changing busin... by akhilcacharya on Tuesday February 02, 2021 @04:39AM (#25998977)
> Stadia Pro is optional

Last time I signed up the Stadia Pro upsell was mandatory (you had to provide a CC). This was annoying because I was interested just in Destiny 2, which is free.

Re:Google Stadia shuts down internal studios, changing busin... by riversflow on Tuesday February 02, 2021 @12:02PM (#26003484)
This was me last night when I received this comment. I went to go try the free experience and was prompted to give them a CC. I closed and deleted the app in response. I really wanted to try the free experience, but it appeared they were going to add the friction of, “and don’t worry, we’ll automatically renew your subscription.” No thanks. This seems like terrible UX.
Re:Google Stadia shuts down internal studios, changing busin... by sp332 on Monday February 01, 2021 @07:53PM (#25996226)
I've been using GeForce Now, the main advantage being that I will still own my games if they ever cancel the service. For now it's only $5/month and includes ray-tracing capable hardware, but I doubt it will be that price for long.
Re:Google Stadia shuts down internal studios, changing busin... by nr2x on Tuesday February 02, 2021 @02:37AM (#25998265)
On the flip side games I bought to play on GFN got pulled with no warning.
Re:Google Stadia shuts down internal studios, changing busin... by vadym909 on Monday February 01, 2021 @09:38PM (#25996878)
Opposite. My kid built a gaming PC and uses it for school from home and gaming from 7am-9pm or 90% of his waking hours
Re:Google Stadia shuts down internal studios, changing busin... by alisonkisk on Monday February 01, 2021 @10:23PM (#25997132)
That doesn't sound healthy.
Re:Google Stadia shuts down internal studios, changing busin... by dietr1ch on Tuesday February 02, 2021 @12:18AM (#25997673)
Sounds like a regular kid with free access to a good computer. IMO the only outstanding part there is that he gets up at 7am
Re:Google Stadia shuts down internal studios, changing busin... by NobodyNada on Monday February 01, 2021 @11:38PM (#25997502)
Perhaps not. But I'm in a similar boat: with remote lectures, online homework, work-from-home, and not being able to go places with friends, we don't exactly get much of a choice.

COVID sucks, but at least vadym909's kid has been able to make the most of it by investing in a usable setup and gaining some valuable hands-on experience with computers.

Re:Google Stadia shuts down internal studios, changing busin... by rolph on Monday February 01, 2021 @06:24PM (#25995534)
if you can allow users to load the code out of the cloud and or the user swarm ; onto thier machine and then dissconnect from the cloud, the potential efficiency is even more staggering.
Re:Google Stadia shuts down internal studios, changing busin... by ceejayoz on Monday February 01, 2021 @06:38PM (#25995653)
Huh? That brings us right back to “everyone needs a hefty at-home computing device that goes underutilized most of the time”?
Re:Google Stadia shuts down internal studios, changing busin... by p1necone on Monday February 01, 2021 @07:12PM (#25995917)
I suspect the comment was tongue in cheek. "Cloud gaming will eventually come full circle and we'll be gaming on native hardware locally again"
Re:Google Stadia shuts down internal studios, changing busin... by omgwtfbyobbq on Monday February 01, 2021 @06:48PM (#25995744)
Maybe they're referring to using individual computers as part of the cluster of boxes providing streaming gaming, like distributed computing projects.
Re:Google Stadia shuts down internal studios, changing busin... by rolph on Monday February 01, 2021 @07:52PM (#25996216)
yes that is part of the reference.
Re:Google Stadia shuts down internal studios, changing busin... by Qwertious on Monday February 01, 2021 @10:08PM (#25997045)
I could see an argument here - use the home-computer at home, but use Stadia on the train or while camping or such.