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Re:Tencent is acquiring a majority stake in Klei Entertainment by pototo666 on Saturday January 23, 2021 @01:25AM (#25880154)
> Plus the long and heavy administrative paperwork to get a game approved by the authorities.

True. I am a game developer in China. I can't afford those paperwork, both in terms of money and energy. I intend to publish my game in Western countries.

> There is no reciprocity with China on the game market.

True. Besides, china also has cheap labour in gaming industry, where employees are expected to work many hours.

Re:Tencent is acquiring a majority stake in Klei Entertainment by __m on Saturday January 23, 2021 @01:33AM (#25880175)
Are you a westerner, or does the paperwork also apply to Chinese developers?
Re:Tencent is acquiring a majority stake in Klei Entertainment by yorwba on Saturday January 23, 2021 @05:37AM (#25881278)
Thst is a very good question, and as others have said, the answer is yes.

It's also a question you should ask whenever someone demands "reciprocity" by banning Chinese company X from Western markets because Western company Y is banned from China. If you ask "if Y were a Chinese company, would they be banned, too?" the answer is usually yes.

Google Search and Facebook aren't banned because of where they're from, but because of what they do, i.e. offering access to information the Chinese government wants censored. A Chinese company offering access to censored information would be shut down long before they got big enough to make international news.

There's no need for "reciprocity" by putting more severe restrictions on Chinese companies. Applying the same rules to everyone would be enough. (Requiring all companies listed on US stock exchanges to be audited by the SEC is an example of a step in that direction.)

Re:Tencent is acquiring a majority stake in Klei Entertainment by alisonatwork on Saturday January 23, 2021 @01:44AM (#25880221)
It apply also to Chinese developers. There is a good article about this from a few years ago: https://egmnow.com/the-closing-walls-around-chinas-independe...

I am guessing things did not change much since then.

Re:Tencent is acquiring a majority stake in Klei Entertainment by pototo666 on Saturday January 23, 2021 @04:06AM (#25880822)
I am Chinese. Chinese gaming industry is f*cked hard by these paperworks. It kills many studios and jobs.
Re:Tencent is acquiring a majority stake in Klei Entertainment by karmasimida on Saturday January 23, 2021 @02:03AM (#25880314)
It applies to all.

It baffles me sometimes that while gaming industry is booming, create massive opportunities and tax revenue, and it is no way threatening the communist ideology, the government still treats it like a step child, shitting on it whenever it can.

Re:Tencent is acquiring a majority stake in Klei Entertainment by pototo666 on Saturday January 23, 2021 @04:17AM (#25880863)
At least following factors are considered:

- Old Parents hate game. And old parents usually control the policy making and media.

- Rent Seeking. As many policies in China, no clear rule in terms of game regulation. You want to pass it? Money helps. Those who make such rules don't care about taxes loses. Different department, different incentives.

Re:Tencent is acquiring a majority stake in Klei Entertainment by snoshy on Saturday January 23, 2021 @03:19AM (#25880624)
To be fair, gaming as a consumer is not an inherently productive activity. The production of games, sure, but the tax of the creation is heavily distributed across the consuming population.

If what you care about is to have your population be as productive as possible, you want to produce just enough of these entertainment avenues domestically as would be sustainable and not leading to large scale distraction, while still mainly exporting the product that has no such restraints.

I think that's actually the challenge at hand for China, and it's not unique to the country. Korea, Japan, and many others face the same issues while having different tools to deal with the phenomenon.

Re:Tencent is acquiring a majority stake in Klei Entertainment by powerapple on Saturday January 23, 2021 @02:33AM (#25880435)
I have to say, game is no longer games any more. For console and PC games, it may stay the same as before, (although the freemium is popular as well). Many mobile games, and casual games is about take as much as your time and money as possible through data science. It is pure evil.

I bought a switch for my son, but I try to keep him away from mobile games, especially those advertise in apps.

Re:Tencent is acquiring a majority stake in Klei Entertainment by justicezyx on Saturday January 23, 2021 @02:22AM (#25880381)
Because the CCP does have a moral obligation to nurture the youth, you can label the motive to whatever you want, but addiction to video games are obviously bad for health and wasting a lot of time such that the school work would be affected.

Not mentioning the gaming ideology is naturally free and liberalism oriented. There were patriotic games commissioned by government, and have been very awkward. Totalitarian nation's government generally tolerate very little about ideologically different median or mass influence tools.

Re:Tencent is acquiring a majority stake in Klei Entertainment by em500 on Saturday January 23, 2021 @03:49AM (#25880745)
Most governments in the world, including most western ones, have a long history of regulations and legal restrictions on gambling. Maybe the Chinese are ahead of the curve in recognizing the similarities in the video game industry.