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Re:New Linux port for the Nintendo 64 by rvz on Friday December 25, 2020 @05:10PM (#25539424)
> "But why", I hear from the back. Having Linux available makes it easier to port emulators and fb or console games.

> Most importantly, because I can.

Good. All I can say is at least it is something different to what I keep seeing on HN. (React, Rust, Kubernetes, JAMstack, JavaScript, etc.)

Probably present this somewhere in a conference (CCC, FOSDEM, etc). Who knows who could be looking at this.

Re:New Linux port for the Nintendo 64 by rubicon33 on Friday December 25, 2020 @05:19PM (#25539474)
Yes, I love seeing this stuff over the standard JavaScript lib of the month.
Re:New Linux port for the Nintendo 64 by fao_ on Friday December 25, 2020 @11:26PM (#25541374)
It feels like most of the Founder-type people are taking a break from what they usually do at work -- which probably includes checking hacker news. So it's left room for the more interesting things to surface over the "What happened to <javascript framework>" or "How to raise your yearly gains by five dollars" or whatever.

edit: Interesting is a personal taste, and while I have noticed articles on hacker news becoming more repetitive lately, it's probably not fair to put it entirely down to "Founder-type people".

Re:New Linux port for the Nintendo 64 by troynt on Saturday December 26, 2020 @12:56AM (#25541732)
Former founder checking in. Guess I'm still interested in tech, even on holidays.
Re:New Linux port for the Nintendo 64 by pvorb on Saturday December 26, 2020 @07:56AM (#25543159)
Do former founders count? ;-)
Re:New Linux port for the Nintendo 64 by 411111111111111 on Saturday December 26, 2020 @07:00AM (#25542928)
Well, hn is basically made by a venture capitalist with the target audience of founders. A certain amount of bias should be expected.
Re:New Linux port for the Nintendo 64 by cheeze on Saturday December 26, 2020 @02:43AM (#25542035)
Same, but lisp.

We had a new hire who was huge into HN a while back. Was very hard to rein him in from suggestions of haskell, random frameworks, etc. I've dealt with the "shiny things" mentality many a time, but this was something else. Made the "academic do it right" approach look liberal in terms of risk.

Haskell is cool, but yeah sorry keep that out of my prod stack.

Re:New Linux port for the Nintendo 64 by toastal on Saturday December 26, 2020 @01:48AM (#25541896)
Given the amount of users using JavaScript, it shouldn’t come as a surprise that many posts are about it because it’s relevant to so many.
Re:New Linux port for the Nintendo 64 by Causality1 on Friday December 25, 2020 @05:46PM (#25539657)
Don't forget the many ways in which Machine Learning will revolutionize X.
Re:New Linux port for the Nintendo 64 by nine_k on Friday December 25, 2020 @06:15PM (#25539874)
Could it finally revolutionize porting Linux to new architectures?
Re:New Linux port for the Nintendo 64 by flatiron on Friday December 25, 2020 @07:16PM (#25540242)
I never thought about it but one day AI will port itself to another device. That’s a crazy thought.
Re:New Linux port for the Nintendo 64 by klyrs on Friday December 25, 2020 @07:30PM (#25540315)
We'll probably see that happen in professional malware first.
Re:New Linux port for the Nintendo 64 by Jorengarenar on Friday December 25, 2020 @09:52PM (#25540949)
TBH, if I recall correctly, something similar happened already in the past just by pure coincidence. I'm pretty sure somebody somewhere already experiments with self-porting AI malware.
Re:New Linux port for the Nintendo 64 by staticassertion on Saturday December 26, 2020 @04:09AM (#25542270)
The only instance somewhat like this that I am aware of is that two malware samples sort of 'recombined' accidentally.

One was a worm that packaged itself up and sent itself around, the other did some sort of injection or binary patching and happened to piggyback onto the worm.

Re:New Linux port for the Nintendo 64 by simonh on Saturday December 26, 2020 @05:37AM (#25542586)
So basically one virus infected another virus in such a way that they became symbiotic? Cool.
Re:New Linux port for the Nintendo 64 by artificial on Friday December 25, 2020 @10:12PM (#25541066)
“AI” malware? Is this like calling any internet enabled thing “smart”? Any cool features are AI or is this something else?
Re:New Linux port for the Nintendo 64 by jlokier on Saturday December 26, 2020 @07:20AM (#25543009)
It refers to things like software that reads documentation, reverse engineers code running on the target system, works backwards from the target CPU manual and compiler toolchain to make object code that runs on the CPU, and generally does what a human does when porting code to run on another system possibly without a compiler and take advantage of flaws on the target.

I think we're half way there already, because of the number of tools for decompiling and code scanning for security vectors these days, the increasing use of fuzzers to discover unintended or undocumented features, including hardware features like undocumented instructions, and increasingly clever and subtle side-channel attacks for finding device state that is not supposed to be visible to software.

Re:New Linux port for the Nintendo 64 by fao_ on Friday December 25, 2020 @11:30PM (#25541387)
Also, if it can happen by accident then I don't really think it should be called "porting". You don't find that a linux-centric malware has "accidentally" "ported" itself to windows, likewise Intel bytecode doesn't suddenly execute on ARM chips.

The difference between "porting" and "modifying" has (at least in everything I've read in "hacker" culture) always been that porting is rarely a trivial act.

Re:New Linux port for the Nintendo 64 by simonh on Saturday December 26, 2020 @05:40AM (#25542597)
I suppose in theory malware that targets dev tools and source to infect compiled code could end up getting ported along with it’s target. More hitching a ride than porting itself though.
Re:New Linux port for the Nintendo 64 by FlyMoreRockets on Saturday December 26, 2020 @12:13PM (#25544736)
This is how you get Skynet.
Re:New Linux port for the Nintendo 64 by octotoad on Friday December 25, 2020 @09:24PM (#25540830)
We'll surely need to pivot to a blockchain solution first.
Re:New Linux port for the Nintendo 64 by simonh on Saturday December 26, 2020 @05:41AM (#25542598)
Now you’ve got two problems.
Re:New Linux port for the Nintendo 64 by Q6T46nT668w6i3m on Saturday December 26, 2020 @11:03AM (#25544191)
I realize you’re joking, but it’s possible. Learning compilation targets is an active area of compiler research with some promising results in the past year or two.
Re:New Linux port for the Nintendo 64 by baud147258 on Friday December 25, 2020 @07:09PM (#25540207)
machine-learning powered linux ports?
Re:New Linux port for the Nintendo 64 by OscarTheGrinch on Saturday December 26, 2020 @03:17AM (#25542129)
And possible (not practical) uses for crypto.
Re:New Linux port for the Nintendo 64 by eMGm4D0zgUAVXc7 on Friday December 25, 2020 @07:50PM (#25540405)
> and fb or console games.

Btw., what are "fb games"?

Re:New Linux port for the Nintendo 64 by matt-attack on Friday December 25, 2020 @07:53PM (#25540417)
Re:New Linux port for the Nintendo 64 by kibwen on Friday December 25, 2020 @08:14PM (#25540516)
Possibly a typo of "hb" for "homebrew"?
Re:New Linux port for the Nintendo 64 by k_sze on Friday December 25, 2020 @09:29PM (#25540848)
I find this to be more likely than “frame buffer”.
Re:New Linux port for the Nintendo 64 by LocalH on Saturday December 26, 2020 @10:12AM (#25543894)
In a Linux context? "fb and console games" = games that run on either the framebuffer or the text console
Re:New Linux port for the Nintendo 64 by sharken on Saturday December 26, 2020 @06:35AM (#25542798)
It is indeed frame-buffer as suggested by many and not Facebook.

See https://www.phoronix.com/scan.php?page=news_item&px=Nintendo... for more information.

Re:New Linux port for the Nintendo 64 by rangibaby on Friday December 25, 2020 @10:56PM (#25541252)
Farmville, coming to an N64 near you
Re:New Linux port for the Nintendo 64 by tbrock on Friday December 25, 2020 @08:38PM (#25540641)
Frame buffer
Re:New Linux port for the Nintendo 64 by unethical_ban on Friday December 25, 2020 @10:33PM (#25541167)
Facebook.

Wow, four people guessed (or trolled) framebuffer. Interesting.

Re:New Linux port for the Nintendo 64 by mwfunk on Saturday December 26, 2020 @01:17AM (#25541812)
It's absolutely framebuffer here. Games that draw directly to the framebuffer. I assume they meant sprite-based games that don't require 3D drivers, for example.
Re:New Linux port for the Nintendo 64 by simlevesque on Friday December 25, 2020 @11:41PM (#25541436)
Facebook makes absolutely zero sense in the context of the sentence.
Re:New Linux port for the Nintendo 64 by amiga on Saturday December 26, 2020 @12:03AM (#25541525)
One could argue Facebook makes zero sense in any context.
Re:New Linux port for the Nintendo 64 by penagwin on Saturday December 26, 2020 @02:56AM (#25542066)
Why did you mention Facebook? That makes zero sense
Re:New Linux port for the Nintendo 64 by RMPR on Saturday December 26, 2020 @04:46AM (#25542406)
What about you? :p
Re:New Linux port for the Nintendo 64 by pestatije on Saturday December 26, 2020 @04:00AM (#25542248)
Faecebook? What's that?
Re:New Linux port for the Nintendo 64 by unethical_ban on Saturday December 26, 2020 @03:18AM (#25542134)
I goofed, indeed.
Re:New Linux port for the Nintendo 64 by burnthrow on Saturday December 26, 2020 @08:54AM (#25543450)
+1 HN point for a complaining top comment in a thread where there's literally nothing to complain about.
Re:New Linux port for the Nintendo 64 by floatingatoll on Saturday December 26, 2020 @09:36PM (#25548352)
Have you noticed any change in those patterns since the Christmas vacations began around Dec 19th?
Re:New Linux port for the Nintendo 64 by ed25519FUUU on Friday December 25, 2020 @10:30PM (#25541152)
> Most importantly, because I can.

Are the Linux tests deterministic, and the tests for this change will not run unless something directly affects it? If not, then I’m not a huge fan of these commits, which seem more about vanity.

Re:New Linux port for the Nintendo 64 by zorgmonkey on Saturday December 26, 2020 @04:28AM (#25542352)
Did you even read the post? The author said:

RFC because I'm not sure if it's useful to have this merged.