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Re:CD Projekt Conference Call with the Management Board [pdf... by pier25 on Tuesday December 15, 2020 @06:46PM (#25437030)
My experience on a mid range PC has been good in terms of performance and bugs.

The game has some truly amazing aspects such as writing, characters, music, etc, but IMO it falls flat in terms of gameplay. Gunplay, stealth, hacking, open world mechanics, driving... it's all very mediocre even poor at times.

Re:CD Projekt Conference Call with the Management Board [pdf... by kodt on Wednesday December 16, 2020 @12:27AM (#25439410)
I felt the same but after spending more time, things are starting to click.

Stealth for example is not nearly as good as Deus Ex: Mankind Divided or The Metal Gear Solid series. The tutorial seemed alright but when it came to real gameplay I felt like stealth just didn’t work and I just resorted to guns blazing. But after more effort and getting a better hang of quick hacking I have found stealth to be viable actually. You really do need to make heavy use of quick hacking though. Also that game is very visually busy which makes it easy to miss a camera.

Driving feels pretty good, but not as good as GTA. So far driving really seems to be a way to get from point A to point B and not a core gameplay mechanic like it is with GTA. The NPC driving AI and Cop AI is downright bad compared to GTA but besides being a little immersion breaking it doesn’t seem to affect the actual gameplay much. GTA is very focused around driving and avoiding police, most of the missions involve it in some way. Cyberpunk doesn’t really rely on driving so I can give it a pass on those faults.

Gunplay really bothered me at first. It felt chaotic and a bit clunky. Other FPS/RPG hybrid games have suffered the same issues. Shooting powerful or higher level enemies will just feel bullet spongy. Some of that just needs to be accepted as “this is an RPG, not a shooter”. The cover system isn’t very sophisticated or obvious either. However the more I play the more I get the hang of it and I have found the gunplay to actually be quite satisfying.

Re:CD Projekt Conference Call with the Management Board [pdf... by tsss on Wednesday December 16, 2020 @04:40AM (#25440648)
There is no NPC driving AI. They just follow a pre-defined scripted path and teleport if they can't keep up in missions.
Re:CD Projekt Conference Call with the Management Board [pdf... by aspaviento on Wednesday December 16, 2020 @08:20AM (#25442147)
This is the first game in which I rather drive a first person view motorcycle than a third person view car. I don't know why they spent so much time recording real motor sounds if your vehicle is unmanageable at mid speed.
Re:CD Projekt Conference Call with the Management Board [pdf... by esyir on Wednesday December 16, 2020 @02:38AM (#25440045)
That sounds like the Witcher 3 to me.

Great art, great story, great character/music.

I hated the gameplay. I don't know why, but it felt horrendously clunky, even after the rework.

Re:CD Projekt Conference Call with the Management Board [pdf... by pier25 on Wednesday December 16, 2020 @11:41AM (#25444646)
I agree, although as clunky as it is, I enjoyed the combat in W3 more than 2077.