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Re:Facebook account banned after linking Oculus account by chris11 on Wednesday October 14, 2020 @12:43PM (#24778669)
There's been a lot of talk about antitrust investigations and regulating big tech. I think one really useful step would be to require multiple methods of authentication with devices like this. Oculus shouldn't require a Facebook account to use.
Re:Facebook account banned after linking Oculus account by tomc1985 on Wednesday October 14, 2020 @02:46PM (#24780098)
How about, no authentication to use the device and an open platform of app stores and/or sideloading?
Re:Facebook account banned after linking Oculus account by vaxman on Wednesday October 14, 2020 @08:42PM (#24783496)
good idea...but less profitable, though Facebook will continue to track these "banned" users as they roam around the network and trade on their information anyway.
Re:Facebook account banned after linking Oculus account by tomc1985 on Wednesday October 14, 2020 @10:04PM (#24784024)
So sick of "but that's less profitable"... these companies should exist to serve their customers, not shareholders
Re:Facebook account banned after linking Oculus account by wraithy on Thursday October 15, 2020 @12:49AM (#24785054)
I'm not sure if you're serious about this, but it seems very short sighted. If this were the case, I don't think the word "company" would still apply.

However, capitalism doesn't leave consumers with no options - vote with your wallet!

Re:Facebook account banned after linking Oculus account by tomc1985 on Thursday October 15, 2020 @01:32AM (#24785221)
So you're saying that modern capitalism has completely supplanted the original reason for starting a company in the first place?

I did not write what I wrote as a parody. Shareholder primacy is the foremost blight on this modern existence and is responsible for an innumerably large portion of the negative externalities that cause so such much suffering today.

I would vote with my wallet, but that will accomplish exactly jack shit. There are few who will stand with me if it means threatening their pathetically precious creature comforts which our modern capitalism so dutifully provides.

Also, it is worth noting that the entire goal of capitalism is to eliminate those options, using "free-market economics" as cover for its seemingly insatiable lust for competitors to gobble up or otherwise drive out of business. Some of the very first things they teach you in b-school, about moat building and competitive advantages and all that other crap, is an outright attack on the marketplace model

Re:Facebook account banned after linking Oculus account by TomSwirly on Thursday October 15, 2020 @02:12AM (#24785409)
> However, capitalism doesn't leave consumers with no options - vote with your wallet!

That really works with monopolies! /sarcasm /are-you-serious

Re:Facebook account banned after linking Oculus account by wongarsu on Thursday October 15, 2020 @04:02AM (#24786050)
Oculus doesn't have a monopoly on VR headsets. They have the most popular offering, but there are still plenty of others to choose from
Re:Facebook account banned after linking Oculus account by marta_morena_28 on Thursday October 15, 2020 @12:36AM (#24784981)
less profitable wouldn't matter if the law would dictate that every device needs to support multiple vendors with feature parity and the user/owner of a device is legally entitled to use it in whatever way they see fit.

Yes, this would cause price increase. But a lot of people would gladly pay for it. The ones who don't want to, could accept a "discount" in exchange for becoming a glass citizens.

Re:Facebook account banned after linking Oculus account by TomSwirly on Thursday October 15, 2020 @02:13AM (#24785416)
> Yes, this would cause price increase.

Actually, it wouldn't. Facebook makes obscene profits. Rather than be uncompetitive, they'd keep the same price.

Re:Facebook account banned after linking Oculus account by rmc on Thursday October 15, 2020 @04:09AM (#24786090)
If it's not profitable, then that means the market can't solve it, ergo we need regulation
Re:Facebook account banned after linking Oculus account by TomSwirly on Thursday October 15, 2020 @02:12AM (#24785402)
> but less profitable

If we gave Facebook the choice of stopping stealing from people like this, or getting shut down, they'd do this in a second.

In a sane society, Facebook would have been shut down years ago, after the 2016 election.

Re:Facebook account banned after linking Oculus account by swiley on Wednesday October 14, 2020 @03:44PM (#24780691)
Why do "apps" even need to be installed on it. Isn't it just a sensor array and a couple of displays?

I used to think everyone should learn a programming language just so they can experience its expressive power but more and more I wish they would so they wouldn't get duped by really dumb marketing.

Re:Facebook account banned after linking Oculus account by MadWombat on Wednesday October 14, 2020 @03:53PM (#24780792)
Because Quest 2 is a stand-alone VR headset. It is not a display device for a computer, it is an all-in-one. So you install games on it to play them.
Re:Facebook account banned after linking Oculus account by ZitchDog on Wednesday October 14, 2020 @07:06PM (#24782763)
The camera based tracking is a marvel of modern engineering. Making something seem simple is really really hard.
Re:Facebook account banned after linking Oculus account by mtmail on Wednesday October 14, 2020 @01:02PM (#24778905)
That might already be the reason why the Oculus is not available in Germany and Belgium https://news.ycombinator.com/item?id=24375652
Re:Facebook account banned after linking Oculus account by DebtDeflation on Wednesday October 14, 2020 @03:45PM (#24780703)
It seems like they're pushing FB as an authentication method for everything. Try and comment on a local news article (yeah, I know) and it wants to authenticate you with your FB account. Same thing with trying to buy something from a small independent web vendor. "Log in with your Facebook account" is becoming the default everywhere and it sucks.
Re:Facebook account banned after linking Oculus account by OkGoDoIt on Wednesday October 14, 2020 @04:02PM (#24780882)
I agree that’s not a great state to be in, but think about it from that locals new org’s point of view: comment spam is a major and hard-to-solve problem, and by tying commenting to the real-world identity and enforcement of bots that Facebook provides, the news organizations get to solve that thorny problem for free. Plus news orgs are already using FB to syndicate/share, so it’s really a no-brained for them.

I wonder what the world would look like with a independent, trustworthy, non-advertising-based company/organization which provided a similar anti-spam service for free, with the option to publicly tie to verified identities as well. (For all the flack that real-name policies get, they do reduce spam and hate speech by a big margin, so any service which doesn’t verify identity isn’t really a drop-in replacement for FB as far as that news org is concerned)

Re:Facebook account banned after linking Oculus account by reificator on Wednesday October 14, 2020 @06:31PM (#24782476)
> (For all the flack that real-name policies get, they do reduce spam and hate speech by a big margin, so any service which doesn’t verify identity isn’t really a drop-in replacement for FB as far as that news org is concerned)

Did we not see the same studies?

As I recall Google+/YouTube's real name policy came under fire because a large minority of people received substantially more hate speech.

Re:Facebook account banned after linking Oculus account by TimJRobinson on Wednesday October 14, 2020 @08:58PM (#24783587)
I've been writing about and pushing for a decentralized system that doesn't require centralized services or verified identities - because any centralized system will have biases and flaws, and having real identities tied to your online comments has can have serious real world consequence.

https://adecentralizedworld.com/2020/06/a-trust-and-moderati... - With this, a site or users of the site can choose many trusted moderators from the network and as the system grows it gets better over time.

Re:Facebook account banned after linking Oculus account by fomine3 on Thursday October 15, 2020 @09:24PM (#24796421)
What about to use DISQUS? I rarely see spammed DISQUS comments.
Re:Facebook account banned after linking Oculus account by zmmmmm on Wednesday October 14, 2020 @07:15PM (#24782855)
If you want to be authentication for everything then you definitely can't intermingle the authentication part of that (who is this person) with the authorisation part of that (what are they allowed to do). In other words, Facebook deciding I don't have the right to use it's service should have no bearing on whether I have provided evidence that I am who I assert to be, and whether other services should choose to service me.
Re:Facebook account banned after linking Oculus account by derangedHorse on Thursday October 15, 2020 @11:39AM (#24789734)
My sentiment exactly. It’s crazy to think Facebook can simultaneously ban me from their platform and essentially steal whatever $X amount of dollars I spent on the oculus store. What makes it worse is they’re not even letting people who’ve made an oculus account in the past escape from this as they are now forcing ALL accounts to be linked to Facebook in the next couple years.
Re:Facebook account banned after linking Oculus account by alexchantavy on Wednesday October 14, 2020 @03:50PM (#24780760)
FB sounds like it's trying to be an multinational version of WeChat by becoming the operating system of life. There are many cultural reasons why this is feasible in China but not in the US (and many other places)
Re:Facebook account banned after linking Oculus account by selestify on Wednesday October 14, 2020 @04:00PM (#24780857)
What are these cultural reasons?
Re:Facebook account banned after linking Oculus account by warent on Wednesday October 14, 2020 @04:27PM (#24781184)
I'd guess for starters that an extreme authoritarian centralized state is already normalized in China. USA is creeping that direction but there's still a ways to go
Re:Facebook account banned after linking Oculus account by chrischen on Wednesday October 14, 2020 @04:04PM (#24780900)
Facebook sounds more like the communist party, where they are requiring your real name, web activity, or get banned and have all your things taken away (Oculus usage, paid apps, can’t message friends, etc).
Re:Facebook account banned after linking Oculus account by amelius on Wednesday October 14, 2020 @07:07PM (#24782771)
I think we need full separation of hardware and software. One company makes the hardware, others make the software. And let's not forget that it was like this for a long time (IBM+clones vs Microsoft, OS/2, Linux).
Re:Facebook account banned after linking Oculus account by analog31 on Wednesday October 14, 2020 @11:56PM (#24784769)
Today, the distinction between hardware and software is murky. Hardware can't even be tested without co-development of software. Even making these things happen in separate departments of the same business, by people who eat lunch together, is inefficient when trying to move fast and create new things. I often have hardware and software development tools open on my computer at the same time.