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Re:Black Hole Visualization in Unreal Engine by zelphirkalt on Wednesday October 14, 2020 @07:08AM (#24775271)
Perhaps your terminally ill state will be stored in the black hole somehow and somehow you will be able to experiemce it, just like you wanted, feeling terminally ill, in pain, for an unspeakably long time, until your storage unit, the black hole evaporates finally.
Re:Black Hole Visualization in Unreal Engine by meowface on Wednesday October 14, 2020 @01:20PM (#24779107)
I'm definitely very far from a physics expert, but if I'm not mistaken wouldn't this just be the perspective of a far-away observer watching you fall in? I think from your own perspective, time would pass as you expect both near and beyond the event horizon.

Depending on the size of the black hole, once you're past the event horizon you'd eventually be stretched/torn apart by the tidal forces. But if you could somehow survive this and escape back to Earth (survival long past the horizon is maybe theoretically possible for some entity, though escape isn't), or if you merely get near an extremely gravitationally strong horizon and escape back to Earth, then Earth would indeed have aged perhaps thousands or millions or billions of years, but you still would have aged at a normal rate and would have experienced the passage of time normally, just like you would if you had returned from a trip in a near-light speed spacecraft.

This is demonstrated in Interstellar. When they're near the black hole for a few hours and return, they see their crewmate aged decades despite them aging and experiencing the passage of time normally from their perspective (just those few hours).

If you had a nearby black hole or a fast enough vehicle, you could skip through Earth centuries/millennia in a few hours or days from your perspective, in hopes that a cure would have been developed during that time. Maybe in the distant future, if space travel tech somehow manages to rapidly outpace medical tech, this could be a last resort option for terminally ill people. Kind of like "time travel cryonics". You might return to find Earth blown to smithereens or uninhabitable due to a nanobot war, but if you're terminally ill you've got nothing to lose anyway, so might as well take the risk.

Re:Black Hole Visualization in Unreal Engine by R0b0t1 on Wednesday October 14, 2020 @04:53PM (#24781472)
OP might be getting at the question of whether or not the representation of your state matters. Even though your mass is no longer in the configuration you expect perhaps the information still interacts in a way which allows you consciousness.

Unlikely, but one interpretation.

Re:Black Hole Visualization in Unreal Engine by dumpsterdiver on Wednesday October 14, 2020 @08:42PM (#24783494)
"Here are Horizon Data we ensure the longevity of your data by implanting it upon the two dimensional surface found beyond the event horizon of a black hole. Retrieval does come at a cost (it's impossible), but knowing that your data is safe is what helps us sleep at night."
Re:Black Hole Visualization in Unreal Engine by ateng on Wednesday October 14, 2020 @10:37AM (#24776997)
Note to self: bring a pistol (or blaster?) with me when I head into a supermassive black hole.
Re:Black Hole Visualization in Unreal Engine by boobsbr on Wednesday October 14, 2020 @07:34AM (#24775412)
Thanks, I hate it.
Re:Black Hole Visualization in Unreal Engine by gigatexal on Thursday October 15, 2020 @04:57AM (#24786384)
I had an old team lead who would say that! Good memories
Re:Black Hole Visualization in Unreal Engine by brnt on Wednesday October 14, 2020 @02:29PM (#24779902)
One of the fundamental things occurring when getting near or entering black holes is that mass gets reconstituted down to the subatomic level. If you thought chicken nuggets were nasty, wait till you cross that event horizon!
Re:Black Hole Visualization in Unreal Engine by ozorOzora on Wednesday October 14, 2020 @07:59AM (#24775559)
Now THAT is a dreadful read. Climate change not so bad after all.
Re:Black Hole Visualization in Unreal Engine by gigatexal on Wednesday October 14, 2020 @01:46PM (#24779392)
That would be hell. But that would also satiate my question: “what is a black hole like?”
Re:Black Hole Visualization in Unreal Engine by aqme28 on Wednesday October 14, 2020 @11:26AM (#24777606)
That's kind of how it works. Time will slow down for you as you get closer to the black hole. Everyone you know will die before you get to anywhere approaching the "center." Perhaps by then they'll have a cure and a way to pull you out.
Re:Black Hole Visualization in Unreal Engine by Aeolun on Wednesday October 14, 2020 @08:05AM (#24775585)
For science!
Re:Black Hole Visualization in Unreal Engine by 0xdeadb00f on Wednesday October 14, 2020 @09:28AM (#24776272)
This is such a great comment.