As a result, a number of use cases for swift on the server actually use heavyweight out of process threads (i.e. one process per client) so that the failure of one of them doesn’t take down the rest.
Unfortunately there’s no way of overriding the panic (is implemented as an in-line ud2 instruction rather than an overridable function) and while you can install a signal handler to catch it, resuming isn’t straightforward and there are some cases where you really can’t do anything about it (malloc failure).
This works great for single user devices where there’s only one app running at once and when it crashes the user restarts it, but doesn’t work in the server case unless you are using a cgi-bin/lambda pattern when each request is processed by a new process each time, which is what TF and the AWS lambda approaches do.
And the library design that relies on an application it's used in being killed by the OS so that the library don't have to tidy things up after itself or to properly handle error conditions is really bad. Don't you just like when one of your random indirect dependency, thrice-removed, decides to call std::abort() just because it's tired of living?
There's also the problem that SIG_IGN handlers are inherited across exec. So Rust programs that exec other programs without restoring the default handler could cause problems in programs where relying on SIGPIPE is more reasonable. This is also true of posix_spawn: SIG_IGN handlers aren't implicitly reset.
Note that Rust doesn't restore any other handlers to their default disposition as far as I can tell. Do you write all your programs to reset signal disposition on startup? I'll admit I don't normally do that unless it's a daemon.
Of course, if I were to actually write a filter-like program (a la cat, head, grep, etc.), I would rather have just checked the return values of my write()s. It's -1? Time to call exit(errno).
And I think the motivation is to write platform-agnostic code by default. SIGPIPE is only available on Unix, so you have to explicitly opt-in.
One of the post hoc rationales that seems to have cropped up is as you mentioned. But that logic only makes sense if you expect platform-specific code to be rare. I doubt that's the case: from my limited experience there seems to be quite a lot of Rust code written specifically for the Unix environment. Rust is a "systems" language after all; writing platform-specific applications, not simply platform-specific modules or wrappers, is to be expected.
It's a legitimate glitch in Rust. It happens. I don't understand the urge for people to defend Rust here. It violates well accepted norms in the world of systems programming--don't f'up the global environment without being asked. Indeed, part of the reason green threading failed was because it required too much magic interposed between the application and the native platform environment. Rust wasn't trying to go the route of Go.
Disagree. Overflowing of a signed integer type is undefined behaviour, which deserves to be taken seriously.
I was surprised to see that the article doesn't mention the signed/unsigned distinction, or undefined behaviour. Overflowing of a unsigned integer type is not a problem, it's defined to wrap around, and may be done intentionally.
It is not a problem for the language, but it may be a problem for your program. Unsigned overflow can happily introduce vulns into your bounds checks.
Undefined behavior is used when doing a specification for a compiler that will be used in many architectures and they cannot clearly specify what would happen on ALL architectures for a given operation, because the result might change among these architectures.
Undefined behavior doesn't mean that your CPU has either a chance to suddenly blow away or that it would gain self-awareness and destroy the world.
You can actually predict what would happen if you throw away a rock on earth. You cannot predict it for every planet in the universe, so theoretically "throwing a rock" produces undefined behavior.
This is not necessarily true, and I consider it to be a harmful misconception.
I think people under-react to "undefined behavior".
What you think the platform would do if you overflowed an integer using machine instructions and what your C or C++ code ends up executing can be wildly different things because C and C++ compilers do everything in their power to optimize your code assuming your signed integers will never overflow. If they do, who knows what state your program is in or which machine instructions the compiler would have scheduled.
Fully understanding what a program might do if there is undefined behavior is not trivial. It requires basically reviewing and fully understanding the output assembler for every single build.
Any change in system headers, compiler version, compiler flags, or source code might invalidate previous reviews.
And programs with lurking undefined behavior may not seem dangerous but sufficiently clever exploits can do quite amazing things with the smallest of attack surfaces.
Sure, I don't always write bug-free code (as anyone), but when I say it's not so terrible I mean that UD should be considered a rare case, and it's not worth even a single night of quiet sleep, let alone switching languages or overreacting. Hey, I am more afraid of a flipping bit due to power supply noises.
And I don't want to say either that my code is perfect, or since it never happened to me it will never happen to you and that you can go around triggering UD everywhere since it's not a big deal. But I also like to warn young players that "boooo UD!" is just part of a FUD tactic for them to adopt some shiny new language.
Lots of other software might be exposed to the internet or to malicious users but no one has stumbled across it and tried to exploit it yet.
Code like that may be ok for now simply because of the circumstances, but I don't think that's a pass to ignore UB or to discourage folks from trying to improve the status quo.
Because some day either the developer of that code, who is used to ignoring this kind of thing, might write some code that has to be more correct or it will get exploited. Or the code itself might get changed, or exposed to attackers, or copied into some other program.
These things happen and they are preventable. And you don't even have to switch languages - turning on sanitizers when you compile and fixing issues as they are found, and encouraging others to do the same, is better (in my opinion) than categorizing folks worrying about and working on this issue - in C and in other languages - as FUD spreaders.
Again, I don’t discourage people from preventing UD, but, again, it’s not a big deal. Especially is not something to be afraid of.
My code is as much as correct, verified, analyzed and tested as possible, and most of the times compliant with the most absurd certifications. Again, I still have to find a bug or fail a test because some strange UD.
Disagree. UB in C can mean your program silently going off the rails in a way that isn't possible in many other languages. UB really can manifest in bizarre and scary ways on real platforms. [0][1][2][3] If it isn't manifesting that way in your case, that's just good fortune.
> I still have to find a bug or fail a test because some strange UD
I should hope your safety-critical code is not permitted to contain known instances of unintended undefined behaviour. (There can be exceptions where UB is truly intended. JIT compilation always relies on UB, for instance, not that this would apply to safety-critical code.)
If your program contains undefined behaviour, that means that at best, it works by coincidence. Safety-critical code should not work by coincidence, it should be correct by construction (to steal a term from the formal methods world).
Also, it's UB, not UD.
[0] https://devblogs.microsoft.com/oldnewthing/20140627-00/?p=63...
[1] https://cryptoservices.github.io/fde/2018/11/30/undefined-be...
> I should hope your safety-critical code is not permitted to contain known instances of unintended undefined behaviour.
It's not.
> Also, it's UB, not UD.
Now that you mention it I checked my other comments I wrote from my phone and noticed it changed UB with UD.
I know I'm only responding because of your claim that you can know what your code does even in the face of undefined behavior.
I think this more accurately describes my position:
Code without undefined behavior can absolutely run just fine.
Code with undefined behavior is a problem waiting to happen.
Code with undefined behavior that happens to run the way you want is a happy accident. The longer it runs correctly the luckier you are.
Code in safety systems should not contain undefined behavior.
I would encourage everyone to be aware of undefined behavior, get rid of it when they know of it, and take steps to be proactive against it. For code in safety systems I would require these things if it were up to me.
The point is to eliminate it because it can cause problems in even the most well-tested code, either when the code inevitably operates outside the test parameters or when compilers or compile flags or system headers change.
Eliminate it both reactively and protectively. Not only in your own code, but encourage others to do the same.
Please do explain the behavior of calling an uninitialized function pointer on x86 if you insist.
Undefined behaviour does not mean that the behaviour simply depends on your platform and is otherwise harmless. That's a widespread misconception, and a rather harmful one. You may see that a signed integer overflow appears to wrap harmlessly on your platform, but the compiler is under no obligation to consistently handle signed integer overflow in this way, unless its own documentation makes this guarantee.
> people overreact to "undefined behavior"
I have to agree with jjnoakes that people more commonly underreact to it.
> If your software runs always on the same platform then you can know what the behavior would be.
You cannot infer what non-standard guarantees your compiler is committed to. Unless the compiler guarantees to handle UB in a certain way, it is free to surprise you at any time.
> It might also be intentional
As mentioned above, intentional UB only makes sense if the compiler guarantees to give you the expected behaviour. If that's not the case, it's a bug.
Even then, it's probably best to write portable standards-compliant code.
Either way I'd hope to see a static-assert checking that the expected compiler is being used, loudly breaking the build if this check fails.
> should not crash your program.
This isn't the case. Dereferencing NULL may cause a segfault, terminating your process. Dividing by zero might cause a similar kind of explosion. Depending on platform, freeing a pointer twice might also immediately crash the program (the most helpful way for a platform to handle a double-free).
> Undefined behavior is used when doing a specification for a compiler that will be used in many architectures and they cannot clearly specify what would happen on ALL architectures for a given operation, because the result might change among these architectures.
Not always. The C rule about data-races being undefined behaviour, is intended to enable compiler optimisation, by permitting compilers to assume the absence of data-races. This rule would make sense even if C weren't intended to be portable across different hardware architectures.
> Undefined behavior doesn't mean that your CPU has either a chance to suddenly blow away
In principle, undefined behaviour could result in hardware damage, but this seems pretty unlikely unless you're writing power-management code for a motherboard, or something like that. Of course, if you're writing code for a medical system, industrial-control system, or avionics, then undefined behaviour might have terrible consequences.
Self-awareness would be permitted by the C standard, but, again, rather unlikely.
> You can actually predict what would happen if you throw away a rock on earth. You cannot predict it for every planet in the universe, so theoretically "throwing a rock" produces undefined behavior.
I don't see much value in this analogy. It's possible to build a fully deterministic programming language, with no undefined behaviour, and no platform-specific variation. C isn't designed that way, but this is a property of C, not a general fact of computation. It's also possible to write C code entirely devoid of undefined behaviour.
Overflow is neither wrapping nor UB in Swift, it’s an error. Overflow is never UB in Rust but it might be wrapping or a panic. Overflow doesn’t exist in Python or Erlang. I think overflow is IB in Haskell.
You get the point: that signed overflow is UB and unsigned wraps in C has no bearing on what other langages do.
Swift traps on overflow, regardless of signedness.
https://wiki.sei.cmu.edu/confluence/pages/viewpage.action?pa...
If you don't abort then you probably have an arbitrary code execution vulnerability. Overflow is undefined behaviour in C++, your code is in an unanticipated state, a creative attacker can probably leverage that to do anything.
There are some patterns in which that is totally true, for example if an integer product is passed to malloc or realloc. Those cases tend to get extra scrutiny in security reviews because it is a well known class of issues. However, it is certainly not the case that every case is exploitable.
There are programming communities that have criticisms of exceptions and would like to avoid them. I am sympathetic to that. But if you do have exceptions, this is a good candidate. If you don't have exceptions, making integer overflow trap seems problematic. Posix signals may be another solution, with its own problems and ugliness.
__checked__ int a; // aborts on overflow
__throwing_checked__ int b; // throws exception on overflow
You could have the same syntax for unsigned ints.Doing that for every mathematical operation would not be feasible.
Edit: hello good sir or madam downvoter, can someone explain why this is a controversial opinion? In languages where this error does not throw exceptions and in problem domains where the process really needs to stay up, reasonable caution would often mean you might manually check possible denominators for zero.
I guess languages with support for exceptions have a more natural action for this, that could be caught somewhere in a server's processing loop to not affect other clients.