Re:Red Dead Redemption 2 DRM still has not been cracked (316...
by novok on Thursday September 17, 2020 @03:29AM
(#24502047)
In a game like rimworld where it can be typical to run with 30 or 50 mods at a time and swap out different ones, you need a system and steam workshop is that system.
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Re:Red Dead Redemption 2 DRM still has not been cracked (316...
by ThatPlayer on Thursday September 17, 2020 @03:40AM
(#24502107)
But it's not the only system. Factorio, like Rimworld, has a huge mod scene and has it built into the game instead. Which has the advantage of working outside of Steam on a DRM-free (or not-steam) copy, which like another reply says, just makes Steam Workshop another form of lock-in on Steam.
Re:Red Dead Redemption 2 DRM still has not been cracked (316...
by AngryData on Thursday September 17, 2020 @05:24AM
(#24502638)
Except the forced updates can easily break mods and managing your mods with the steam workshop is garbage. Even the terminology is bad, subscribed doesn't mean download and install to me.
Re:Red Dead Redemption 2 DRM still has not been cracked (316...
by mhh__ on Thursday September 17, 2020 @11:43AM
(#24506015)
Workshop isn't perfect but it's a good enough solution for most games. Especially simulator games where the authors knew how to make a sim but have no idea how to handle mods (for example)