BTW if Apple is protecting customers so much they should ban consumable IAPs because they're being used to drain money from people via addiction.
Re:Apple, Epic, and the App Store
by scarface74 on Monday August 17, 2020 @08:20PM
(#24193904)
I really wish they would. I would be okay if games had to all be paid up front and there was upgrade pricing.
Consumables are used for more than just freemium games.
Apple could try something like giving "consumable" IAP a different cut, but I'm sure devs would still try to game that too (e.g. having a consumable that unlocks the app for a set amount of time, rather than a permanent unlock).