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Re:Ludic Fallacy by FeepingCreature on Friday July 24, 2020 @05:00AM (#23937305)
Isn't the first example extremely bullshit?

> A third party asks them to "assume that a coin is fair, i.e., has an equal probability of coming up heads or tails when flipped. I flip it ninety-nine times and get heads each time. What are the odds of my getting tails on my next throw?"

Istm that Fat Tony here gets the right answer to the wrong question. Whether we should assume this is not part of the question. That this is a useful thing to ask IRL doesn't change the fact that if you posed this to me IRL and smugly quoted the ludic fallacy at me for correctly answering your question I'd be strongly tempted to deck you.

https://xkcd.com/169/ comes to mind.

Re:Ludic Fallacy by TheOtherHobbes on Friday July 24, 2020 @05:35AM (#23937495)
But the assumption is the point. When you have enough data to suggest your model is wrong, you should throw away the model and the assumptions it's based on, not the data.

The fact that your model can be justified as technically correct is irrelevant. When the data doesn't fit the model any more, the supposed absolute correctness of the textbook model blocks your ability to understand what's happening.

This isn't even about games, but about whether it's possible to be open-minded enough to consider that simple textbook "solutions" are not guaranteed to be a good fit for real problems - especially if you don't understand their limitations or the assumptions they're based on.

And it doesn't just apply to statistics.

Re:Ludic Fallacy by Hitton on Friday July 24, 2020 @06:40AM (#23937871)
I remember reading some kind of fantasy anthology of Sherlock Holmes pastiches. In one story there was interesting twist on the famous quote "Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth.". It was changed to the effect that "once whatever remains is ridiculously improbable, you should probably reconsider what is actually impossible".
Re:Ludic Fallacy by moring on Friday July 24, 2020 @07:14AM (#23938093)
> When you have enough data to suggest your model is wrong, you should throw away the model and the assumptions it's based on, not the data.

In the example, you agreed to assume the coin is fair. That is, you agreed to stick to the model even if it turns out to be wrong. Throwing the model away, however suggested by the evidence, is just violating the rules you agreed to.

Re:Ludic Fallacy by greggman3 on Friday July 24, 2020 @09:46AM (#23939397)
I'd call it the opposite. There is statistically no such thing as 99 heads in row. So when someone says "assume the coin toss is fair, 99 heads in row happen, what are the odds the next will be heads". Your answer should not be "50%". Your answer should be "You just asked me a bullshit question because there is basically no such thing as 99 heads in a row in the real word. In a hypothetical world maybe but in the real world nope"

Or maybe to be nicer about it the proper response is "So are we talking about the real world because in the real world the odds of 99 heads in a row are 1 in 2^100 which is effectively zero so I just want to verify you understand that your hypothetical situation and conclusion will have no basis in reality. If you actually saw 99 heads in a row then the odds are infinitely higher the coin is broken and is not fair"

Re:Ludic Fallacy by leereeves on Friday July 24, 2020 @06:57AM (#23937971)
But the example is poorly communicated. It's not clear whether the entire quoted portion is:

A) a hypothetical introduced by the idiom "Assume that..." (which introduces a statement of fact in the hypothetical situation), and we are discussing a scenario in which the coin is in fact fair, in which case Dr. John is correct and Fat Tony is committing the gambler's fallacy, or

B) a scenario in which a third-party tells someone that the coin is fair, but that is simply an assumption that should be updated by new evidence, in which case Dr. John would be committing the ludic fallacy.

The example isn't instructive because anyone reading this and thinking of scenario A isn't disputing the idea that, if this happened in reality, you should throw away the model. They're just interpreting the phrase "assume that" differently.

Re:Ludic Fallacy by l0b0 on Friday July 24, 2020 @05:34AM (#23937488)
Yeah, the only thing it proves is that when a scientist says "assume X" to another scientist the common understanding is that it means "in a situation where it is given that X is true, no matter how ridiculous that might be in real life."

As for more reasons why this is bullshit, see the gambler's fallacy and the Monty Hall problem – intuition is often terrible at arriving at the right prediction.

Re:Ludic Fallacy by baxtr on Friday July 24, 2020 @05:03AM (#23937336)
That’s actually exactly what I was going to say. Of course you should update your priors continuously and thus evolve your model. A model is never perfect but it’s the best approximation to reality we have. In the end, Fat Tony has a model in his head, too.
Re:Ludic Fallacy by FeepingCreature on Friday July 24, 2020 @05:06AM (#23937357)
Right - "assume at the start that the coin is fair - you are free to update the assumption as you go" is a different thing than they said. Usually "assume that" assumptions are meant to hold throughout the question.

As Randall says, "communicating badly and then acting smug when you're misunderstood is not cleverness."

Re:Ludic Fallacy by marvin on Friday July 24, 2020 @05:13AM (#23937394)
I think the central point here is that «assume that» is fine when working with a math problem, but can kill you in real life.

If you’ve just lost two billion dollars, or killed 200,000 people in a preventable war, no one cares that the assumptions were reasonable.

Re:Ludic Fallacy by FeepingCreature on Friday July 24, 2020 @07:00AM (#23937993)
Right, but the study has nothing to do with this, because the question was not in real life, but about a fictional scenario.

"Assume you jump off a bridge. Would you be dead?"

"No, because I'd change my mind. What, you think I'd jump off a bridge because someone tells me to?"

"No, but I'd rather expect you'd assume it because I tell you, in the context of a hypothetical."

Re:Ludic Fallacy by Ambol on Friday July 24, 2020 @09:25AM (#23939168)
But this is experts we are talking about. There's supposed to be some degree of translation between models and real life. The point of the fallacy is that this translation can be very debatable and restricted in many fields, and that a good observer with decent intuition can beat those models easily.

If this was about a purely intellectual roleplaying game with internal rules there would be no discussion in the first place.

Re:Ludic Fallacy by FeepingCreature on Sunday July 26, 2020 @07:18AM (#23956221)
> If this was about a purely intellectual roleplaying game with internal rules there would be no discussion in the first place.

Which is what makes the discussion bullshit. Because if you're starting your experiment with "assume that", that's what you're signalling you're doing.

Re:Ludic Fallacy by basdftrewq on Friday July 24, 2020 @05:41AM (#23937528)
The point is that in real life problems it's more important to throw away ridiculous "assume that"s than having very neat models.
Re:Ludic Fallacy by gwd on Friday July 24, 2020 @05:45AM (#23937559)
I think the Ludic Fallacy would be better described as, "A tendency to be overconfident that you know what the game is." If you read the Black Swan, what Taleb is mainly railing against are people who are completely confident that because they have a model, that it must therefore be correct, and refuse to remember all the caveats, and what could happen if their model is wrong.