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Re:Ludic Fallacy by TheOtherHobbes on Friday July 24, 2020 @05:35AM (#23937495)
But the assumption is the point. When you have enough data to suggest your model is wrong, you should throw away the model and the assumptions it's based on, not the data.

The fact that your model can be justified as technically correct is irrelevant. When the data doesn't fit the model any more, the supposed absolute correctness of the textbook model blocks your ability to understand what's happening.

This isn't even about games, but about whether it's possible to be open-minded enough to consider that simple textbook "solutions" are not guaranteed to be a good fit for real problems - especially if you don't understand their limitations or the assumptions they're based on.

And it doesn't just apply to statistics.

Re:Ludic Fallacy by Hitton on Friday July 24, 2020 @06:40AM (#23937871)
I remember reading some kind of fantasy anthology of Sherlock Holmes pastiches. In one story there was interesting twist on the famous quote "Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth.". It was changed to the effect that "once whatever remains is ridiculously improbable, you should probably reconsider what is actually impossible".
Re:Ludic Fallacy by moring on Friday July 24, 2020 @07:14AM (#23938093)
> When you have enough data to suggest your model is wrong, you should throw away the model and the assumptions it's based on, not the data.

In the example, you agreed to assume the coin is fair. That is, you agreed to stick to the model even if it turns out to be wrong. Throwing the model away, however suggested by the evidence, is just violating the rules you agreed to.

Re:Ludic Fallacy by greggman3 on Friday July 24, 2020 @09:46AM (#23939397)
I'd call it the opposite. There is statistically no such thing as 99 heads in row. So when someone says "assume the coin toss is fair, 99 heads in row happen, what are the odds the next will be heads". Your answer should not be "50%". Your answer should be "You just asked me a bullshit question because there is basically no such thing as 99 heads in a row in the real word. In a hypothetical world maybe but in the real world nope"

Or maybe to be nicer about it the proper response is "So are we talking about the real world because in the real world the odds of 99 heads in a row are 1 in 2^100 which is effectively zero so I just want to verify you understand that your hypothetical situation and conclusion will have no basis in reality. If you actually saw 99 heads in a row then the odds are infinitely higher the coin is broken and is not fair"

Re:Ludic Fallacy by leereeves on Friday July 24, 2020 @06:57AM (#23937971)
But the example is poorly communicated. It's not clear whether the entire quoted portion is:

A) a hypothetical introduced by the idiom "Assume that..." (which introduces a statement of fact in the hypothetical situation), and we are discussing a scenario in which the coin is in fact fair, in which case Dr. John is correct and Fat Tony is committing the gambler's fallacy, or

B) a scenario in which a third-party tells someone that the coin is fair, but that is simply an assumption that should be updated by new evidence, in which case Dr. John would be committing the ludic fallacy.

The example isn't instructive because anyone reading this and thinking of scenario A isn't disputing the idea that, if this happened in reality, you should throw away the model. They're just interpreting the phrase "assume that" differently.