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Re:Fighter pilot breaks down every button in an F-15 cockpit... by avalys on Wednesday July 01, 2020 @05:12PM (#23706768)
> Especially those working in vehicle interior design - people need to realize we drive a deadly 2-ton machine on our roads.

This sounds very smart and serious, which must be why someone makes the same point in literally every discussion of a control interface for some kind of vehicle - but I challenge you to provide evidence that fixable UX problems in modern automobiles have led to an increase in accident rates.

In fact, most modern vehicles use touchscreens to solve the very problem that you are supposedly concerned about. Rather than a complicated cockpit full of individual buttons and switches to control every single function, most modern cars have a few easy-to-find buttons and switches for functions you might want to access while driving (i.e. radio volume, climate temperature, fan speed), and use the touchscreen to hide all the more complicated and lesser-used settings out of the way!

Do you really think that putting your grandmother into a car that resembled that F-15 cockpit would be a safer option? What happens if she forgets where the button is to, say, turn on the A/C compressor? Is she going to read every single label while cruising down the highway at 75 mph?

Re:Fighter pilot breaks down every button in an F-15 cockpit... by dbcurtis on Wednesday July 01, 2020 @08:22PM (#23708499)
You know what? When I was a kid growing up back in the northern reaches of fly-over land, I got to experience a vehicle UI that has never been bettered for the environment that it was designed for. It's the 1970's era Chevy Silverado. Why was it so good? That is easy: every control could be operated while wearing heavy mittens or snowmobile gloves. The lights were on big paddle switches. The climate control twist knobs had large grip regions. Let me tell you, if is early morning, the sun isn't up yet, the temp has only warmed up to -10F so far, being able to get the lights and heat on without pulling off your outermost of 3 layers of gloves was a real benefit.

Contrast that to a modern F-150 with a touch screen and also climate control on a matrix of identical wee little switches with labels so small you can't read them from driving position. What rubbish. Trying to hit just one of those switches while driving a rough road without gloves on is nearly impossible. With snowmobile gloves, you might as well just mash your hand on the whole panel and hope for the best.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by systemvoltage on Wednesday July 01, 2020 @05:16PM (#23706799)
> hide all the more complicated and lesser-used settings out of the way!

Why? Just looking at more stuff makes you nervous? Ever been to a library? Ever cooked a meal? Ever walked outside your house? The world is full of complex "UI". This is a total bullshit minimalism case designers make to satiate their own personal taste.

I would like to see data that proves that "seeing" more stuff impedes the ability to operate something. Hiding stuff is detrimental, I would argue. The hierarchy of menus is equally as complicated as a dashboard of logically laid out "containers", each box decidated to a specific group of functions. It is exactly the same! Your vision system scans through the top level hierachy (Climate Control, Radio, Vehicle Settings, Navigation), then focusing in on individual controls (akin to sub-menu items). The benefits are massive - immediate control, haptics feedback, muscle memory, etc. Negatives a minor and can be addressed - cost, reliability and durability (wearing off labels for example). The problem is - if you look at ALPS catalog of encoders, they are rapidly going up in prices because automotive manufacturers are ditching them and they don't have enough volume to sustain production and keep costs down. If we had invested in this industry, we would have kept the costs down too. The sad thing is, they are discontinuining a lot of physical controls.

> Do you really think that putting your grandmother into a car that resembled that F-15 cockpit would be a safer option? What happens if she forgets where the button is to, say, turn on the A/C compressor? Is she going to read every single label while cruising down the highway at 75 mph?

Actually yes. Thank god we have knobs and buttons left for A/C controls. Why didn't hide that in the menus? Apart from a few cars, most cars have physical controls for climate and radio.

Grandma's kitchen is probably 10x complicated than car UI. She does just fine.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by TeMPOraL on Wednesday July 01, 2020 @05:41PM (#23707072)
> I would like to see data that proves that "seeing" more stuff impedes the ability to operate something.

Edward Tufte made a career out of writing books that essentially argue this for data design: information density is good. Low information density means you're wasting people's time.

Our visual systems are extremely good at creating and navigating hierarchies, at rapidly switching between levels of detail, and at actively filtering irrelevant information. You don't have to hide stuff, you just have to make the user determine it's irrelevant for the task at hand, and their brain will just filter it out.

(See also: banner blindness.)

Re:Fighter pilot breaks down every button in an F-15 cockpit... by systemvoltage on Wednesday July 01, 2020 @09:13PM (#23708891)
I think there needs to be a systematic study around this because as others are pointing out, this is against the "UX 101" which I count as a unsubstantiated argument, but it would be a hypocrisy if I didn't have data to back up the counter argument.

I wonder how much would it cost to run a medium scale study around this on Mechanical Turk? $50 to unroot popular choices and get data to prove otherwise? I would not mind spending it.

The sad thing is that there is so much momentum around minimalism aesthetics in UX/UI that it is impossible to make a point even with data - people will always find problems in the aforementioned study just to go about their ways.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by peferron on Wednesday July 01, 2020 @11:35PM (#23709713)
Isn't it obvious that it's faster to find the mute button on a TV remote control with 5 buttons than on a remote control with 50 buttons? I experienced that just yesterday.
Re:Fighter pilot breaks down every button in an F-15 cockpit... by systemvoltage on Thursday July 02, 2020 @12:03AM (#23709884)
Agreed if muting the TV along with 4 other things was the only thing we do with the TV! Having a numpad to explicitly punch in the channel number, dedicated prev/next, input selection, volume and a bunch of other buttons doesn't hurt. If you compare 5 buttons vs 50 buttons to find something - what about the counter argument as follows: If you need to do 50 things but only having 5 buttons to do it? Wouldn't it get frustrating? Having to dig into menus over and over and over hundreds of times a day? What about doing this for 5 years everyday? It gets tiring, right? I would take 50 buttons any day over 5 buttons, without a doubt.

I think it made me think about an important point - frequency of use. It has to be taken into account.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by peferron on Thursday July 02, 2020 @12:41AM (#23710077)
OK, so we agree that it's easier to find the mute button on a remote with 5 buttons than on a remote with 50 buttons, at the cost of the other operations becoming harder.

I'm fine with some operations being harder. For example, my remote has a dedicated button for entering the size of your room, which adjusts acoustics. How often am I supposed to change that, really? But it still made it harder for me to mute a blaring ad.

Applied to a car, it means that operations performed while driving should have physical buttons placed front and center, while other operations should be hidden away in order to make the former easier to find.

I drive a cheap car that appears to follow this philosophy. Here's how the dashboard look like: https://www.automotiveaddicts.com/wp-content/uploads/2015/05...

I can control the airflow without looking because it's the only knob of that size on the entire dashboard. Before looking at the picture above, I couldn't tell you where the emergency lights button was because I use it so rarely, but every time I needed to use it in a pinch I was able to find it almost instantly because it's basically the only button on the entire dash.

Replacing the touchscreen with a bunch of physical buttons that I never use while driving would be massively detrimental IMO.

(Note: the driver has dedicated volume buttons on the steering wheel, which is why there's no volume knob; the touch slider is for passenger use.)

Re:Fighter pilot breaks down every button in an F-15 cockpit... by systemvoltage on Thursday July 02, 2020 @01:06AM (#23710184)
I think I mostly agree with you but then I have a mental block when "hiding stuff that's not needed".

How about just leave them there, and the most important buttons and controls in a dedicated area at the top of the remote? Perhaps in a red blaring border box?

I think this is a layout problem, no need to hide stuff.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by peferron on Thursday July 02, 2020 @01:28AM (#23710303)
Here's a calibration guide for a recent TV: https://www.rtings.com/tv/reviews/lg/b8-oled/settings

A quick look at the screenshots will give you an idea of the sheer number of settings. Can you fathom the sheer size, and awful daily usability, of a TV remote that would expose physical controls for all these settings?

Cars are becoming this way too. One example is ambient lighting customization in newer luxury cars.

You can't have physical buttons for all this stuff. It just doesn't scale.

Edit: I feel we were stuck for a decade in this worst-of-both-worlds situation where the number of features were exploding but could still be crammed into a 50-button TV remote or car dashboard [1]. Now that features have grown even beyond that, manufacturers are forced to move less-frequently used features into an alternate interaction mechanism. For cars, that's often a touchscreen; for TVs, that can be a remote that doubles as a pointer, allowing to control a TV like a mouse controls a computer. Thanks to that, my current car that I linked earlier [2] looks much closer to the very simple and usable car I drove as a teenager [3], both of which are IMO much more usable for an untrained user than [1]. This doesn't mean I think the Mercedes dashboard is bad; it's an AMG car, so targeted to enthusiasts who may appreciate having a physical button for traction control. But I don't think it would make sense to expose this button in an entry-level commuter car like mine.

[1] http://www.seriouswheels.com/mno/Mercedes-Benz-G-55-AMG-Dash...

[2] https://www.automotiveaddicts.com/wp-content/uploads/2015/05...

[3] https://www.cars-data.com/pictures/peugeot/peugeot-205-cabri...

Re:Fighter pilot breaks down every button in an F-15 cockpit... by systemvoltage on Thursday July 02, 2020 @03:16AM (#23710756)
I think you're right. I am thinking of old TVs which I remember using a single remote with all functions in it. Moreover, I was responding to the specific argument about 5 vs 50 buttons to do 5 vs 50 things.

> You can't have physical buttons for all this stuff. It just doesn't scale.

Definitely. Like in the F-15 video, the controls near the elbows were rarely used (essentially "hiding" them out of sight). So may be a good compromise is pick 50 most used features, create buttons for those and then leave the rest of the 150 features in the menu system.

I haven't used a modern TV in over 10 years, I hope the remotes still have decent number of buttons.

[1] car appears to do everything right. [2] is worse because it feels like what you see is just the tip of the ice-berg. [3] had to be like that because there was nothing more to be done. It didn't need more controls.

Unrelated: A turn signal stalk is a brilliantly designed UI control. If famous designers we know - say Jony Ive - and if they don't know what a car is and you ask them to design a dashboard, not in a million chance that they would come up with a dangling stick behind the steering wheel that translates LEFT/RIGHT signal > DOWN/UP stalk movement > ANTI-CLOCKWISE/CLOCKWISE steering movement. It is totally genius and not obvious at all unless you've seen a steering wheel and a turn signal stalk before.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by rswail on Thursday July 02, 2020 @08:52AM (#23712574)
The original patent [1] actually separated the signal switch (ie the bit that the driver moved) and the release that was a magnetic link that was powered via a ring on the steering column.

So originally, the UX wasn't UP/DOWN = RIGHT/LEFT (which btw is reversed on RHD cars). There was a V shaped set of contacts with an arm that pointed to the right or the left and was held there by magnets until you turned the steering wheel.

So it's more likely that someone worked out that mounting the switch on the steering column would save circuitry and expense than it was a UX/UI design decision.

[1] https://patents.google.com/patent/US1620456A/en

Re:Fighter pilot breaks down every button in an F-15 cockpit... by TeMPOraL on Thursday July 02, 2020 @04:59PM (#23718014)
> both of which are IMO much more usable for an untrained user

That's the key though: almost everything in life except random websites is operated by users with various degree of training - either through frequency (TV remote) or explicit lessons (cars, planes). If you have to use a tool more than a few times, this minimalist trend is making the experience worse.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by leephillips on Thursday July 02, 2020 @12:39AM (#23710059)
Experienced photographers seem to agree with you; I certainly do. The one obvious, visible thing that differentiates expensive cameras preferred by professionals from consumer models is that the former have a greater number of dedicated, physical controls. It’s much better to just move your thumb, rather than take your eye from the viewfinder to look at a screen and dig through a menu!
Re:Fighter pilot breaks down every button in an F-15 cockpit... by peferron on Thursday July 02, 2020 @01:06AM (#23710182)
Why do consumer-grade cameras have fewer physical buttons than professional-grade cameras, in your mind?

Is it because physical buttons are expensive to make?

Or is it because a camera with fewer buttons is easier to use for untrained users?

My opinion is that it's mostly the latter.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by rswail on Thursday July 02, 2020 @08:54AM (#23712592)
Physical buttons are expensive to make. A touch screen is a single UI element and can be changed/fixed by software. Physical buttons require individual design, additional hardware, wiring, power, assembly, failure, repairs...
Re:Fighter pilot breaks down every button in an F-15 cockpit... by leephillips on Thursday July 02, 2020 @09:29AM (#23712867)
Yes, it’s because of the manufacturing cost.
Re:Fighter pilot breaks down every button in an F-15 cockpit... by TeMPOraL on Thursday July 02, 2020 @05:03PM (#23718053)
And related: touchscreen, purely-software UIs can be developed in parallel with the rest of the device, possibly by a different team or a subcontractor, which saves further manufacturing costs.
Re:Fighter pilot breaks down every button in an F-15 cockpit... by ardy42 on Thursday July 02, 2020 @12:00AM (#23709868)
> Isn't it obvious that it's faster to find the mute button on a TV remote control with 5 buttons than on a remote control with 50 buttons? I experienced that just yesterday.

It would also be easier to type vowels on a 5 key keyboard with only vowel keys, but then you'd be limited to only typing vowels.

I have one of those awful ~10 button remotes, and it takes about 10 key presses to "add a show to my list" on Amazon, because the remote hides the "green" button behind a soft menu. It was also definitely not "easier" to find that button the first time.

Degrading functionality to make certain functions "easier" or "more obvious" is a bad trade-off far more often than many UX designers seem to assume.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by TeMPOraL on Thursday July 02, 2020 @04:56PM (#23717984)
Not after the third time.

In an interface you're intimately familiar with (like your TV remote, your car, or a plane if you're a pilot), you should spend zero time finding things, because you already internalized where everything is. Low information density interfaces prevent gaining familiarity and remembering where things are.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by avalys on Wednesday July 01, 2020 @05:44PM (#23707106)
Quick, look at a picture of the F-15 cockpit, and find the switch to set the LANTIRN pod from Day mode to Night mode. Now imagine you’re in a car and you can’t take your eyes off the road for more than a few seconds.

Airplanes are much easier than cars in that regard - once you’re airborne there’s not much to hit!

Re:Fighter pilot breaks down every button in an F-15 cockpit... by TeMPOraL on Wednesday July 01, 2020 @05:54PM (#23707224)
We're comparing it to cars with touchscreens, and I guarantee you that the first time I find that switch (parked in the garage), I'll remember where it is later. With a touchscreen, I'll always have to look.

Also, neither a car nor a fighter jet assumes an untrained operator. We can't forget that you get a few dozen hours of practical training before you're allowed to drive unsupervised, and that's more than enough to familiarize yourself with the user interface.

So the question boils down to: does the interface facilitate operating without looking at it, or not? Physical buttons do. Non-shit touchscreen UIs could, but they don't exist. Touchscreens used in practice don't.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by ardy42 on Wednesday July 01, 2020 @11:45PM (#23709780)
> Quick, look at a picture of the F-15 cockpit, and find the switch to set the LANTIRN pod from Day mode to Night mode. Now imagine you’re in a car and you can’t take your eyes off the road for more than a few seconds.

That sounds easy: if it's your car, so you'll soon familiarize yourself with where the physical controls are, so you won't need to take your eyes of the road for more than a moment (if you need to at all).

If it's not your car, a physical switch is no worse than a touchscreen. Navigating a screen forces you to take your eyes of the road for an extended period of time, since you need to use them to target your touch to the right part of the screen, even if you're already familiar with the UI.

In short: for controls that may be used while driving, physical controls are at a minimum no worse than a touchscreen and typically much better.

The only place where screens have an advantage is for extremely rarely used controls, like configuration settings. Even then, I'd argue that physical controls (like the F-15's castle button) are better for controlling the screen than using a touchscreen, since they allow a user to memorize key-press sequences.

Touchscreens really only make sense on extremely small devices like smartphones.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by numpad0 on Thursday July 02, 2020 @12:55AM (#23710132)
On DCS: F/A-18C, there is indeed a menu item in the MFD targeting pod page to switch targeting pod FLIR white hot and black hot...

But apparently a long press of “FLIR FOV switch” pushbutton on the thrust lever to press with the ring finger of your left hand does the same thing.

Since your left hand normally rests on the thrust lever in flight, you don’t need to move your torso or even an arm at all, but the switches are just there in your hand, so when you think you might do it and tension your muscle, it’s already done.

Compare that to touchscreen menus...

Re:Fighter pilot breaks down every button in an F-15 cockpit... by httpsterio on Wednesday July 01, 2020 @07:33PM (#23708110)
I'm sorry but this is basic UX 101. If you have everytbibg laid out like in the jet cockpit, it's going to take a heavy toll on the user's cognitive and decision making becomes more slow and cumbersome.

The reason this type of user interface exists in fighter jets is simply because the situation requires it. It only works as well as it does because the pilots undergo thousands of hours of training to familiarise themselves with the interface.

The only reason everything is laid out into single function button and knobs is not because it provides a better experience, it's because pilots are in a unique position where their lives might depend on decisions and actions performed in a fraction of a second. It's not really a concept that is transferable to other types of interfaces and shouldn't be glorified as good UX either.

Pilot errors are far too common which is directly related to the complexity and cognitive load imposed by the aircraft interfaces.

These are well documented on several scientific publications. Look up Hossini and Kahneman (some of his stuff has been proved wrong but mainly his motivation ideas).

Re:Fighter pilot breaks down every button in an F-15 cockpit... by avalys on Wednesday July 01, 2020 @05:41PM (#23707075)
“Seeing more stuff” makes it harder to find the one thing you want without taking your eyes off the road. A touchscreen or similar interface in a car allows you to maintain a minimal set of buttons and controls for access to essential functionality while driving, while keeping the complex and infrequently-used stuff hidden in the touchscreen for access while stopped (when you have as much time as you need to search through the interface finding the thing you want).

I agree that putting controls which you need to use while driving behind a touchscreen is not an optimal choice.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by lenkite on Thursday July 02, 2020 @01:06AM (#23710180)
AFAIK There is no research done for automobiles. But the US Navy is now getting rid of touchscreens since they apparently cause ships to crash into each other. (snark)

https://www.theverge.com/2019/8/11/20800111/us-navy-uss-john...

https://features.propublica.org/navy-uss-mccain-crash/navy-i...

Re:Fighter pilot breaks down every button in an F-15 cockpit... by itsoktocry on Wednesday July 01, 2020 @05:28PM (#23706935)
>What happens if she forgets where the button is to, say, turn on the A/C compressor? Is she going to read every single label while cruising down the highway at 75 mph?

How are either of these things solved by hiding features behind touch screen menus? Have you ever seen a 75 year old use a computer? I think physical switches are more intuitive to someone that age.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by systemvoltage on Wednesday July 01, 2020 @05:32PM (#23706972)
I have about 104 physical switches at my disposal that I use to type this comment.
Re:Fighter pilot breaks down every button in an F-15 cockpit... by jfkebwjsbx on Wednesday July 01, 2020 @07:30PM (#23708092)
That is such a bad analogy. 104 buttons but it is mostly a single input.

It is like saying a touchscreen is thousands of switches just because it has that many sensor points.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by systemvoltage on Wednesday July 01, 2020 @08:23PM (#23708505)
> It is like saying a touchscreen is thousands of switches just because it has that many sensor points.

Huh? This is such a bad counter analogy. Allow me to expand and prove my point.

First, let's clarify what type of an input a keyboard switch is? It is Single Pole Single Throw or SPST. It is also momentary (meaning you have to keep the key pressed to close the circuit). 104 keys on a keyboard, each key is a momentary SPST switch representing the ASCII character set (let's simplify).

On a touch screen, if it had 104 boxes, each representing a monentary SPST, then it is identical as far as the interaction is concerned. The finger went down, pressed inside a box or a key, and a character appeared on the screen. They are identical (in logical sense). The circuit element is the same, see the symbol for SPST here [1].

You're comparing 104 individual options for character input to a pixel on the touchscreen? Why? I don't follow and what point are you trying to make? The action is taken as a press of a finger in a specific area, not a single pixel.

[1] https://en.wikipedia.org/wiki/Switch#Contact_terminology

Re:Fighter pilot breaks down every button in an F-15 cockpit... by jfkebwjsbx on Wednesday July 01, 2020 @08:48PM (#23708703)
The point is that it does not matter that keyboards have 50, 100 or 200 keys dedicated to characters for text entry. That is something that came out of biology and the average human capacity to coordinate their fingers, their length, etc.; as well as the limits of technology at the time.

The comparison with cockpits is meaningless because keyboards are not "104 switches", but a single method to deliver input text (for the most part). The same way touchscreens are a method to deliver input, not an interface on itself.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by systemvoltage on Wednesday July 01, 2020 @09:22PM (#23708948)
No one is talking about the method of input or classification of input device, the response I provided to the parent comment if you scan back up is about switches. To which I said a keyboard has 104 switches. That's all.
Re:Fighter pilot breaks down every button in an F-15 cockpit... by 14 on Wednesday July 01, 2020 @11:11PM (#23709573)
I think you are right and if they could use a simulator to practice it would be very easy to learn all the buttons by heart. Certain controls will just easily translate across any aircraft and the others you can just train on like any other vehicle slowly learning until you master it. I don't think 200 controls would take much mental capacity with practice. In many aspects of life we are taking in countless factors in what we do and make decisions instantaneously based on those factors.
Re:Fighter pilot breaks down every button in an F-15 cockpit... by scarier on Thursday July 02, 2020 @01:46AM (#23710377)
Absolutely--this is a standard practice in a lot of flight training. Some places use "cockpit procedure trainers," which are basically plywood mockups of aircraft cockpits, featuring all the switches in the right places but no simulation capabilities. It only takes a few hours of practice to learn to locate and identify an arbitrary switch or instrument in the cockpit with your eyes closed. CPTs are fantastic for learning all kinds of procedures and building good habit patterns without the expense of a full-blown sim or actual flight.
Re:Fighter pilot breaks down every button in an F-15 cockpit... by Johnny555 on Thursday July 02, 2020 @01:24AM (#23710272)
In my old 2003 car I know exactly where that switch is and I can reach my hand now and pretend to press it.

In my new 2020 car, I couldn't tell you where it is, but I don't need it because I just keep the climate control in "auto" mode and twist the temperature dial to 68 degrees and let the car decide if it needs to turn on the AC or not.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by mirimir on Wednesday July 01, 2020 @11:20PM (#23709624)
> Have you ever seen a 75 year old use a computer?

I'll be there within a few years, Dog willing, and don't expect to have any problems.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by rswail on Thursday July 02, 2020 @08:56AM (#23712613)
Obviously the solution is "Hey Siri/Google/Alexa, set the temperature a bit cooler"
Re:Fighter pilot breaks down every button in an F-15 cockpit... by Dahoon on Wednesday July 01, 2020 @05:22PM (#23706874)
Excuse me if I misread your post but it sounds to me as if what you are saying is that touchscreens are safer? Tests have been made that show that even using Apple carplay with voice is worse than old buttons. It has also been shown to be worse than the drunk driving limit.

Here is one: https://www.driving.co.uk/news/apple-carplay-android-auto-wo...

Re:Fighter pilot breaks down every button in an F-15 cockpit... by avalys on Wednesday July 01, 2020 @05:37PM (#23707023)
The point I’m making is that touchscreens can lead to a safer _system_ because they allow you to optimize and simplify the layout of the buttons that remain after you’ve moved the infrequently-used functionality into the touchscreen.
Re:Fighter pilot breaks down every button in an F-15 cockpit... by monadic2 on Wednesday July 01, 2020 @09:55PM (#23709164)
Surely optimization in a moving vehicle would include a static interface with haptic feedback so you don’t have to navigate any “system”.
Re:Fighter pilot breaks down every button in an F-15 cockpit... by monadic2 on Wednesday July 01, 2020 @09:53PM (#23709157)
> In fact, most modern vehicles use touchscreens to solve the very problem that you are supposedly concerned about. Rather than a complicated cockpit full of individual buttons and switches to control every single function, most modern cars have a few easy-to-find buttons and switches for functions you might want to access while driving (i.e. radio volume, climate temperature, fan speed), and use the touchscreen to hide all the more complicated and lesser-used settings out of the way!

How do you interact with a touchscreen responsibly while driving? You can’t.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by toomanybeersies on Thursday July 02, 2020 @12:53AM (#23710119)
You're not supposed to. If you need to pair your phone to the car's bluetooth or adjust other settings that are hidden inside nested menus, you should pull over and sort it out.
Re:Fighter pilot breaks down every button in an F-15 cockpit... by perl4ever on Thursday July 02, 2020 @12:08AM (#23709919)
What year was your first car? Mine was a 1992 Honda and I think the all-button UI was definitely better than the run-of-the mill today.

How many people in their 70s or 80s do you know that are on the side of touchscreen controls for vehicles? People I have known in that age range like their iPads and iPhones but drive cars with buttons.

The big reason for physical controls is you can find them without looking by feel and spatial location. Provided you have some experience.

Re:Fighter pilot breaks down every button in an F-15 cockpit... by rwc on Wednesday July 01, 2020 @10:07PM (#23709214)
The Navy installed touch-screen steering systems to save money. Ten sailors paid with their lives.

https://features.propublica.org/navy-uss-mccain-crash/navy-i...

Re:Fighter pilot breaks down every button in an F-15 cockpit... by Causality1 on Thursday July 02, 2020 @03:07AM (#23710723)
If I have to take my eyes off the road to work my stereo that is a UX failure, full stop. I need to be able to find it without looking at it and touch it without activating it. That's all I ask.