Contrast this with C and C++, where it's common to #ifdef in an entirely different program depending on the flags.
It's certainly possible to do something like this in Rust, but in practice it's rare.
Good CI configuration can definitely help to catch these issues, but it's obviously an extra effort for projects to set up. The alternative could be to simply avoid feature flags and always compile everything, which depending on the project might or might not be the better option.
On the other hand, I'm guessing that by "custom flags" you're referring to compiler-level flags that influence codegen, which rustc doesn't have that many of, and most of the ones that rustc does have are for controlling things that people might reasonably expect to be nontrivial work to change in the first place (e.g. linker/symbol options, cross-compilation/platform options, LLVM/gritty optimization/instrumentation options). Of the rustc codegen options that ordinary users might want to play around with, I see only two: one for turning off arithmetic overflow checks (which makes all integers act like their overflowing equivalents from the stdlib), and one for determining the general strategy of what happens when a panic occurs. The latter is unlikely to cause problems because the default behavior is a superset of the configurable behavior, and for the former any silent problems in misconfigured users would manifest as panics for everyone else, so there's a good chance the problem would be fixed upstream regardless.
The most valuable company in the world has significantly more resources than we do.
I'm not sure that's really relevant.
Rather:
* apple has resources, lots
* apple wants to promote the use of swift, making it easier and more convenient is a good way to do that, binary dependencies reduce the complexity of the build process because you don't need to build dependencies
* apple has a vibrant ecosystem of small closed-source shops, binary-only distribution is useful for those, as well as for themselves
* promoting binary and eventually dynamically linked dependencies might mean the ability to dedup' on-system dependencies
And yes of course it is given that apple's resources is vast to say the least.
I understand that very well. My point is that they wouldn’t be doing it regardless if they didn’t want to, and if they really want to (for reasons I outlined) they have the resources to make it happen essentially regardless of the constraints or hardware breadth.
Apple also relies heavily on dynamic linking in general, so binary dependencies are likely going to dynamically link their own dependencies, thus removing a lot of the variability that would otherwise require recompilation.
Apple is doing this, because Swift is their next-gen systems programming language.
Swift supports static linking just fine as well.
Really, it is all a matter of which demographics Rust wants to be present.
And with Rust now being adopted by Microsoft and Google, I just see this need only increasing.
It just looks like everything is source code when not taking the effort to read through all dependencies.
It doesn't force companies at all, only those that are comfortable shipping source libraries end up adopting such languages.
I used to work for a company that shipped encrypted Tcl source code and provided the necessary interpreter hooks to access the code in its encrypted form.
Yes, and the others are left behind and don't get to participate in (and infect) the ecosystem. Sounds like a win to me.
> I used to work for a company that shipped encrypted Tcl source code and provided the necessary interpreter hooks to access the code in its encrypted form.
Surely.. if the interpreter can decrypt the code then so can the user? Minification and obfuscation are of course still possible, but the whole encryption thing seems pointless.
We would also need to pay for the cost and such of building, hosting, and distributing all of that...
There are other middle grounds too. There's certainly interest, it's just not trivial. If it was, we'd do it!