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Re:Godot 4.0 gets SDF based real-time global illumination by paulryanrogers on Monday June 29, 2020 @12:36AM (#23674386)
So Unity is suffering because a rich competitor is funding more competition? Having used Unity and Godot I don't think the former needs to sweat this modest sharing of the wealth with the latter.

If anything well regulated markets might tax oversized competitors to fund upstarts to maintain a balanced, competitive landscape. There's room for more than just two game-making tools.

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